Player Matchup

Ne Zha
Ne Zha
Chocomotion
Ne Zha
Level 128
God Stats
30W - 31L
1,494 SR
Queue Stats
431W - 429L
1,465 Elo+
Solo
Terra
Terra
Kourtney13th
Terra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,584 Elo+
Party 1
Skadi
Skadi
QuincIana6029
Skadi
Level 105
God Stats
3W - 8L
1,500 SR
Queue Stats
171W - 238L
1,405 Elo+
Party 1
Chang'e
Chang'e
SoftieSenpai1
Chang'e
Level 77
God Stats
4W - 8L
1,036 SR
Queue Stats
97W - 123L
1,387 Elo+
Party 1
Poseidon
Poseidon
sadhotgay
Poseidon
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 148L
1,457 Elo+
Party 1
Team Averages
Level 81
1,406 SR
1,460 Elo+

VS

Team Averages
Level 105
1,571 SR
1,445 Elo+
Merlin
Merlin
AwfulSauce98
Merlin
Level 95
God Stats
15W - 8L
1,638 SR
Queue Stats
86W - 79L
1,500 Elo+
Solo
Surtr
Surtr
Darren1w23
Surtr
Level 149
God Stats
11W - 15L
1,093 SR
Queue Stats
131W - 115L
1,414 Elo+
Party 2
Ullr
Ullr
DripKingpin
Ullr
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 60L
1,376 Elo+
Party 2
Susano
Susano
IChotryx
Susano
Level 159
God Stats
2W - 1L
1,789 SR
Queue Stats
135W - 122L
1,558 Elo+
Solo
Bacchus
Bacchus
sweatykid115
Bacchus
Level 25
God Stats
3W - 0L
1,834 SR
Queue Stats
25W - 26L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
1 / 2 / 0
6,251
568
3,436
10,649
3,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 1 / 2
5,683
517
3,566
10,750
6,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
2 / 3 / 0
5,515
501
5,456
8,140
2,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
11
1 / 1 / 0
6,220
565
5,258
8,839
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Poseidon
sadhotgay
Poseidon
11
0 / 3 / 2
6,165
560
1,403
6,220
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
6 / 1 / 0
7,478
680
6,449
5,210
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
11
1 / 1 / 0
6,588
599
5,148
9,637
5,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 2 / 1
5,707
519
4,834
7,954
3,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Susano
IChotryx
Susano
10
0 / 0 / 4
5,999
545
3,020
7,869
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
sweatykid115
Bacchus
10
0 / 0 / 4
5,925
539
6,375
7,856
7,400
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
4
Kills
9
10
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
6
1
0
6
L
Ne Zha
1
2
0
0.5
W
Surtr
1
1
0
1
W
2
2
1
1.25
W
Susano
IChotryx
Susano
0
0
4
2
L
0
1
2
1
L
2
3
0
0.67
L
Chang'e
1
1
0
1
L
Poseidon
sadhotgay
Poseidon
0
3
2
0.33
W
Bacchus
sweatykid115
Bacchus
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,119
Damage
25,826
44,598
Taken
38,526
17,217
Mitigated
20,981
12,366
Healing
13,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
6,449
544
0
800
5,210
1,921
0
1,293
3,917
48,464
0
L
Ne Zha
3,436
858
0
1,922
10,649
3,932
0
1,604
9,045
0
46,314
W
Surtr
5,148
1,700
0
5,887
9,637
5,989
274
4,674
4,963
927
49,091
W
4,834
2,652
0
1,890
7,954
3,057
515
1,910
6,044
0
40,450
W
Susano
IChotryx
Susano
3,020
185
0
3,286
7,869
2,614
145
634
7,235
0
32,435
L
3,566
284
2,363
2,725
10,750
6,056
0
3,942
6,808
17,636
0
L
5,456
2,134
0
465
8,140
2,771
0
3,085
5,055
0
39,384
L
Chang'e
5,258
257
51
3,920
8,839
2,785
0
149
8,079
46,621
0
L
Poseidon
sadhotgay
Poseidon
1,403
217
0
920
6,220
1,673
0
4,193
2,027
44,719
0
W
Bacchus
sweatykid115
Bacchus
6,375
767
228
1,818
7,856
7,400
182
1,716
6,140
28,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,834
Gold Earned
31,697
334
Minions Killed
324
0
Camps Cleared
0
1,108,262
Distance Traveled
1,135,029
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,478
680
92
8
0
213,419
2
L
Ne Zha
6,251
568
76
7
0
252,525
0
W
Surtr
6,588
599
80
7
0
228,045
2
W
Ullr
5,707
519
65
6
0
209,361
1
W
Susano
5,999
545
51
5
0
245,387
0
L
Terra
5,683
517
15
1
0
224,217
0
L
Skadi
5,515
501
64
6
0
184,558
0
L
Chang'e
6,220
565
98
9
0
231,889
2
L
Poseidon
6,165
560
81
7
0
215,073
2
W
Bacchus
5,925
539
36
3
0
238,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role