Player Matchup

Bastet
Bastet
DiffedU2EZ
Bastet
Level 75
God Stats
11W - 5L
1,490 SR
Queue Stats
286W - 268L
1,469 Elo+
Solo
Tiamat
Tiamat
K00LH4NDLUK3
Tiamat
Level 156
God Stats
5W - 4L
1,840 SR
Queue Stats
617W - 547L
1,574 Elo+
Party 1
Hel
Hel
LemonShaq
Hel
Level 137
God Stats
8W - 9L
1,197 SR
Queue Stats
589W - 561L
1,491 Elo+
Solo
Ao Kuang
Ao Kuang
he bo is bad
Ao Kuang
Level 29
God Stats
6W - 0L
1,990 SR
Queue Stats
14W - 12L
1,525 Elo+
Party 1
Chaac
Chaac
xzavin2
Chaac
Level 102
God Stats
5W - 3L
1,827 SR
Queue Stats
432W - 389L
1,539 Elo+
Solo
Team Averages
Level 100
1,669 SR
1,520 Elo+

VS

Team Averages
Level 124
1,607 SR
1,521 Elo+
Agni
Agni
Facile Plays
Agni
Level 156
God Stats
8W - 4L
1,629 SR
Queue Stats
207W - 235L
1,540 Elo+
Solo
Ne Zha
Ne Zha
FishyGod_TheGoat
Ne Zha
Level 147
God Stats
10W - 8L
1,596 SR
Queue Stats
230W - 178L
1,546 Elo+
Solo
Chiron
Chiron
nightninja_789
Chiron
Level 126
God Stats
4W - 4L
1,615 SR
Queue Stats
122W - 105L
1,582 Elo+
Solo
Merlin
Merlin
orion700
Merlin
Level 64
God Stats
12W - 27L
1,415 SR
Queue Stats
17W - 43L
1,381 Elo+
Solo
Athena
Athena
soleangel2049
Athena
Level 128
God Stats
0W - 1L
1,781 SR
Queue Stats
18W - 23L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DiffedU2EZ
Bastet
14
3 / 3 / 2
8,461
564
8,058
12,519
4,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Tiamat
16
6 / 1 / 5
9,925
662
12,466
8,999
5,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 1 / 5
8,796
586
6,617
12,451
6,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
he bo is bad
Ao Kuang
14
3 / 5 / 1
8,962
597
9,103
18,424
8,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
xzavin2
Chaac
13
3 / 4 / 3
7,727
515
8,186
15,066
7,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 0
8,956
597
11,346
10,654
4,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 2 / 5
8,929
595
12,093
16,698
8,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

14
2 / 4 / 3
8,483
566
7,057
11,979
4,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
orion700
Merlin
11
0 / 8 / 4
6,849
457
1,413
10,814
5,362
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 4
7,148
477
3,687
12,804
11,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
19
Kills
13
14
Deaths
19
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bastet
DiffedU2EZ
Bastet
3
3
2
1.33
L
6
3
0
2
L
5
2
5
3.75
W
Tiamat
6
1
5
8.5
W
4
1
5
6.5
W
Ao Kuang
he bo is bad
Ao Kuang
3
5
1
0.7
L
2
4
3
0.88
L
Merlin
orion700
Merlin
0
8
4
0.25
L
0
2
4
1
W
Chaac
xzavin2
Chaac
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,430
Damage
35,596
67,459
Taken
62,949
32,497
Mitigated
33,787
25,760
Healing
17,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
DiffedU2EZ
Bastet
8,058
1,482
0
3,353
12,519
4,586
0
1,340
11,179
0
60,832
L
11,346
1,513
0
2,331
10,654
4,315
0
6,486
4,168
63,422
0
L
12,093
4,057
0
6,932
16,698
8,016
0
5,870
10,828
0
77,292
W
Tiamat
12,466
1,430
0
2,920
8,999
5,879
404
2,708
6,126
68,386
0
W
6,617
403
2,881
5,968
12,451
6,199
102
2,398
9,993
44,051
0
W
Ao Kuang
he bo is bad
Ao Kuang
9,103
2,708
0
7,555
18,424
8,160
0
7,556
10,556
64,194
7,631
L
7,057
2,502
388
3,856
11,979
4,646
437
2,496
9,483
0
53,453
L
Merlin
orion700
Merlin
1,413
339
32
1,478
10,814
5,362
0
6,705
4,109
29,889
0
L
3,687
995
0
2,645
12,804
11,448
0
6,222
6,582
23,935
0
W
Chaac
xzavin2
Chaac
8,186
2,577
0
3,083
15,066
7,673
0
2,218
12,809
0
49,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,871
Gold Earned
40,365
443
Minions Killed
416
0
Camps Cleared
0
1,540,379
Distance Traveled
1,409,001
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,461
564
85
6
0
304,811
2
L
Agni
8,956
597
107
7
0
282,915
0
L
Ne Zha
8,929
595
107
7
0
324,493
0
W
Tiamat
9,925
662
131
9
0
322,497
1
W
Hel
8,796
586
52
3
0
307,426
1
W
Ao Kuang
8,962
597
113
8
0
292,228
0
L
Chiron
8,483
566
103
7
0
267,664
0
L
Merlin
6,849
457
55
4
0
244,582
0
L
Athena
7,148
477
44
3
0
289,347
4
W
Chaac
7,727
515
62
4
0
313,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role