Player Matchup

Cupid
Cupid
KADOI-ZI
Cupid
Level 29
God Stats
50W - 95L
1,185 SR
Queue Stats
65W - 123L
1,205 Elo+
Party 1
Bellona
Bellona
harth925
Bellona
Level 27
God Stats
2W - 5L
1,714 SR
Queue Stats
121W - 200L
1,229 Elo+
Party 1
Atlas
Atlas
sora-soya2700
Atlas
Level 17
God Stats
3W - 6L
1,500 SR
Queue Stats
106W - 178L
1,219 Elo+
Party 1
Set
Set
ts06040702
Set
Level 26
God Stats
4W - 8L
1,457 SR
Queue Stats
149W - 240L
1,245 Elo+
Party 1
Nu Wa
Nu Wa
yuya0821yzq
Nu Wa
Level 59
God Stats
70W - 80L
1,379 SR
Queue Stats
320W - 376L
1,425 Elo+
Party 1
Team Averages
Level 32
1,447 SR
1,265 Elo+

VS

Team Averages
Level 101
1,495 SR
1,436 Elo+
Kukulkan
Kukulkan
Absolut__CapTain
Kukulkan
Level 93
God Stats
4W - 6L
1,424 SR
Queue Stats
122W - 155L
1,332 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Absolut__Shadow
Cu Chulainn
Level 49
God Stats
8W - 4L
1,516 SR
Queue Stats
11W - 12L
1,345 Elo+
Party 2
Ymir
Ymir
FrostyChris6719
Ymir
Level 159
God Stats
15W - 7L
1,224 SR
Queue Stats
275W - 273L
1,517 Elo+
Solo
Rama
Rama
Shiloh420
Rama
Level 127
God Stats
2W - 0L
2,013 SR
Queue Stats
65W - 73L
1,499 Elo+
Solo
Ao Kuang
Ao Kuang
cucopuffs_9
Ao Kuang
Level 77
God Stats
5W - 3L
1,298 SR
Queue Stats
228W - 218L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
KADOI-ZI
Cupid
10
1 / 3 / 0
5,727
409
2,623
9,964
3,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
harth925
Bellona
12
0 / 2 / 0
6,526
466
2,995
12,098
12,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
1 / 0 / 2
5,943
425
5,260
6,840
5,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 2 / 2
6,619
473
2,402
12,481
5,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 5 / 2
6,886
492
5,767
8,348
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
7,292
521
3,519
2,897
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Absolut__Shadow
Cu Chulainn
13
0 / 0 / 1
7,563
540
7,093
7,102
5,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 2 / 5
7,066
505
2,623
11,974
9,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Rama
14
3 / 0 / 0
8,242
589
7,001
7,342
2,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
cucopuffs_9
Ao Kuang
13
8 / 1 / 2
8,479
606
11,407
10,000
3,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
3
Kills
12
12
Deaths
3
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Cu Chulainn
Absolut__Shadow
Cu Chulainn
0
0
1
0.5
W
0
2
5
1.25
L
Cupid
KADOI-ZI
Cupid
1
3
0
0.33
W
Rama
3
0
0
3
W
Ao Kuang
cucopuffs_9
Ao Kuang
8
1
2
9
L
Bellona
harth925
Bellona
0
2
0
0
L
1
0
2
2
L
1
2
2
1
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,047
Damage
31,643
49,731
Taken
39,315
30,812
Mitigated
23,297
12,933
Healing
14,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,519
47
0
1,233
2,897
1,013
970
1,549
1,348
47,942
0
W
Cu Chulainn
Absolut__Shadow
Cu Chulainn
7,093
1,411
0
1,051
7,102
5,559
0
402
6,700
0
53,120
W
2,623
227
0
2,413
11,974
9,978
0
3,578
8,396
21,693
0
L
Cupid
KADOI-ZI
Cupid
2,623
1,891
131
3,051
9,964
3,763
0
3,002
6,962
0
27,725
W
Rama
7,001
5,861
0
5,245
7,342
2,919
3,135
1,997
5,345
0
77,135
W
Ao Kuang
cucopuffs_9
Ao Kuang
11,407
3,406
0
4,161
10,000
3,828
0
3,501
6,499
56,513
0
L
Bellona
harth925
Bellona
2,995
1,004
0
4,449
12,098
12,303
0
1,579
10,519
0
39,928
L
5,260
2,357
0
2,255
6,840
5,357
0
1,943
4,897
21,194
0
L
2,402
835
0
1,946
12,481
5,963
0
4,609
7,872
0
42,381
L
5,767
1,392
0
1,101
8,348
3,426
0
6,415
1,932
55,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,701
Gold Earned
38,642
315
Minions Killed
392
0
Camps Cleared
0
1,365,170
Distance Traveled
1,356,668
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,292
521
88
6
0
287,501
0
W
Cu Chulainn
7,563
540
79
6
0
283,334
0
W
Ymir
7,066
505
29
2
0
260,440
0
L
Cupid
5,727
409
55
4
0
262,662
0
W
Rama
8,242
589
116
8
0
230,764
0
W
Ao Kuang
8,479
606
80
6
0
294,629
0
L
Bellona
6,526
466
75
5
0
249,547
2
L
Atlas
5,943
425
18
1
0
292,112
7
L
Set
6,619
473
69
5
0
296,987
1
L
Nu Wa
6,886
492
98
7
0
263,862
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role