Player Matchup

Agni
Agni
 
Agni
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Azcean2
Lancelot
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
460W - 423L
1,597 Elo+
Party 2
Vulcan
Vulcan
GonePostal1337
Vulcan
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
259W - 251L
1,553 Elo+
Party 2
Bellona
Bellona
PaTToNeiToR
Bellona
Level 161
God Stats
6W - 2L
1,500 SR
Queue Stats
721W - 580L
1,569 Elo+
Party 1
Sol
Sol
RobzZz18
Sol
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
162W - 161L
1,226 Elo+
Solo
Team Averages
Level 91
1,500 SR
1,489 Elo+

VS

Team Averages
Level 123
1,452 SR
1,500 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Snéaky
Apollo
Level 118
God Stats
1W - 2L
1,632 SR
Queue Stats
74W - 77L
1,527 Elo+
Solo
Arachne
Arachne
a13709679810b
Arachne
Level 144
God Stats
10W - 16L
1,328 SR
Queue Stats
525W - 817L
1,427 Elo+
Solo
Tsukuyomi
Tsukuyomi
tjaytom2
Tsukuyomi
Level 111
God Stats
5W - 1L
1,298 SR
Queue Stats
251W - 247L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 3 / 6
6,379
911
5,310
5,528
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
Azcean2
Lancelot
12
2 / 1 / 13
6,835
976
5,159
7,161
7,069
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
4 / 1 / 10
7,327
1,047
8,200
4,606
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
PaTToNeiToR
Bellona
13
5 / 0 / 10
7,260
1,037
7,043
7,261
8,156
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 1 / 9
7,484
1,069
6,529
6,795
3,049
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 2 / 2
5,834
833
4,410
7,233
7,188
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
 
Da Ji
10
0 / 3 / 3
5,322
760
3,591
5,424
2,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
Snéaky
Apollo
10
2 / 4 / 0
5,871
839
4,689
7,603
3,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
11
1 / 4 / 3
5,874
839
4,219
7,275
4,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
tjaytom2
Tsukuyomi
13
2 / 3 / 2
6,925
989
7,275
8,401
5,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
16
16
Kills
6
6
Deaths
16
48
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
3
6
1.33
L
Cthulhu
 
Cthulhu
1
2
2
1
L
Da Ji
 
Da Ji
0
3
3
0.5
W
Lancelot
Azcean2
Lancelot
2
1
13
8.5
W
4
1
10
9
W
Bellona
PaTToNeiToR
Bellona
5
0
10
10
W
4
1
9
8.5
L
Apollo
Snéaky
Apollo
2
4
0
0.5
L
Arachne
1
4
3
0.63
L
Tsukuyomi
tjaytom2
Tsukuyomi
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,241
Damage
24,184
31,351
Taken
35,936
22,738
Mitigated
23,554
13,112
Healing
6,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,310
519
591
818
5,528
2,244
0
631
4,897
13,043
0
L
Cthulhu
 
Cthulhu
4,410
379
801
1,368
7,233
7,188
0
3,870
3,363
9,632
0
L
Da Ji
 
Da Ji
3,591
295
255
688
5,424
2,683
0
2,956
2,468
0
6,172
W
Lancelot
Azcean2
Lancelot
5,159
1,200
605
544
7,161
7,069
812
1,026
6,135
0
7,848
W
8,200
3,268
2,170
1,689
4,606
2,220
1,100
377
4,229
19,365
0
W
Bellona
PaTToNeiToR
Bellona
7,043
836
445
2,224
7,261
8,156
410
1,559
5,702
0
12,718
W
6,529
2,393
552
3,474
6,795
3,049
35
817
5,978
23,449
0
L
Apollo
Snéaky
Apollo
4,689
1,542
0
1,153
7,603
3,492
11
3,164
4,439
0
12,456
L
Arachne
4,219
3,540
473
868
7,275
4,404
0
4,577
2,698
0
6,158
L
Tsukuyomi
tjaytom2
Tsukuyomi
7,275
466
333
431
8,401
5,787
0
5,472
2,929
0
21,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,285
Gold Earned
29,826
110
Minions Killed
74
0
Camps Cleared
0
677,079
Distance Traveled
670,304
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,379
911
25
4
0
141,471
0
L
Cthulhu
5,834
833
10
1
0
110,028
0
L
Da Ji
5,322
760
3
0
0
139,642
0
W
Lancelot
6,835
976
9
1
0
142,477
0
W
Vulcan
7,327
1,047
29
4
0
146,393
0
W
Bellona
7,260
1,037
6
1
0
142,941
0
W
Sol
7,484
1,069
41
6
0
103,797
0
L
Apollo
5,871
839
23
3
0
127,339
0
L
Arachne
5,874
839
11
2
0
149,282
0
L
Tsukuyomi
6,925
989
27
4
0
144,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role