Player Matchup

Sol
Sol
DanTe451
Sol
Level 63
God Stats
8W - 10L
1,474 SR
Queue Stats
51W - 46L
1,526 Elo+
Party 3
Chaac
Chaac
F-oenix
Chaac
Level 122
God Stats
1W - 1L
1,433 SR
Queue Stats
5W - 3L
1,256 Elo+
Party 2
Ravana
Ravana
Jabbidoo
Ravana
Level 48
God Stats
2W - 6L
1,241 SR
Queue Stats
69W - 106L
1,422 Elo+
Solo
Xing Tian
Xing Tian
Lukaxingg
Xing Tian
Level 55
God Stats
9W - 4L
1,727 SR
Queue Stats
96W - 93L
1,519 Elo+
Party 3
Ra
Ra
xDaRkSt0rM
Ra
Level 137
God Stats
5W - 2L
1,586 SR
Queue Stats
96W - 89L
1,437 Elo+
Party 2
Team Averages
Level 85
1,492 SR
1,432 Elo+

VS

Team Averages
Level 75
1,471 SR
1,378 Elo+
Janus
Janus
Mipeje
Janus
Level 118
God Stats
9W - 6L
1,845 SR
Queue Stats
263W - 248L
1,419 Elo+
Party 1
Pele
Pele
dmxpro5
Pele
Level 51
God Stats
4W - 4L
1,344 SR
Queue Stats
109W - 119L
1,416 Elo+
Party 1
Gilgamesh
Gilgamesh
hectorrd
Gilgamesh
Level 124
God Stats
3W - 7L
1,500 SR
Queue Stats
466W - 474L
1,395 Elo+
Party 1
Cerberus
Cerberus
lomax321
Cerberus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,262 Elo+
Solo
Heimdallr
Heimdallr
zatakiller23
Heimdallr
Level 47
God Stats
4W - 8L
1,164 SR
Queue Stats
245W - 256L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 5
9,289
619
14,415
10,855
4,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Chaac
F-oenix
Chaac
13
0 / 2 / 0
7,521
501
4,648
15,861
16,006
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ravana
Jabbidoo
Ravana
15
9 / 2 / 2
9,235
616
11,738
11,001
4,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xing Tian
Lukaxingg
Xing Tian
12
3 / 1 / 8
8,321
555
8,056
13,508
13,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
3 / 3 / 3
9,205
614
11,701
10,224
4,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Mipeje
Janus
13
3 / 7 / 3
7,847
523
7,160
12,312
4,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Pele
dmxpro5
Pele
12
4 / 3 / 3
7,844
523
8,837
15,518
6,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
hectorrd
Gilgamesh
14
1 / 0 / 1
8,590
573
10,716
13,012
11,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
lomax321
Cerberus
9
0 / 7 / 3
6,354
424
3,027
20,755
10,922
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
zatakiller23
Heimdallr
12
2 / 4 / 2
7,506
500
7,181
13,167
4,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
21
Kills
10
10
Deaths
21
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
W
Chaac
F-oenix
Chaac
0
2
0
0
W
Ravana
Jabbidoo
Ravana
9
2
2
5
W
Xing Tian
Lukaxingg
Xing Tian
3
1
8
7
L
Janus
Mipeje
Janus
3
7
3
0.64
L
Pele
dmxpro5
Pele
4
3
3
1.83
L
Gilgamesh
hectorrd
Gilgamesh
1
0
1
1.5
L
Cerberus
lomax321
Cerberus
0
7
3
0.21
W
3
3
3
1.5
L
Heimdallr
zatakiller23
Heimdallr
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,558
Damage
36,921
61,449
Taken
74,764
43,370
Mitigated
38,069
24,490
Healing
14,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,415
6,974
0
6,697
10,855
4,167
745
1,757
9,098
90,156
0
W
Chaac
F-oenix
Chaac
4,648
1,170
0
5,976
15,861
16,006
0
0
15,861
0
52,578
W
Ravana
Jabbidoo
Ravana
11,738
5,457
0
2,919
11,001
4,764
0
1,535
9,466
0
59,904
W
Xing Tian
Lukaxingg
Xing Tian
8,056
1,187
248
3,072
13,508
13,570
144
4,541
8,967
22,944
0
L
Janus
Mipeje
Janus
7,160
597
212
1,085
12,312
4,406
0
5,941
6,371
54,737
0
L
Pele
dmxpro5
Pele
8,837
2,202
0
2,983
15,518
6,248
0
6,037
9,467
0
52,546
L
Gilgamesh
hectorrd
Gilgamesh
10,716
3,128
0
1,232
13,012
11,606
424
876
12,108
0
71,693
L
Cerberus
lomax321
Cerberus
3,027
522
1,260
4,892
20,755
10,922
0
12,660
8,095
21,521
0
W
11,701
1,007
601
4,977
10,224
4,863
471
2,787
7,437
84,070
0
L
Heimdallr
zatakiller23
Heimdallr
7,181
2,818
0
3,098
13,167
4,887
0
8,603
4,551
0
44,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,571
Gold Earned
38,141
440
Minions Killed
383
0
Camps Cleared
0
1,647,363
Distance Traveled
1,464,275
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,289
619
119
8
0
338,533
3
W
Chaac
7,521
501
86
6
0
318,827
0
W
Ravana
9,235
616
75
5
0
333,596
0
W
Xing Tian
8,321
555
23
2
0
318,907
3
L
Janus
7,847
523
86
6
0
284,217
5
L
Pele
7,844
523
74
5
0
366,063
0
L
Gilgamesh
8,590
573
105
7
0
279,555
6
L
Cerberus
6,354
424
44
3
0
267,184
0
W
Ra
9,205
614
137
9
0
337,500
3
L
Heimdallr
7,506
500
74
5
0
267,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role