Player Matchup

Scylla
Scylla
 
Scylla
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Cr0C0dilee
Danzaburou
Level 39
God Stats
0W - 3L
1,286 SR
Queue Stats
2W - 6L
1,388 Elo+
Party 1
Mercury
Mercury
Patosa
Mercury
Level 86
God Stats
4W - 8L
1,194 SR
Queue Stats
170W - 158L
1,367 Elo+
Solo
Surtr
Surtr
ShadowNeme
Surtr
Level 27
God Stats
0W - 2L
1,286 SR
Queue Stats
3W - 9L
1,388 Elo+
Party 1
Athena
Athena
TommynatorMC
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,246 Elo+
Party 1
Team Averages
Level 53
1,353 SR
1,378 Elo+

VS

Team Averages
Level 86
1,513 SR
1,431 Elo+
Jormungandr
Jormungandr
CutYourNosehair
Jormungandr
Level 81
God Stats
15W - 9L
1,395 SR
Queue Stats
480W - 447L
1,424 Elo+
Solo
Hachiman
Hachiman
Mullcih1
Hachiman
Level 96
God Stats
20W - 30L
1,473 SR
Queue Stats
1,003W - 972L
1,518 Elo+
Solo
Anubis
Anubis
NewNappl
Anubis
Level 118
God Stats
69W - 50L
1,563 SR
Queue Stats
91W - 75L
1,427 Elo+
Solo
Cabrakan
Cabrakan
StrangeFart
Cabrakan
Level 69
God Stats
1W - 0L
1,705 SR
Queue Stats
46W - 48L
1,434 Elo+
Solo
Bakasura
Bakasura
taz70
Bakasura
Level 68
God Stats
4W - 8L
1,428 SR
Queue Stats
28W - 56L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
3 / 5 / 2
7,354
525
8,213
10,050
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Cr0C0dilee
Danzaburou
11
0 / 7 / 0
6,223
445
10,674
13,918
5,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Patosa
Mercury
14
3 / 1 / 0
8,548
611
5,166
10,763
4,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Surtr
13
2 / 4 / 2
7,772
555
7,947
14,163
7,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
8
0 / 5 / 0
5,454
390
1,933
9,916
6,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CutYourNosehair
Jormungandr
15
1 / 0 / 6
9,286
663
5,736
9,050
5,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
Mullcih1
Hachiman
11
3 / 3 / 7
7,378
527
7,486
10,407
4,693
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
NewNappl
Anubis
15
5 / 3 / 4
9,321
666
13,362
12,517
6,224
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
StrangeFart
Cabrakan
11
2 / 1 / 9
8,050
575
3,497
10,936
10,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
taz70
Bakasura
17
11 / 1 / 2
10,113
722
10,403
10,827
5,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
8
Kills
22
22
Deaths
8
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
5
2
0.8
L
Danzaburou
Cr0C0dilee
Danzaburou
0
7
0
0
W
Jormungandr
CutYourNosehair
Jormungandr
1
0
6
4
W
Hachiman
Mullcih1
Hachiman
3
3
7
2.17
W
Anubis
NewNappl
Anubis
5
3
4
2.33
L
Mercury
Patosa
Mercury
3
1
0
3
L
Surtr
2
4
2
0.75
W
Cabrakan
StrangeFart
Cabrakan
2
1
9
6.5
L
Athena
0
5
0
0
W
Bakasura
taz70
Bakasura
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,933
Damage
40,484
58,810
Taken
53,737
26,879
Mitigated
31,753
13,593
Healing
23,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
8,213
927
0
1,603
10,050
2,941
0
4,263
5,185
45,107
0
L
Danzaburou
Cr0C0dilee
Danzaburou
10,674
4,097
0
3,974
13,918
5,904
0
4,487
9,214
0
57,017
W
Jormungandr
CutYourNosehair
Jormungandr
5,736
1,017
0
2,050
9,050
5,184
151
3,029
6,021
82,382
0
W
Hachiman
Mullcih1
Hachiman
7,486
4,127
0
4,100
10,407
4,693
789
2,777
7,630
0
47,867
W
Anubis
NewNappl
Anubis
13,362
550
0
7,976
12,517
6,224
859
1,869
10,648
74,687
0
L
Mercury
Patosa
Mercury
5,166
2,845
0
2,322
10,763
4,641
0
2,751
7,662
0
53,204
L
Surtr
7,947
2,189
0
4,390
14,163
7,147
690
8,030
5,938
1,211
57,305
W
Cabrakan
StrangeFart
Cabrakan
3,497
532
2,182
4,312
10,936
10,192
0
1,882
9,054
14,785
0
L
Athena
1,933
484
0
1,304
9,916
6,246
0
3,064
6,642
8,280
0
W
Bakasura
taz70
Bakasura
10,403
7,267
0
2,581
10,827
5,460
0
1,865
8,962
0
78,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,351
Gold Earned
44,148
349
Minions Killed
482
0
Camps Cleared
0
1,311,349
Distance Traveled
1,422,939
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,354
525
82
6
0
260,740
1
L
Danzaburou
6,223
445
82
6
0
247,802
0
W
Jormungandr
9,286
663
137
10
0
326,030
0
W
Hachiman
7,378
527
63
5
0
247,891
0
W
Anubis
9,321
666
134
10
0
221,932
0
L
Mercury
8,548
611
87
6
0
338,370
0
L
Surtr
7,772
555
91
7
0
275,489
0
W
Cabrakan
8,050
575
18
1
0
275,685
3
L
Athena
5,454
390
7
1
0
188,948
0
W
Bakasura
10,113
722
130
9
0
351,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role