Player Matchup

Neith
Neith
Gold V
 
Neith
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Gold II
MrMercedesBenz
He Bo
Gold II
Level 171
God Stats
27W - 19L
1,597 SR
Queue Stats
262W - 270L
1,568 MMR
Solo
Mercury
Mercury
Gold II
Theodons
Mercury
Gold II
Level 62
God Stats
18W - 7L
1,733 SR
Queue Stats
55W - 43L
1,571 MMR
Solo
Atlas
Atlas
Gold V
killdagain98
Atlas
Gold V
Level 139
God Stats
2W - 0L
1,707 SR
Queue Stats
162W - 164L
1,563 MMR
Solo
Mulan
Mulan
Gold III
sonorense1995
Mulan
Gold III
Level 157
God Stats
4W - 4L
1,496 SR
Queue Stats
270W - 269L
1,548 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,607 SR
1,550 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 137
1,563 SR
1,540 MMR
Kukulkan
Kukulkan
Gold II
 
Kukulkan
Gold II
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold III
Ozaarka
Jing Wei
Gold III
Level 120
God Stats
7W - 8L
1,541 SR
Queue Stats
249W - 243L
1,534 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
Raziel_Legion
Kumbhakarna
Gold III
Level 159
God Stats
0W - 1L
1,788 SR
Queue Stats
178W - 185L
1,575 MMR
Solo
Arachne
Arachne
Bronze III
TheoryNS
Arachne
Bronze III
Level 109
God Stats
0W - 2L
1,485 SR
Queue Stats
165W - 156L
1,546 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
TsvSnow1
Guan Yu
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,546 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
3 / 1 / 2
5,733
573
4,832
4,457
1,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 0 / 0
6,164
616
992
4,142
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Theodons
Mercury
11
4 / 0 / 2
6,554
655
4,797
8,429
3,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 1 / 4
5,351
535
3,375
6,942
5,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 0 / 1
6,734
673
5,455
5,139
4,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
AwilixSurtrThorThanatos

VS

Bans
ThothGebAo KuangCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 0 / 0
6,143
614
2,861
2,805
1,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Ozaarka
Jing Wei
9
0 / 3 / 1
4,838
484
1,735
7,745
2,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
Raziel_Legion
Kumbhakarna
7
2 / 0 / 0
5,224
522
2,401
5,715
2,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
TheoryNS
Arachne
7
0 / 4 / 1
4,622
462
4,147
9,206
2,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
TsvSnow1
Guan Yu
8
0 / 2 / 0
4,974
497
1,754
7,169
5,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
9
Kills
2
2
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
2
4
L
Kukulkan
 
Kukulkan
0
0
0
0
W
0
0
0
0
L
Jing Wei
Ozaarka
Jing Wei
0
3
1
0.17
L
Kumbhakarna
Raziel_Legion
Kumbhakarna
2
0
0
2
W
Mercury
Theodons
Mercury
4
0
2
5
L
Arachne
TheoryNS
Arachne
0
4
1
0.13
L
Guan Yu
TsvSnow1
Guan Yu
0
2
0
0
W
0
1
4
2
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,451
Damage
12,898
29,109
Taken
32,640
15,520
Mitigated
14,230
6,759
Healing
8,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,832
2,159
0
1,064
4,457
1,377
0
546
3,911
0
34,783
L
Kukulkan
 
Kukulkan
2,861
62
0
480
2,805
1,127
0
1,350
1,455
60,955
0
W
992
0
0
511
4,142
1,426
0
1,281
2,861
52,700
0
L
Jing Wei
Ozaarka
Jing Wei
1,735
1,327
0
3,019
7,745
2,363
0
1,069
6,676
0
32,881
L
Kumbhakarna
Raziel_Legion
Kumbhakarna
2,401
463
0
1,806
5,715
2,822
0
1,002
4,713
12,330
0
W
Mercury
Theodons
Mercury
4,797
2,018
0
1,508
8,429
3,102
0
1,574
6,855
0
57,008
L
Arachne
TheoryNS
Arachne
4,147
2,833
0
1,597
9,206
2,875
0
946
8,260
0
21,752
L
Guan Yu
TsvSnow1
Guan Yu
1,754
344
0
1,513
7,169
5,043
0
0
7,169
0
24,007
W
3,375
1,169
0
1,913
6,942
5,110
0
1,861
5,081
14,965
0
W
5,455
813
0
1,763
5,139
4,505
0
0
5,139
0
50,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,536
Gold Earned
25,801
363
Minions Killed
249
0
Camps Cleared
0
1,060,051
Distance Traveled
1,062,866
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,733
573
63
6
0
183,093
0
L
Kukulkan
6,143
614
108
11
0
201,014
0
W
He Bo
6,164
616
109
11
0
211,169
3
L
Jing Wei
4,838
484
49
5
0
211,504
0
L
Kumbhakarna
5,224
522
16
2
0
210,305
2
W
Mercury
6,554
655
89
9
0
252,492
4
L
Arachne
4,622
462
31
3
0
232,772
0
L
Guan Yu
4,974
497
45
5
0
207,271
0
W
Atlas
5,351
535
13
1
0
219,201
0
W
Mulan
6,734
673
89
9
0
194,096
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role