Player Matchup

Janus
Janus
GoDLiK3xD
Janus
Level 41
God Stats
5W - 5L
1,500 SR
Queue Stats
239W - 233L
1,443 Elo+
Solo
Ra
Ra
TOMSEN84
Ra
Level 116
God Stats
7W - 3L
1,521 SR
Queue Stats
565W - 563L
1,460 Elo+
Solo
Nike
Nike
Wesamth1
Nike
Level 100
God Stats
3W - 2L
1,361 SR
Queue Stats
177W - 145L
1,603 Elo+
Solo
He Bo
He Bo
devil_fish23
He Bo
Level 107
God Stats
3W - 5L
1,500 SR
Queue Stats
628W - 671L
1,400 Elo+
Solo
Skadi
Skadi
pierrejbernard
Skadi
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 33L
1,506 Elo+
Solo
Team Averages
Level 97
1,476 SR
1,483 Elo+

VS

Team Averages
Level 72
1,513 SR
1,355 Elo+
Camazotz
Camazotz
 
Camazotz
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Emp1reS
Guan Yu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,195 Elo+
Party 1
Bakasura
Bakasura
Pirenea20
Bakasura
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
177W - 211L
1,407 Elo+
Solo
Khepri
Khepri
SMILY_Dude
Khepri
Level 124
God Stats
1W - 1L
1,563 SR
Queue Stats
78W - 68L
1,422 Elo+
Solo
He Bo
He Bo
coooooooom
He Bo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GoDLiK3xD
Janus
16
7 / 1 / 13
9,285
929
18,246
9,660
4,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 1 / 20
8,519
852
9,368
7,345
4,257
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nike
14
5 / 3 / 17
8,613
861
6,901
14,282
15,647
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 1 / 18
8,951
895
12,703
8,121
3,406
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
8 / 2 / 10
9,319
932
13,359
11,485
4,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
11
0 / 8 / 1
6,071
607
3,699
13,461
5,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
Emp1reS
Guan Yu
12
1 / 4 / 5
6,984
698
10,547
13,927
13,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bakasura
Pirenea20
Bakasura
14
1 / 4 / 2
7,031
703
4,405
14,958
16,716
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
SMILY_Dude
Khepri
14
1 / 3 / 3
6,919
692
3,986
12,417
14,464
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
11
1 / 6 / 2
6,275
628
6,436
9,221
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
17
25
Kills
4
8
Deaths
25
78
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
0
8
1
0.06
L
Guan Yu
Emp1reS
Guan Yu
1
4
5
0.88
W
Janus
GoDLiK3xD
Janus
7
1
13
13.5
L
Bakasura
Pirenea20
Bakasura
1
4
2
0.5
L
Khepri
SMILY_Dude
Khepri
1
3
3
0.83
W
2
1
20
12
W
Nike
5
3
17
4.5
L
He Bo
1
6
2
0.33
W
3
1
18
12
W
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,577
Damage
29,073
50,893
Taken
63,984
32,742
Mitigated
53,141
26,410
Healing
14,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
3,699
558
0
1,460
13,461
5,604
0
8,838
4,623
0
9,043
L
Guan Yu
Emp1reS
Guan Yu
10,547
1,290
1,223
2,216
13,927
13,004
0
9,275
4,652
0
13,594
W
Janus
GoDLiK3xD
Janus
18,246
793
1,969
2,607
9,660
4,605
329
2,056
7,259
34,739
0
L
Bakasura
Pirenea20
Bakasura
4,405
2,722
2,108
4,894
14,958
16,716
0
9,135
5,823
0
9,206
L
Khepri
SMILY_Dude
Khepri
3,986
91
894
460
12,417
14,464
0
8,757
3,660
11,098
0
W
9,368
1,216
9,613
3,593
7,345
4,257
1,181
1,056
6,219
20,199
0
W
Nike
6,901
979
1,132
2,869
14,282
15,647
623
3,272
9,978
0
11,947
L
He Bo
6,436
618
1,089
559
9,221
3,353
0
4,312
4,909
9,600
0
W
12,703
1,535
1,020
1,381
8,121
3,406
2,238
1,933
5,998
24,428
0
W
13,359
4,562
1,069
1,157
11,485
4,827
192
2,105
8,934
0
22,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,687
Gold Earned
33,280
125
Minions Killed
69
0
Camps Cleared
0
991,824
Distance Traveled
920,203
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,071
607
5
1
0
170,940
0
L
Guan Yu
6,984
698
6
1
0
189,377
0
W
Janus
9,285
929
48
5
0
205,605
0
L
Bakasura
7,031
703
34
3
0
206,866
0
L
Khepri
6,919
692
12
1
0
161,721
0
W
Ra
8,519
852
16
2
0
195,058
0
W
Nike
8,613
861
10
1
0
205,558
0
L
He Bo
6,275
628
12
1
0
191,299
0
W
He Bo
8,951
895
30
3
0
197,164
0
W
Skadi
9,319
932
21
2
0
188,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role