Player Matchup

Geb
Geb
EatMacaque
Geb
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,510 Elo+
Party 1
Ullr
Ullr
OGXPOP
Ullr
Level 246
God Stats
42W - 28L
1,673 SR
Queue Stats
746W - 710L
1,569 Elo+
Solo
Thanatos
Thanatos
flaccidfalcon922
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,537 Elo+
Party 1
Sol
Sol
isuk8ro
Sol
Level 129
God Stats
6W - 4L
1,634 SR
Queue Stats
43W - 40L
1,521 Elo+
Party 1
Bakasura
Bakasura
plsf15
Bakasura
Level 67
God Stats
7W - 2L
1,986 SR
Queue Stats
44W - 28L
1,626 Elo+
Solo
Team Averages
Level 119
1,659 SR
1,553 Elo+

VS

Team Averages
Level 134
1,553 SR
1,540 Elo+
Anhur
Anhur
Colemanstoned
Anhur
Level 149
God Stats
2W - 6L
1,279 SR
Queue Stats
357W - 307L
1,551 Elo+
Party 2
Zhong Kui
Zhong Kui
GirthyChef
Zhong Kui
Level 108
God Stats
7W - 1L
1,948 SR
Queue Stats
153W - 128L
1,560 Elo+
Solo
Maui
Maui
JtAlpacalypse
Maui
Level 185
God Stats
1W - 2L
1,302 SR
Queue Stats
79W - 74L
1,549 Elo+
Party 2
Poseidon
Poseidon
RandomDrips
Poseidon
Level 108
God Stats
15W - 8L
1,734 SR
Queue Stats
120W - 109L
1,486 Elo+
Solo
Chiron
Chiron
Reinert_
Chiron
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
280W - 275L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 5
7,632
509
6,639
12,442
10,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ullr
OGXPOP
Ullr
13
1 / 1 / 0
7,161
477
2,808
7,582
3,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 5 / 2
7,758
517
4,458
12,212
6,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
13
1 / 6 / 2
8,150
543
8,530
11,899
3,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
plsf15
Bakasura
16
3 / 1 / 0
9,655
644
7,738
15,250
7,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 5
9,583
639
12,151
13,630
5,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
GirthyChef
Zhong Kui
15
1 / 2 / 0
9,249
617
6,822
9,565
7,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 2 / 4
7,063
471
3,148
12,173
8,649
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
RandomDrips
Poseidon
15
3 / 1 / 7
9,064
604
10,479
12,018
4,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
Reinert_
Chiron
14
5 / 1 / 3
8,415
561
6,508
7,374
2,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
8
Kills
15
15
Deaths
8
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
L
1
2
5
1.75
W
Zhong Kui
GirthyChef
Zhong Kui
1
2
0
0.5
W
0
2
4
1
L
Ullr
OGXPOP
Ullr
1
1
0
1
W
Poseidon
RandomDrips
Poseidon
3
1
7
6.5
W
Chiron
Reinert_
Chiron
5
1
3
6.5
L
2
5
2
0.6
L
Sol
1
6
2
0.33
L
Bakasura
plsf15
Bakasura
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,173
Damage
39,108
59,385
Taken
54,760
30,929
Mitigated
28,739
26,844
Healing
15,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,151
7,563
0
4,580
13,630
5,350
878
5,538
7,982
0
77,926
L
6,639
1,174
184
2,621
12,442
10,247
0
5,637
6,749
22,946
0
W
Zhong Kui
GirthyChef
Zhong Kui
6,822
1,315
0
3,806
9,565
7,402
0
261
8,820
69,712
0
W
3,148
1,140
0
1,606
12,173
8,649
0
4,319
7,359
18,175
0
L
Ullr
OGXPOP
Ullr
2,808
534
0
1,843
7,582
3,101
0
907
6,675
0
44,474
W
Poseidon
RandomDrips
Poseidon
10,479
1,884
220
1,963
12,018
4,402
439
3,171
8,759
78,934
0
W
Chiron
Reinert_
Chiron
6,508
2,489
857
2,110
7,374
2,936
707
1,880
5,494
0
51,259
L
4,458
563
0
8,265
12,212
6,271
0
5,012
7,200
0
45,211
L
Sol
8,530
3,149
0
3,234
11,899
3,534
3,482
1,991
9,908
67,490
0
L
Bakasura
plsf15
Bakasura
7,738
5,391
0
10,697
15,250
7,776
133
6,007
8,404
0
65,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,356
Gold Earned
43,374
421
Minions Killed
459
0
Camps Cleared
0
1,403,452
Distance Traveled
1,437,544
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,583
639
110
7
0
292,076
0
L
Geb
7,632
509
20
1
0
349,850
2
W
Zhong Kui
9,249
617
126
8
0
246,024
1
W
Maui
7,063
471
22
1
0
315,892
0
L
Ullr
7,161
477
72
5
0
170,495
0
W
Poseidon
9,064
604
111
7
0
332,376
6
W
Chiron
8,415
561
90
6
0
251,176
0
L
Thanatos
7,758
517
63
4
0
280,736
0
L
Sol
8,150
543
109
7
0
268,474
2
L
Bakasura
9,655
644
157
10
0
333,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role