Player Matchup

Baron Samedi
Baron Samedi
Bobbibear
Baron Samedi
Level 81
God Stats
2W - 2L
1,299 SR
Queue Stats
92W - 85L
1,328 Elo+
Party 1
Chaac
Chaac
Svendaage
Chaac
Level 10
God Stats
2W - 4L
1,500 SR
Queue Stats
71W - 75L
1,151 Elo+
Party 1
Gilgamesh
Gilgamesh
gameslayerr
Gilgamesh
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 8L
1,207 Elo+
Party 1
Team Averages
Level 36
1,433 SR
1,228 Elo+

VS

Team Averages
Level 96
1,506 SR
1,314 Elo+
Skadi
Skadi
Hollowtruth
Skadi
Level 105
God Stats
2W - 1L
1,531 SR
Queue Stats
9W - 10L
1,382 Elo+
Party 2
Nu Wa
Nu Wa
NoahLovesCheddar
Nu Wa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,112 Elo+
Party 2
King Arthur
King Arthur
boblesponges
King Arthur
Level 158
God Stats
8W - 10L
1,488 SR
Queue Stats
318W - 331L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bobbibear
Baron Samedi
15
7 / 1 / 15
10,199
850
12,409
11,217
6,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Svendaage
Chaac
15
5 / 0 / 14
9,769
814
13,601
11,547
15,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
gameslayerr
Gilgamesh
15
10 / 0 / 8
10,006
834
11,441
9,319
8,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
7,197
600
5,685
13,427
5,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 5 / 0
7,039
587
4,953
9,833
3,464
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
boblesponges
King Arthur
9
1 / 12 / 0
7,120
593
11,942
18,470
11,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
1
22
Kills
1
1
Deaths
22
37
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bobbibear
Baron Samedi
7
1
15
14.5
L
0
5
0
0
L
0
5
0
0
W
Chaac
Svendaage
Chaac
5
0
14
12
L
King Arthur
boblesponges
King Arthur
1
12
0
0.08
W
Gilgamesh
gameslayerr
Gilgamesh
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,451
Damage
22,580
32,083
Taken
41,730
29,970
Mitigated
20,592
12,804
Healing
1,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bobbibear
Baron Samedi
12,409
1,590
1,937
4,346
11,217
6,036
1,579
1,025
10,192
44,740
0
L
5,685
2,174
0
538
13,427
5,242
0
4,774
8,331
0
26,651
L
4,953
1,317
0
95
9,833
3,464
0
2,690
6,349
16,928
0
W
Chaac
Svendaage
Chaac
13,601
1,948
0
4,141
11,547
15,100
441
1,742
9,805
1,622
33,385
L
King Arthur
boblesponges
King Arthur
11,942
2,452
0
648
18,470
11,886
0
6,065
11,444
0
26,003
W
Gilgamesh
gameslayerr
Gilgamesh
11,441
3,965
0
2,380
9,319
8,834
695
2,236
7,083
0
26,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,974
Gold Earned
21,356
149
Minions Killed
101
0
Camps Cleared
0
701,838
Distance Traveled
513,462
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,199
850
76
6
0
229,524
2
L
Skadi
7,197
600
53
4
0
183,293
0
L
Nu Wa
7,039
587
24
2
0
158,808
0
W
Chaac
9,769
814
47
4
0
237,754
0
L
King Arthur
7,120
593
24
2
0
171,361
0
W
Gilgamesh
10,006
834
26
2
0
234,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role