Player Matchup

Tyr
Tyr
Diplo78
Tyr
Level 61
God Stats
5W - 7L
1,681 SR
Queue Stats
181W - 111L
1,841 Elo+
Solo
Cernunnos
Cernunnos
KarlMarx6940
Cernunnos
Level 55
God Stats
2W - 3L
1,120 SR
Queue Stats
78W - 85L
1,489 Elo+
Party 1
He Bo
He Bo
LocoRokk
He Bo
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 85L
1,495 Elo+
Party 1
Team Averages
Level 62
1,434 SR
1,608 Elo+

VS

Team Averages
Level 48
1,407 SR
1,539 Elo+
Ymir
Ymir
 
Ymir
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Panzerino83
Anhur
Level 59
God Stats
12W - 14L
1,427 SR
Queue Stats
562W - 580L
1,499 Elo+
Solo
He Bo
He Bo
aftersoggy
He Bo
Level 41
God Stats
0W - 2L
1,293 SR
Queue Stats
4W - 4L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
13
2 / 0 / 2
7,500
750
5,913
9,988
9,026
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
KarlMarx6940
Cernunnos
13
3 / 0 / 2
7,905
791
9,003
5,792
2,535
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
LocoRokk
He Bo
12
1 / 4 / 2
7,128
713
4,088
7,647
2,348
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 0 / 3
7,228
723
1,786
7,513
7,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 2 / 0
7,166
717
8,669
9,470
3,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

He Bo
11
1 / 4 / 2
6,905
691
6,742
7,005
2,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
6
Kills
4
4
Deaths
6
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
0
3
1.5
W
Tyr
2
0
2
3
W
Cernunnos
KarlMarx6940
Cernunnos
3
0
2
4
W
He Bo
LocoRokk
He Bo
1
4
2
0.5
L
3
2
0
1.5
L
He Bo
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,004
Damage
17,197
23,427
Taken
23,988
13,909
Mitigated
14,083
6,673
Healing
5,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,786
281
0
2,405
7,513
7,671
0
426
7,087
14,756
0
W
Tyr
5,913
470
0
5,453
9,988
9,026
0
3,072
6,916
0
26,217
W
Cernunnos
KarlMarx6940
Cernunnos
9,003
3,654
0
560
5,792
2,535
287
2,685
3,107
0
35,801
W
He Bo
LocoRokk
He Bo
4,088
42
70
590
7,647
2,348
240
2,805
4,842
16,359
0
L
8,669
4,450
0
2,727
9,470
3,591
0
1,861
7,609
0
23,334
L
He Bo
6,742
484
0
747
7,005
2,821
0
1,809
5,196
27,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,533
Gold Earned
21,299
137
Minions Killed
97
0
Camps Cleared
0
580,957
Distance Traveled
517,465
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,228
723
17
2
0
178,550
0
W
Tyr
7,500
750
36
4
0
225,374
0
W
Cernunnos
7,905
791
65
7
0
162,932
3
W
He Bo
7,128
713
36
4
0
192,651
3
L
Anhur
7,166
717
35
4
0
162,356
0
L
He Bo
6,905
691
45
5
0
176,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role