Player Matchup

Pele
Pele
Jack7fhg
Pele
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 82L
1,319 Elo+
Solo
Nemesis
Nemesis
SirAlucard21
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 27L
1,337 Elo+
Party 1
Martichoras
Martichoras
Xenergy94
Martichoras
Level 40
God Stats
10W - 13L
1,666 SR
Queue Stats
17W - 49L
1,303 Elo+
Party 1
Sol
Sol
Zocker-Xph-99
Sol
Level 29
God Stats
0W - 5L
1,089 SR
Queue Stats
28W - 54L
1,303 Elo+
Party 1
Cthulhu
Cthulhu
Zonja2_0
Cthulhu
Level 27
God Stats
7W - 14L
1,529 SR
Queue Stats
9W - 26L
1,321 Elo+
Party 1
Team Averages
Level 52
1,457 SR
1,316 Elo+

VS

Team Averages
Level 81
1,348 SR
1,371 Elo+
Kukulkan
Kukulkan
FAPbuckfastKHL69
Kukulkan
Level 72
God Stats
23W - 22L
1,497 SR
Queue Stats
337W - 367L
1,406 Elo+
Solo
Ishtar
Ishtar
MrPedantic
Ishtar
Level 57
God Stats
2W - 2L
1,232 SR
Queue Stats
65W - 67L
1,394 Elo+
Solo
Ne Zha
Ne Zha
dimidrol4ikx
Ne Zha
Level 85
God Stats
16W - 18L
1,446 SR
Queue Stats
84W - 86L
1,381 Elo+
Solo
Bacchus
Bacchus
pardon_relatif
Bacchus
Level 125
God Stats
18W - 19L
1,342 SR
Queue Stats
239W - 248L
1,462 Elo+
Solo
Tiamat
Tiamat
simon75875
Tiamat
Level 68
God Stats
1W - 0L
1,221 SR
Queue Stats
291W - 279L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
5 / 1 / 0
8,407
601
7,873
13,162
5,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
SirAlucard21
Nemesis
8
1 / 5 / 0
5,574
398
4,409
11,977
4,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Martichoras
Xenergy94
Martichoras
10
1 / 4 / 0
6,226
445
6,022
13,161
5,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 0
7,372
527
5,384
12,179
4,082
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cthulhu
Zonja2_0
Cthulhu
10
0 / 2 / 1
7,148
511
2,788
12,359
9,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 1
8,724
623
9,816
7,561
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
MrPedantic
Ishtar
11
3 / 0 / 3
6,619
473
6,874
5,862
2,359
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
15
4 / 2 / 4
8,412
601
9,852
14,903
6,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
2 / 1 / 4
6,971
498
6,473
11,920
15,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
simon75875
Tiamat
11
1 / 5 / 0
6,705
479
6,388
8,561
3,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
7
Kills
17
17
Deaths
9
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
1
1
7.5
L
Pele
5
1
0
5
W
Ishtar
MrPedantic
Ishtar
3
0
3
4.5
L
Nemesis
SirAlucard21
Nemesis
1
5
0
0.2
L
Martichoras
Xenergy94
Martichoras
1
4
0
0.25
L
0
5
0
0
L
Cthulhu
Zonja2_0
Cthulhu
0
2
1
0.25
W
Ne Zha
4
2
4
3
W
2
1
4
4
W
Tiamat
simon75875
Tiamat
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,476
Damage
39,403
62,838
Taken
48,807
28,059
Mitigated
30,729
18,411
Healing
11,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,816
706
0
2,019
7,561
2,745
0
3,835
3,726
54,508
0
L
Pele
7,873
2,001
11
6,138
13,162
5,249
357
6,224
6,938
0
58,496
W
Ishtar
MrPedantic
Ishtar
6,874
4,229
0
1,540
5,862
2,359
2,245
883
4,979
0
39,613
L
Nemesis
SirAlucard21
Nemesis
4,409
2,021
0
860
11,977
4,431
0
3,101
8,807
0
30,027
L
Martichoras
Xenergy94
Martichoras
6,022
2,970
0
4,256
13,161
5,138
531
3,899
9,256
0
38,254
L
5,384
2,941
0
1,734
12,179
4,082
1,522
6,426
5,327
52,956
0
L
Cthulhu
Zonja2_0
Cthulhu
2,788
159
1,696
3,716
12,359
9,159
221
2,500
9,833
26,541
70
W
Ne Zha
9,852
3,904
0
3,622
14,903
6,246
0
2,048
12,855
0
72,091
W
6,473
552
241
2,874
11,920
15,479
761
1,336
10,584
21,850
0
W
Tiamat
simon75875
Tiamat
6,388
818
0
1,316
8,561
3,900
0
0
8,561
39,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,727
Gold Earned
37,431
304
Minions Killed
355
0
Camps Cleared
0
1,233,170
Distance Traveled
1,327,665
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,724
623
121
9
0
263,921
2
L
Pele
8,407
601
96
7
0
269,426
0
W
Ishtar
6,619
473
59
4
0
239,474
0
L
Nemesis
5,574
398
33
2
0
306,298
0
L
Martichoras
6,226
445
45
3
0
187,606
0
L
Sol
7,372
527
83
6
0
219,538
0
L
Cthulhu
7,148
511
47
3
0
250,302
0
W
Ne Zha
8,412
601
103
7
0
284,136
0
W
Bacchus
6,971
498
13
1
0
284,082
1
W
Tiamat
6,705
479
59
4
0
256,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role