Player Matchup

Tiamat
Tiamat
BabaMalekith
Tiamat
Level 83
God Stats
3W - 4L
1,803 SR
Queue Stats
178W - 199L
1,405 Elo+
Solo
Kuzenbo
Kuzenbo
Cheezzy_Beanz
Kuzenbo
Level 62
God Stats
5W - 2L
1,736 SR
Queue Stats
124W - 137L
1,431 Elo+
Party 3
Sun Wukong
Sun Wukong
KyleGarvie
Sun Wukong
Level 68
God Stats
4W - 8L
1,254 SR
Queue Stats
345W - 378L
1,287 Elo+
Solo
Chronos
Chronos
Qttttclatz
Chronos
Level 58
God Stats
2W - 4L
1,581 SR
Queue Stats
83W - 88L
1,421 Elo+
Solo
Cernunnos
Cernunnos
SuperCruzey
Cernunnos
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,282 Elo+
Party 3
Team Averages
Level 62
1,575 SR
1,365 Elo+

VS

Team Averages
Level 73
1,384 SR
1,405 Elo+
Xing Tian
Xing Tian
Calpolyabam
Xing Tian
Level 66
God Stats
1W - 2L
1,201 SR
Queue Stats
151W - 150L
1,427 Elo+
Party 1
Chaac
Chaac
Farbror_Hanibal
Chaac
Level 72
God Stats
9W - 6L
1,440 SR
Queue Stats
194W - 181L
1,403 Elo+
Party 2
Thoth
Thoth
Kawaii_potato69-
Thoth
Level 69
God Stats
1W - 2L
1,196 SR
Queue Stats
81W - 81L
1,368 Elo+
Party 2
Hun Batz
Hun Batz
deanosmfc1
Hun Batz
Level 98
God Stats
9W - 11L
1,541 SR
Queue Stats
77W - 75L
1,430 Elo+
Party 1
Hou Yi
Hou Yi
scottspence4
Hou Yi
Level 62
God Stats
22W - 17L
1,543 SR
Queue Stats
101W - 103L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
2 / 6 / 0
8,288
518
10,394
14,994
6,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
11
2 / 3 / 3
7,429
464
5,881
15,439
18,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
KyleGarvie
Sun Wukong
12
0 / 5 / 1
6,913
432
5,828
15,212
19,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
Qttttclatz
Chronos
14
5 / 3 / 1
8,652
541
8,674
15,155
6,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
SuperCruzey
Cernunnos
11
0 / 2 / 1
6,549
409
9,108
10,015
3,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Calpolyabam
Xing Tian
13
3 / 1 / 4
8,918
557
5,497
15,749
13,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 1 / 1
10,565
660
12,709
13,477
10,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
4 / 5 / 5
8,873
555
11,281
11,485
4,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
deanosmfc1
Hun Batz
16
6 / 2 / 3
9,494
593
11,867
15,196
6,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hou Yi
14
1 / 0 / 2
8,264
517
7,357
7,801
3,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
9
Kills
19
19
Deaths
9
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
6
0
0.33
W
Xing Tian
Calpolyabam
Xing Tian
3
1
4
5
L
Kuzenbo
2
3
3
1.17
W
5
1
1
5.5
W
4
5
5
1.3
L
Sun Wukong
KyleGarvie
Sun Wukong
0
5
1
0.1
L
Chronos
Qttttclatz
Chronos
5
3
1
1.83
L
Cernunnos
SuperCruzey
Cernunnos
0
2
1
0.25
W
Hun Batz
deanosmfc1
Hun Batz
6
2
3
3.75
W
Hou Yi
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,885
Damage
48,711
70,815
Taken
63,708
53,936
Mitigated
38,580
21,003
Healing
20,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
10,394
1,275
0
4,963
14,994
6,574
56
7,966
7,028
62,004
0
W
Xing Tian
Calpolyabam
Xing Tian
5,497
499
2,072
3,204
15,749
13,170
0
4,963
10,736
31,891
0
L
Kuzenbo
5,881
1,843
0
2,855
15,439
18,100
0
4,483
10,956
14,438
0
W
12,709
2,620
0
5,874
13,477
10,302
182
2,113
10,448
0
84,114
W
11,281
800
260
1,030
11,485
4,515
940
8,687
2,306
53,090
0
L
Sun Wukong
KyleGarvie
Sun Wukong
5,828
1,319
0
3,168
15,212
19,144
0
0
15,212
0
47,389
L
Chronos
Qttttclatz
Chronos
8,674
3,769
0
5,644
15,155
6,406
0
2,668
12,487
61,731
0
L
Cernunnos
SuperCruzey
Cernunnos
9,108
5,865
0
4,373
10,015
3,712
0
1,661
8,354
0
42,846
W
Hun Batz
deanosmfc1
Hun Batz
11,867
3,461
0
5,226
15,196
6,750
0
6,584
8,504
0
70,152
W
Hou Yi
7,357
4,508
0
2,413
7,801
3,843
1,964
1,952
5,849
0
61,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,831
Gold Earned
46,114
331
Minions Killed
481
0
Camps Cleared
0
1,488,903
Distance Traveled
1,633,160
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,288
518
106
7
0
265,204
0
W
Xing Tian
8,918
557
29
2
0
361,685
0
L
Kuzenbo
7,429
464
11
1
0
351,976
2
W
Chaac
10,565
660
144
9
0
305,756
0
W
Thoth
8,873
555
92
6
0
303,403
0
L
Sun Wukong
6,913
432
55
3
0
290,412
0
L
Chronos
8,652
541
94
6
0
279,276
0
L
Cernunnos
6,549
409
65
4
0
302,035
0
W
Hun Batz
9,494
593
102
6
0
376,321
0
W
Hou Yi
8,264
517
114
7
0
285,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role