Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Rjah_q8
Xbalanque
Level 99
God Stats
2W - 3L
1,615 SR
Queue Stats
14W - 13L
1,385 Elo+
Solo
Loki
Loki
ZZZolaMad
Loki
Level 55
God Stats
3W - 5L
1,500 SR
Queue Stats
251W - 226L
1,441 Elo+
Solo
Janus
Janus
alebomber0005
Janus
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 87L
1,481 Elo+
Solo
Nu Wa
Nu Wa
hotbananauknow
Nu Wa
Level 91
God Stats
12W - 18L
1,529 SR
Queue Stats
38W - 58L
1,379 Elo+
Solo
Team Averages
Level 86
1,529 SR
1,437 Elo+

VS

Team Averages
Level 122
1,493 SR
1,503 Elo+
Persephone
Persephone
ArtemPu
Persephone
Level 126
God Stats
4W - 2L
1,591 SR
Queue Stats
79W - 81L
1,469 Elo+
Solo
Surtr
Surtr
Ciganito-cruel
Surtr
Level 208
God Stats
27W - 33L
1,217 SR
Queue Stats
494W - 492L
1,463 Elo+
Solo
Kali
Kali
NagatoOtomo
Kali
Level 145
God Stats
13W - 7L
1,554 SR
Queue Stats
190W - 192L
1,594 Elo+
Solo
Pele
Pele
Nibor370-_-
Pele
Level 64
God Stats
7W - 10L
1,566 SR
Queue Stats
85W - 83L
1,445 Elo+
Solo
Artemis
Artemis
Schwabelnacken
Artemis
Level 67
God Stats
4W - 1L
1,538 SR
Queue Stats
190W - 174L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
3 / 5 / 2
5,797
527
5,033
11,775
7,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Rjah_q8
Xbalanque
8
1 / 3 / 2
5,267
479
3,279
6,619
3,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
8
2 / 5 / 1
5,284
480
4,028
9,046
2,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 1
5,747
522
4,110
6,342
3,211
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 4 / 1
5,290
481
3,389
6,700
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ArtemPu
Persephone
13
4 / 0 / 7
7,652
696
7,826
4,254
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
3 / 3 / 8
6,035
549
5,583
11,787
8,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
4 / 1 / 3
6,812
619
4,938
10,816
4,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 0 / 5
6,961
633
3,268
7,510
2,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

10
4 / 2 / 4
6,457
587
4,710
7,034
2,608
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
6
Kills
19
19
Deaths
6
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
5
2
0.8
W
Persephone
ArtemPu
Persephone
4
0
7
7.5
W
3
3
8
2.33
W
4
1
3
5.5
W
4
0
5
6.5
L
Xbalanque
Rjah_q8
Xbalanque
1
3
2
0.67
W
4
2
4
3
L
Loki
2
5
1
0.5
L
0
2
1
0.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,839
Damage
26,325
40,482
Taken
41,401
19,330
Mitigated
19,451
6,728
Healing
17,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,033
1,001
0
1,076
11,775
7,585
0
2,044
9,731
20,539
0
W
Persephone
ArtemPu
Persephone
7,826
452
0
1,322
4,254
1,366
0
1,473
2,781
50,175
0
W
5,583
2,491
365
3,759
11,787
8,066
2
4,285
7,502
388
15,866
W
4,938
2,450
0
7,674
10,816
4,522
454
2,801
8,015
0
40,904
W
3,268
978
0
1,090
7,510
2,889
215
2,121
5,389
0
46,267
L
Xbalanque
Rjah_q8
Xbalanque
3,279
1,760
0
1,599
6,619
3,418
28
55
6,564
0
23,411
W
4,710
2,293
257
2,993
7,034
2,608
867
1,852
5,182
0
32,431
L
Loki
4,028
1,176
0
1,230
9,046
2,884
257
1,794
7,252
0
24,273
L
4,110
435
0
2,073
6,342
3,211
0
1,357
4,985
46,367
0
L
3,389
878
0
750
6,700
2,232
0
2,835
3,865
31,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,385
Gold Earned
33,917
234
Minions Killed
283
0
Camps Cleared
0
1,009,442
Distance Traveled
1,106,628
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,797
527
27
2
0
220,967
3
W
Persephone
7,652
696
91
8
0
245,956
0
W
Surtr
6,035
549
8
1
0
188,611
0
W
Kali
6,812
619
56
5
0
221,763
0
W
Pele
6,961
633
73
7
0
242,716
1
L
Xbalanque
5,267
479
36
3
0
188,858
0
W
Artemis
6,457
587
55
5
0
207,582
0
L
Loki
5,284
480
44
4
0
222,845
0
L
Janus
5,747
522
70
6
0
190,188
0
L
Nu Wa
5,290
481
57
5
0
186,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role