Player Matchup

Mulan
Mulan
HEEMIEN_IS_BACK_
Mulan
Level 82
God Stats
6W - 4L
1,687 SR
Queue Stats
59W - 57L
1,564 Elo+
Solo
Cthulhu
Cthulhu
XSKULLBASHER6X
Cthulhu
Level 53
God Stats
5W - 3L
1,522 SR
Queue Stats
15W - 9L
1,354 Elo+
Solo
Chang'e
Chang'e
beaman5
Chang'e
Level 82
God Stats
43W - 31L
1,679 SR
Queue Stats
250W - 234L
1,503 Elo+
Solo
Team Averages
Level 72
1,629 SR
1,474 Elo+

VS

Team Averages
Level 110
1,357 SR
1,419 Elo+
Chernobog
Chernobog
Dr real Savage
Chernobog
Level 106
God Stats
8W - 6L
1,548 SR
Queue Stats
750W - 776L
1,402 Elo+
Solo
Vulcan
Vulcan
That-One-Dewd
Vulcan
Level 96
God Stats
3W - 3L
1,464 SR
Queue Stats
136W - 140L
1,455 Elo+
Solo
Ares
Ares
adriuthor
Ares
Level 127
God Stats
2W - 5L
1,060 SR
Queue Stats
34W - 38L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
7,201
720
7,435
12,818
12,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 1 / 1
5,401
540
1,021
2,961
1,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
beaman5
Chang'e
12
3 / 5 / 3
7,483
748
6,832
11,857
5,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dr real Savage
Chernobog
11
3 / 3 / 4
7,578
758
5,498
8,207
3,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 1 / 4
7,283
728
10,167
3,887
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Ares
12
4 / 3 / 4
7,936
794
5,758
14,067
11,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
6
Kills
8
8
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Dr real Savage
Chernobog
3
3
4
1.67
L
3
2
2
2
W
1
1
4
3
L
0
1
1
0.5
W
Ares
4
3
4
2
L
Chang'e
beaman5
Chang'e
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,288
Damage
21,423
27,636
Taken
26,161
19,755
Mitigated
16,273
6,212
Healing
4,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Dr real Savage
Chernobog
5,498
3,399
402
2,153
8,207
3,539
1,633
2,664
5,183
0
19,386
L
7,435
555
0
2,536
12,818
12,485
0
6,603
6,023
0
23,641
W
10,167
4,871
0
125
3,887
1,626
556
846
2,803
31,913
0
L
1,021
34
0
221
2,961
1,881
0
1,798
1,063
6,619
0
W
Ares
5,758
264
0
1,650
14,067
11,108
373
4,116
9,513
23,394
0
L
Chang'e
beaman5
Chang'e
6,832
696
930
2,525
11,857
5,389
0
6,916
4,567
24,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,085
Gold Earned
22,797
68
Minions Killed
121
0
Camps Cleared
0
402,922
Distance Traveled
549,183
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,578
758
38
4
0
168,244
1
L
Mulan
7,201
720
35
4
0
183,911
0
W
Vulcan
7,283
728
44
4
0
204,986
0
L
Cthulhu
5,401
540
7
1
0
51,020
0
W
Ares
7,936
794
39
4
0
175,953
0
L
Chang'e
7,483
748
26
3
0
167,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role