Player Matchup

Bakasura
Bakasura
Dr Kuku9218
Bakasura
Level 124
God Stats
7W - 1L
1,650 SR
Queue Stats
81W - 91L
1,522 Elo+
Solo
Hades
Hades
LCWidner
Hades
Level 95
God Stats
1W - 1L
1,597 SR
Queue Stats
49W - 60L
1,348 Elo+
Solo
Bacchus
Bacchus
sadkhepri
Bacchus
Level 101
God Stats
5W - 0L
1,729 SR
Queue Stats
52W - 52L
1,488 Elo+
Party 1
Hou Yi
Hou Yi
subtomyOF1_
Hou Yi
Level 76
God Stats
7W - 5L
1,245 SR
Queue Stats
84W - 86L
1,495 Elo+
Party 1
Fenrir
Fenrir
yosemitegrams
Fenrir
Level 49
God Stats
1W - 0L
1,463 SR
Queue Stats
7W - 11L
1,352 Elo+
Solo
Team Averages
Level 89
1,537 SR
1,441 Elo+

VS

Team Averages
Level 94
1,577 SR
1,453 Elo+
Neith
Neith
JEEPGEEK77
Neith
Level 127
God Stats
14W - 19L
1,447 SR
Queue Stats
75W - 98L
1,440 Elo+
Party 2
Horus
Horus
Puretarantula19
Horus
Level 66
God Stats
0W - 1L
1,835 SR
Queue Stats
5W - 17L
1,359 Elo+
Solo
Vulcan
Vulcan
SHD ODiN
Vulcan
Level 109
God Stats
114W - 115L
1,531 SR
Queue Stats
445W - 496L
1,419 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sander dual
Morgan Le Fay
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,612 Elo+
Solo
Kukulkan
Kukulkan
bandit_tanker
Kukulkan
Level 127
God Stats
27W - 24L
1,573 SR
Queue Stats
71W - 89L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dr Kuku9218
Bakasura
19
5 / 1 / 6
11,004
846
9,008
14,615
9,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
LCWidner
Hades
17
3 / 3 / 4
9,574
736
7,983
10,194
7,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
sadkhepri
Bacchus
18
4 / 0 / 11
10,280
791
10,385
17,613
24,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
18
5 / 0 / 8
10,623
817
12,271
9,189
4,183
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 5 / 2
8,212
632
931
9,684
4,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
4 / 4 / 3
10,219
786
9,353
9,316
4,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 4 / 2
8,241
634
1,711
14,942
11,338
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
SHD ODiN
Vulcan
14
3 / 1 / 1
8,732
672
8,792
3,190
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Morgan Le Fay
Sander dual
Morgan Le Fay
16
0 / 3 / 2
8,909
685
7,806
9,700
4,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
bandit_tanker
Kukulkan
16
2 / 5 / 3
9,424
725
10,385
10,932
5,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
17
Kills
9
9
Deaths
17
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Dr Kuku9218
Bakasura
5
1
6
8
L
Neith
4
4
3
1.38
W
Hades
LCWidner
Hades
3
3
4
1.67
L
0
4
2
0.25
L
Vulcan
SHD ODiN
Vulcan
3
1
1
3.5
L
Morgan Le Fay
Sander dual
Morgan Le Fay
0
3
2
0.33
L
Kukulkan
bandit_tanker
Kukulkan
2
5
3
0.7
W
Bacchus
sadkhepri
Bacchus
4
0
11
9.5
W
Hou Yi
5
0
8
9
W
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,578
Damage
38,047
61,295
Taken
48,080
49,610
Mitigated
27,520
17,792
Healing
7,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Dr Kuku9218
Bakasura
9,008
6,877
0
7,271
14,615
9,251
1,811
4,332
10,283
0
51,886
L
Neith
9,353
4,694
309
1,397
9,316
4,759
1,439
3,779
5,071
0
34,099
W
Hades
LCWidner
Hades
7,983
252
876
2,182
10,194
7,540
997
6,411
3,783
30,118
0
L
1,711
645
1,674
2,923
14,942
11,338
420
3,794
10,569
0
8,209
L
Vulcan
SHD ODiN
Vulcan
8,792
5,707
0
452
3,190
1,277
0
1,758
1,314
19,779
0
L
Morgan Le Fay
Sander dual
Morgan Le Fay
7,806
1,045
0
626
9,700
4,929
954
4,193
4,936
37,945
0
L
Kukulkan
bandit_tanker
Kukulkan
10,385
508
0
32
10,932
5,217
48
3,617
6,855
43,279
0
W
Bacchus
sadkhepri
Bacchus
10,385
791
0
5,527
17,613
24,528
725
5,725
11,888
32,592
0
W
Hou Yi
12,271
7,345
0
1,936
9,189
4,183
1,434
3,754
5,435
0
41,724
W
931
0
0
0
9,684
4,108
453
6,761
2,923
0
5,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,693
Gold Earned
45,525
283
Minions Killed
233
0
Camps Cleared
0
1,329,308
Distance Traveled
1,141,010
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,004
846
100
8
0
304,149
0
L
Neith
10,219
786
61
5
0
229,263
0
W
Hades
9,574
736
55
4
0
258,525
0
L
Horus
8,241
634
17
1
0
242,827
0
L
Vulcan
8,732
672
21
2
0
180,101
1
L
Morgan Le Fay
8,909
685
75
6
0
237,678
0
L
Kukulkan
9,424
725
59
5
0
251,141
0
W
Bacchus
10,280
791
48
4
0
293,566
0
W
Hou Yi
10,623
817
67
5
0
266,818
0
W
Fenrir
8,212
632
13
1
0
206,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role