Player Matchup

Surtr
Surtr
Christhegreat7
Surtr
Level 124
God Stats
6W - 11L
1,461 SR
Queue Stats
33W - 37L
1,346 Elo+
Party 1
Vulcan
Vulcan
ClebTortellini
Vulcan
Level 6
God Stats
0W - 2L
1,245 SR
Queue Stats
0W - 4L
1,209 Elo+
Party 1
Medusa
Medusa
uwupatrol
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,209 Elo+
Party 1
Team Averages
Level 46
1,402 SR
1,255 Elo+

VS

Team Averages
Level 117
1,455 SR
1,451 Elo+
Sun Wukong
Sun Wukong
Alexey_174
Sun Wukong
Level 67
God Stats
9W - 6L
1,277 SR
Queue Stats
114W - 133L
1,328 Elo+
Solo
Fenrir
Fenrir
PESADELO6656
Fenrir
Level 128
God Stats
84W - 93L
1,528 SR
Queue Stats
768W - 759L
1,463 Elo+
Solo
Merlin
Merlin
savi420
Merlin
Level 155
God Stats
13W - 10L
1,559 SR
Queue Stats
492W - 493L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
8,416
601
12,261
17,134
17,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
0 / 5 / 1
8,327
595
10,888
11,068
4,264
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
uwupatrol
Medusa
13
1 / 5 / 0
8,672
619
6,745
12,422
5,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alexey_174
Sun Wukong
16
2 / 0 / 9
10,113
722
10,312
19,429
17,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
13
4 / 1 / 8
9,977
713
5,177
16,893
10,046
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
savi420
Merlin
18
7 / 0 / 6
11,737
838
20,178
11,361
5,617
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
13
13
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Alexey_174
Sun Wukong
2
0
9
6.5
L
0
3
1
0.17
L
0
5
1
0.1
W
Fenrir
4
1
8
8
W
Merlin
savi420
Merlin
7
0
6
10
L
Medusa
uwupatrol
Medusa
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,894
Damage
35,667
40,624
Taken
47,683
26,382
Mitigated
32,769
5,381
Healing
21,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Alexey_174
Sun Wukong
10,312
1,835
194
7,172
19,429
17,106
1,446
6,243
13,186
0
49,678
L
12,261
3,823
0
1,780
17,134
17,055
12
7,497
9,637
1,080
34,054
L
10,888
5,413
713
1,452
11,068
4,264
0
6,646
4,422
40,164
0
W
Fenrir
5,177
573
0
6,924
16,893
10,046
292
3,131
13,762
0
30,493
W
Merlin
savi420
Merlin
20,178
317
409
6,766
11,361
5,617
1,524
3,088
8,273
82,931
0
L
Medusa
uwupatrol
Medusa
6,745
3,455
0
1,436
12,422
5,063
0
6,069
6,353
0
18,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,415
Gold Earned
31,827
132
Minions Killed
229
0
Camps Cleared
0
805,460
Distance Traveled
842,450
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,113
722
71
5
0
304,029
0
L
Surtr
8,416
601
33
2
0
287,616
0
L
Vulcan
8,327
595
67
5
0
246,600
0
W
Fenrir
9,977
713
25
2
0
265,092
0
W
Merlin
11,737
838
133
10
0
273,329
0
L
Medusa
8,672
619
32
2
0
271,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role