Player Matchup

Set
Set
Crakatowaa
Set
Level 44
God Stats
2W - 2L
1,478 SR
Queue Stats
4W - 8L
1,492 Elo+
Party 2
Maui
Maui
Stansbuttcrumbs
Maui
Level 86
God Stats
27W - 32L
1,476 SR
Queue Stats
235W - 220L
1,519 Elo+
Party 2
Neith
Neith
jwalkerdm
Neith
Level 27
God Stats
7W - 9L
1,559 SR
Queue Stats
71W - 84L
1,445 Elo+
Party 2
Geb
Geb
phor5k1n45a1e
Geb
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
365W - 350L
1,498 Elo+
Party 2
Anubis
Anubis
umo144
Anubis
Level 56
God Stats
0W - 2L
1,339 SR
Queue Stats
167W - 152L
1,484 Elo+
Party 2
Team Averages
Level 66
1,471 SR
1,488 Elo+

VS

Team Averages
Level 147
1,504 SR
1,485 Elo+
Jormungandr
Jormungandr
NosHead_
Jormungandr
Level 159
God Stats
4W - 3L
1,500 SR
Queue Stats
160W - 139L
1,560 Elo+
Party 1
Ne Zha
Ne Zha
Xstacy-Wars
Ne Zha
Level 158
God Stats
22W - 24L
1,531 SR
Queue Stats
199W - 167L
1,533 Elo+
Party 1
Geb
Geb
lmlGATOlml
Geb
Level 142
God Stats
5W - 3L
1,484 SR
Queue Stats
81W - 77L
1,531 Elo+
Solo
Jing Wei
Jing Wei
x2DOPE-
Jing Wei
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 24L
1,299 Elo+
Party 1
Scylla
Scylla
x2FiNE-
Scylla
Level 170
God Stats
31W - 30L
1,505 SR
Queue Stats
646W - 588L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 1
9,512
528
7,293
16,795
7,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 4 / 10
8,401
467
6,171
18,080
21,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
jwalkerdm
Neith
13
9 / 6 / 2
9,581
532
14,772
15,184
6,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 4 / 2
7,733
430
10,099
15,698
10,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
umo144
Anubis
14
1 / 7 / 2
8,351
464
11,846
14,969
8,476
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
NosHead_
Jormungandr
15
5 / 0 / 9
9,747
542
13,003
15,066
13,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
18
11 / 2 / 11
11,770
654
19,698
17,345
8,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 3 / 10
7,521
418
7,659
15,793
14,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
x2DOPE-
Jing Wei
13
0 / 9 / 6
8,670
482
6,462
13,981
4,759
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
x2FiNE-
Scylla
17
7 / 1 / 9
10,192
566
12,149
10,881
4,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
69
15
Kills
24
24
Deaths
15
17
Assists
45
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
W
Jormungandr
NosHead_
Jormungandr
5
0
9
9.5
L
1
4
10
1.5
W
Ne Zha
11
2
11
8.25
L
Neith
jwalkerdm
Neith
9
6
2
1.67
W
1
3
10
2
L
0
4
2
0.25
L
Anubis
umo144
Anubis
1
7
2
0.29
W
Jing Wei
x2DOPE-
Jing Wei
0
9
6
0.33
W
Scylla
x2FiNE-
Scylla
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,181
Damage
58,971
80,726
Taken
73,066
53,962
Mitigated
45,850
15,446
Healing
19,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,293
3,390
0
1,182
16,795
7,700
0
5,965
10,830
0
70,323
W
Jormungandr
NosHead_
Jormungandr
13,003
3,694
0
5,689
15,066
13,726
0
8,561
6,505
63,485
627
L
6,171
1,214
2,646
2,074
18,080
21,070
22
7,796
10,284
23,717
0
W
Ne Zha
19,698
5,495
0
3,825
17,345
8,410
0
6,232
11,113
0
97,999
L
Neith
jwalkerdm
Neith
14,772
8,359
0
3,675
15,184
6,126
481
3,100
12,084
0
56,669
W
7,659
686
966
1,895
15,793
14,721
0
3,908
11,885
23,598
0
L
10,099
1,743
0
1,180
15,698
10,590
428
8,181
7,517
57,519
0
L
Anubis
umo144
Anubis
11,846
670
0
4,689
14,969
8,476
0
7,142
7,827
67,592
0
W
Jing Wei
x2DOPE-
Jing Wei
6,462
4,251
0
1,026
13,981
4,759
704
4,369
9,612
0
60,400
W
Scylla
x2FiNE-
Scylla
12,149
1,032
0
6,212
10,881
4,234
531
5,663
5,218
85,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,578
Gold Earned
47,900
406
Minions Killed
450
0
Camps Cleared
0
1,632,024
Distance Traveled
1,785,991
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,512
528
110
6
0
363,768
0
W
Jormungandr
9,747
542
90
5
0
314,305
1
L
Maui
8,401
467
14
1
0
318,658
7
W
Ne Zha
11,770
654
123
7
0
412,542
6
L
Neith
9,581
532
85
5
0
282,086
0
W
Geb
7,521
418
12
1
0
386,482
0
L
Geb
7,733
430
85
5
0
361,605
0
L
Anubis
8,351
464
112
6
0
305,907
0
W
Jing Wei
8,670
482
89
5
0
331,354
0
W
Scylla
10,192
566
136
8
0
341,308
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role