Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Caporacolo
Vamana
Level 146
God Stats
6W - 5L
1,406 SR
Queue Stats
259W - 279L
1,466 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Carodejik
Morgan Le Fay
Level 139
God Stats
2W - 2L
1,500 SR
Queue Stats
413W - 436L
1,489 Elo+
Solo
Shiva
Shiva
ItsHowarth
Shiva
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,497 Elo+
Solo
Team Averages
Level 99
1,481 SR
1,490 Elo+

VS

Team Averages
Level 157
1,605 SR
1,500 Elo+
Sol
Sol
 
Sol
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
MrHy6
Surtr
Level 180
God Stats
19W - 11L
1,713 SR
Queue Stats
1,027W - 1,033L
1,505 Elo+
Solo
Olorun
Olorun
Romaun
Olorun
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 71L
1,458 Elo+
Party 1
Jing Wei
Jing Wei
UnfittedGiraffe
Jing Wei
Level 178
God Stats
4W - 3L
1,645 SR
Queue Stats
143W - 142L
1,515 Elo+
Solo
Ravana
Ravana
尾戒king
Ravana
Level 231
God Stats
10W - 6L
1,667 SR
Queue Stats
492W - 435L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
4 / 5 / 9
9,233
660
13,535
19,664
12,388
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
 
Fenrir
16
2 / 3 / 6
8,771
627
10,055
17,321
28,237
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vamana
Caporacolo
Vamana
17
2 / 3 / 8
8,850
632
14,062
18,385
24,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Carodejik
Morgan Le Fay
18
5 / 2 / 8
9,763
697
27,674
14,012
9,796
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
15
0 / 4 / 7
8,246
589
5,678
15,285
16,976
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
6 / 3 / 7
11,156
797
18,025
11,534
4,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Surtr
MrHy6
Surtr
18
3 / 1 / 12
10,505
750
15,818
26,408
32,399
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
Romaun
Olorun
17
5 / 2 / 8
10,814
772
17,474
16,385
8,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
17
1 / 2 / 10
10,182
727
13,157
13,636
5,852
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
尾戒king
Ravana
16
2 / 5 / 10
9,982
713
12,674
19,746
14,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
64
13
Kills
17
17
Deaths
13
38
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
4
5
9
1.7
L
Fenrir
 
Fenrir
2
3
6
1.67
W
Sol
 
Sol
6
3
7
3.17
L
Vamana
Caporacolo
Vamana
2
3
8
2
L
Morgan Le Fay
Carodejik
Morgan Le Fay
5
2
8
4.5
L
Shiva
0
4
7
0.88
W
Surtr
MrHy6
Surtr
3
1
12
9
W
Olorun
Romaun
Olorun
5
2
8
4.5
W
Jing Wei
1
2
10
3
W
Ravana
尾戒king
Ravana
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,004
Damage
77,148
84,667
Taken
87,709
91,603
Mitigated
65,563
27,435
Healing
51,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
13,535
1,415
923
3,864
19,664
12,388
0
8,838
10,826
0
28,300
L
Fenrir
 
Fenrir
10,055
2,614
4,250
3,375
17,321
28,237
0
7,584
9,737
0
15,996
W
Sol
 
Sol
18,025
3,838
476
2,356
11,534
4,561
1,889
2,777
8,570
37,695
0
L
Vamana
Caporacolo
Vamana
14,062
4,143
1,629
2,718
18,385
24,206
0
8,785
9,600
0
27,911
L
Morgan Le Fay
Carodejik
Morgan Le Fay
27,674
4,358
2,707
3,663
14,012
9,796
0
5,703
8,309
50,502
0
L
Shiva
5,678
380
2,612
1,694
15,285
16,976
0
8,749
6,536
1,307
16,370
W
Surtr
MrHy6
Surtr
15,818
3,669
1,929
12,495
26,408
32,399
101
10,438
15,427
5,672
22,174
W
Olorun
Romaun
Olorun
17,474
6,382
13,920
9,320
16,385
8,377
2,178
5,554
10,447
33,702
0
W
Jing Wei
13,157
10,371
2,023
3,930
13,636
5,852
3,608
3,816
9,433
0
31,456
W
Ravana
尾戒king
Ravana
12,674
1,635
1,466
3,594
19,746
14,374
141
5,890
13,505
0
27,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,863
Gold Earned
52,639
152
Minions Killed
165
0
Camps Cleared
0
1,471,224
Distance Traveled
1,454,866
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,233
660
36
3
0
283,199
0
L
Fenrir
8,771
627
14
1
0
308,668
0
W
Sol
11,156
797
32
2
0
263,079
0
L
Vamana
8,850
632
31
2
0
292,046
0
L
Morgan Le Fay
9,763
697
48
3
0
299,805
0
L
Shiva
8,246
589
23
2
0
287,506
0
W
Surtr
10,505
750
28
2
0
329,971
0
W
Olorun
10,814
772
41
3
0
281,247
0
W
Jing Wei
10,182
727
41
3
0
271,604
0
W
Ravana
9,982
713
23
2
0
308,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role