Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
KangRiXF
Rama
Level 22
God Stats
3W - 2L
1,446 SR
Queue Stats
61W - 84L
1,422 Elo+
Party 2
Bakasura
Bakasura
SOULEXS
Bakasura
Level 72
God Stats
6W - 7L
1,615 SR
Queue Stats
374W - 356L
1,474 Elo+
Solo
Ares
Ares
new-36515605
Ares
Level 89
God Stats
2W - 2L
1,732 SR
Queue Stats
24W - 25L
1,422 Elo+
Party 2
Team Averages
Level 77
1,559 SR
1,464 Elo+

VS

Team Averages
Level 72
1,426 SR
1,473 Elo+
Kali
Kali
Lanavella
Kali
Level 35
God Stats
3W - 3L
1,221 SR
Queue Stats
103W - 91L
1,450 Elo+
Party 3
Scylla
Scylla
SeLRa
Scylla
Level 100
God Stats
20W - 9L
1,724 SR
Queue Stats
94W - 80L
1,437 Elo+
Solo
Fafnir
Fafnir
TeeBeeW
Fafnir
Level 93
God Stats
1W - 1L
1,180 SR
Queue Stats
105W - 87L
1,540 Elo+
Party 4
Sol
Sol
soulswitchz
Sol
Level 66
God Stats
6W - 6L
1,505 SR
Queue Stats
48W - 31L
1,488 Elo+
Party 4
Guan Yu
Guan Yu
Саблай
Guan Yu
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 79L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 3 / 0
6,249
568
2,442
5,675
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
 
Ratatoskr
10
0 / 4 / 0
5,708
519
2,321
9,347
2,971
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
9
0 / 3 / 0
5,347
486
4,892
10,650
5,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
SOULEXS
Bakasura
12
2 / 3 / 1
7,149
650
8,970
13,477
4,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 3 / 0
5,611
510
2,927
12,356
9,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
11
4 / 2 / 6
6,947
632
5,679
11,355
4,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
SeLRa
Scylla
12
3 / 0 / 1
6,684
608
5,695
4,012
1,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
TeeBeeW
Fafnir
10
2 / 0 / 5
6,816
620
4,887
7,555
8,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
3 / 0 / 2
6,626
602
14,643
7,102
2,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
Саблай
Guan Yu
12
4 / 1 / 0
6,968
633
5,246
8,227
7,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
16
16
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
3
0
0.33
L
Ratatoskr
 
Ratatoskr
0
4
0
0
L
Rama
0
3
0
0
W
Kali
4
2
6
3.5
L
Bakasura
SOULEXS
Bakasura
2
3
1
0.83
W
Scylla
SeLRa
Scylla
3
0
1
3.5
W
Fafnir
TeeBeeW
Fafnir
2
0
5
4.5
L
0
3
0
0
W
3
0
2
4
W
Guan Yu
Саблай
Guan Yu
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,552
Damage
36,150
51,505
Taken
38,251
24,501
Mitigated
23,624
14,195
Healing
18,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,442
114
240
600
5,675
2,037
0
3,475
2,200
40,414
0
L
Ratatoskr
 
Ratatoskr
2,321
965
0
1,163
9,347
2,971
0
3,367
5,942
0
38,381
L
Rama
4,892
4,322
0
4,211
10,650
5,188
0
8,218
2,432
0
43,679
W
Kali
5,679
2,744
0
5,734
11,355
4,462
0
1,268
9,729
0
37,562
L
Bakasura
SOULEXS
Bakasura
8,970
6,617
0
5,452
13,477
4,456
680
1,078
11,889
0
48,086
W
Scylla
SeLRa
Scylla
5,695
720
0
1,210
4,012
1,257
0
1,280
2,677
49,676
0
W
Fafnir
TeeBeeW
Fafnir
4,887
1,256
226
4,293
7,555
8,057
64
1,586
5,829
15,562
0
L
2,927
0
0
2,529
12,356
9,849
0
9,087
3,269
16,376
0
W
14,643
6,913
0
4,324
7,102
2,498
1,151
1,235
5,867
63,717
0
W
Guan Yu
Саблай
Guan Yu
5,246
420
0
2,855
8,227
7,350
78
0
6,996
0
41,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,064
Gold Earned
34,041
332
Minions Killed
316
0
Camps Cleared
0
1,175,449
Distance Traveled
1,175,731
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,249
568
88
8
0
206,314
5
L
Ratatoskr
5,708
519
71
6
0
279,608
0
L
Rama
5,347
486
74
7
0
185,944
0
W
Kali
6,947
632
58
5
0
242,621
0
L
Bakasura
7,149
650
86
8
0
259,484
0
W
Scylla
6,684
608
81
7
0
233,343
1
W
Fafnir
6,816
620
19
2
0
244,246
4
L
Ares
5,611
510
13
1
0
244,099
3
W
Sol
6,626
602
86
8
0
212,107
1
W
Guan Yu
6,968
633
72
7
0
243,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role