Player Matchup

Guan Yu
Guan Yu
LeroyCooper99
Guan Yu
Level 123
God Stats
3W - 3L
1,566 SR
Queue Stats
131W - 111L
1,593 Elo+
Party 2
Anubis
Anubis
LowRezJack
Anubis
Level 152
God Stats
4W - 2L
1,474 SR
Queue Stats
134W - 106L
1,596 Elo+
Party 2
Jing Wei
Jing Wei
Skratton5102
Jing Wei
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 28L
1,584 Elo+
Party 2
Team Averages
Level 120
1,513 SR
1,591 Elo+

VS

Team Averages
Level 108
1,794 SR
1,555 Elo+
Baron Samedi
Baron Samedi
Crahpoxyl
Baron Samedi
Level 98
God Stats
8W - 1L
1,905 SR
Queue Stats
182W - 175L
1,546 Elo+
Party 1
Danzaburou
Danzaburou
DarkRime21
Danzaburou
Level 87
God Stats
33W - 19L
1,626 SR
Queue Stats
134W - 130L
1,563 Elo+
Party 1
Scylla
Scylla
thebrinedu27
Scylla
Level 140
God Stats
11W - 3L
1,851 SR
Queue Stats
202W - 196L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
15
0 / 3 / 4
9,768
611
4,729
20,701
18,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Anubis
LowRezJack
Anubis
18
6 / 3 / 0
12,062
754
17,835
15,134
9,682
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
Skratton5102
Jing Wei
14
0 / 4 / 3
9,597
600
6,099
20,672
8,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Crahpoxyl
Baron Samedi
18
3 / 2 / 7
12,849
803
10,040
12,620
13,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
DarkRime21
Danzaburou
18
2 / 3 / 7
11,671
729
16,141
13,849
5,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
18
5 / 1 / 3
11,860
741
24,896
9,044
3,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
6
Kills
10
10
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Crahpoxyl
Baron Samedi
3
2
7
3.25
W
Danzaburou
DarkRime21
Danzaburou
2
3
7
1.83
L
Guan Yu
0
3
4
0.67
L
Anubis
LowRezJack
Anubis
6
3
0
2
L
Jing Wei
Skratton5102
Jing Wei
0
4
3
0.38
W
Scylla
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,663
Damage
51,077
56,507
Taken
35,513
36,622
Mitigated
22,889
22,638
Healing
16,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Crahpoxyl
Baron Samedi
10,040
440
1,488
6,803
12,620
13,369
391
5,075
7,106
22,001
0
W
Danzaburou
DarkRime21
Danzaburou
16,141
8,045
0
6,443
13,849
5,736
2,018
7,499
6,259
0
69,688
L
Guan Yu
4,729
331
4,102
7,526
20,701
18,813
0
11,115
9,586
0
11,275
L
Anubis
LowRezJack
Anubis
17,835
572
0
7,280
15,134
9,682
0
8,775
6,359
80,683
0
L
Jing Wei
Skratton5102
Jing Wei
6,099
3,759
0
3,730
20,672
8,127
0
15,091
5,581
0
30,969
W
Scylla
24,896
1,031
0
1,462
9,044
3,784
994
5,289
3,628
89,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,427
Gold Earned
36,380
186
Minions Killed
229
0
Camps Cleared
0
816,071
Distance Traveled
880,351
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,849
803
21
1
0
289,856
3
W
Danzaburou
11,671
729
81
5
0
290,819
5
L
Guan Yu
9,768
611
15
1
0
289,393
3
L
Anubis
12,062
754
118
7
0
250,634
0
L
Jing Wei
9,597
600
53
3
0
276,044
2
W
Scylla
11,860
741
127
8
0
299,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role