Player Matchup

Medusa
Medusa
AldiLad
Medusa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,698 Elo+
Party 1
Maui
Maui
Bryant72
Maui
Level 124
God Stats
2W - 0L
1,710 SR
Queue Stats
34W - 28L
1,521 Elo+
Solo
Ah Puch
Ah Puch
Rokern
Ah Puch
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 57L
1,449 Elo+
Solo
Ravana
Ravana
WrathOfGuts
Ravana
Level 43
God Stats
3W - 0L
1,708 SR
Queue Stats
31W - 16L
1,615 Elo+
Party 1
Chang'e
Chang'e
roumalta
Chang'e
Level 107
God Stats
93W - 80L
1,563 SR
Queue Stats
125W - 116L
1,506 Elo+
Solo
Team Averages
Level 89
1,596 SR
1,558 Elo+

VS

Team Averages
Level 130
1,510 SR
1,526 Elo+
Anubis
Anubis
 
Anubis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BigFlexTape
Medusa
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 93L
1,564 Elo+
Solo
Pele
Pele
LefErgin
Pele
Level 74
God Stats
25W - 26L
1,555 SR
Queue Stats
385W - 344L
1,467 Elo+
Solo
Zeus
Zeus
Shootheduck
Zeus
Level 174
God Stats
0W - 2L
1,495 SR
Queue Stats
39W - 32L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AldiLad
Medusa
12
5 / 1 / 1
6,832
683
7,394
7,035
2,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
9
1 / 2 / 4
5,551
555
3,584
9,461
5,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
Rokern
Ah Puch
11
5 / 0 / 1
6,042
604
7,717
6,909
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ravana
11
2 / 1 / 6
6,188
619
4,171
4,487
2,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
roumalta
Chang'e
9
0 / 2 / 0
4,822
482
3,963
9,397
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 0 / 1
6,686
669
8,971
7,495
3,851
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Surtr
 
Surtr
8
1 / 3 / 2
5,215
522
2,977
8,953
5,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
8
1 / 3 / 1
4,956
496
4,250
7,612
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
10
2 / 3 / 2
5,760
576
3,637
8,726
3,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

10
0 / 4 / 1
5,705
571
4,261
6,521
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
13
Kills
6
6
Deaths
13
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
0
1
2.5
L
Surtr
 
Surtr
1
3
2
0.67
W
Medusa
AldiLad
Medusa
5
1
1
5.5
L
Medusa
1
3
1
0.5
W
Maui
1
2
4
1.5
L
Pele
2
3
2
1
W
Ah Puch
Rokern
Ah Puch
5
0
1
5.5
L
0
4
1
0.13
W
Ravana
2
1
6
5
W
Chang'e
roumalta
Chang'e
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,829
Damage
24,096
37,289
Taken
39,307
15,410
Mitigated
17,453
15,340
Healing
13,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,971
373
0
6,082
7,495
3,851
0
5,413
2,082
61,850
0
L
Surtr
 
Surtr
2,977
997
0
1,905
8,953
5,925
0
2,258
6,695
274
14,256
W
Medusa
AldiLad
Medusa
7,394
4,442
0
4,491
7,035
2,459
1,353
75
6,960
0
47,881
L
Medusa
4,250
2,483
0
2,326
7,612
2,602
126
727
6,885
0
23,456
W
Maui
3,584
1,071
0
2,335
9,461
5,911
0
3,128
6,333
15,127
0
L
Pele
3,637
1,217
0
1,491
8,726
3,002
0
3,342
5,384
0
40,380
W
Ah Puch
Rokern
Ah Puch
7,717
610
0
2,602
6,909
2,607
0
2,323
4,586
43,638
0
L
4,261
248
0
1,484
6,521
2,073
153
3,524
2,997
40,455
0
W
Ravana
4,171
1,463
0
827
4,487
2,160
0
1,212
3,275
0
38,762
W
Chang'e
roumalta
Chang'e
3,963
486
671
4,414
9,397
2,273
0
6,620
2,777
30,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,435
Gold Earned
28,322
299
Minions Killed
297
0
Camps Cleared
0
988,028
Distance Traveled
938,929
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,686
669
97
10
0
148,164
0
L
Surtr
5,215
522
20
2
0
209,771
1
W
Medusa
6,832
683
80
8
0
176,200
0
L
Medusa
4,956
496
37
4
0
172,208
0
W
Maui
5,551
555
12
1
0
205,971
0
L
Pele
5,760
576
54
5
0
231,818
0
W
Ah Puch
6,042
604
76
8
0
189,533
0
L
Zeus
5,705
571
89
9
0
176,968
4
W
Ravana
6,188
619
62
6
0
208,497
0
W
Chang'e
4,822
482
69
7
0
207,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role