Player Matchup

Janus
Janus
EGP AsiaNvasion
Janus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
350W - 363L
1,458 Elo+
Party 1
Merlin
Merlin
FreshIsDead
Merlin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,742 Elo+
Party 1
Chaac
Chaac
LethalDucks
Chaac
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 146L
1,442 Elo+
Party 1
Team Averages
Level 48
1,500 SR
1,547 Elo+

VS

Team Averages
Level 105
1,644 SR
1,482 Elo+
Medusa
Medusa
DupuiSs4
Medusa
Level 108
God Stats
32W - 14L
1,758 SR
Queue Stats
294W - 298L
1,495 Elo+
Solo
Amaterasu
Amaterasu
OTM_Choppa-holic
Amaterasu
Level 105
God Stats
4W - 2L
1,599 SR
Queue Stats
184W - 236L
1,418 Elo+
Solo
Poseidon
Poseidon
OneMoreBrewSKI
Poseidon
Level 102
God Stats
27W - 16L
1,574 SR
Queue Stats
147W - 141L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,890
589
3,174
6,865
2,607
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
11
0 / 3 / 0
6,252
625
5,457
6,652
2,626
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 0
5,761
576
5,919
10,035
9,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DupuiSs4
Medusa
12
1 / 0 / 9
7,090
709
6,903
3,965
1,614
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Amaterasu
12
1 / 0 / 10
7,713
771
4,211
13,035
10,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
15
9 / 0 / 1
9,126
913
9,435
3,553
1,430
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
11
11
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
DupuiSs4
Medusa
1
0
9
5.5
L
0
5
0
0
L
Merlin
0
3
0
0
L
0
3
0
0
W
Amaterasu
1
0
10
6
W
Poseidon
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,550
Damage
20,549
23,552
Taken
20,553
14,320
Mitigated
13,143
2,812
Healing
12,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DupuiSs4
Medusa
6,903
2,342
0
894
3,965
1,614
595
1,204
2,636
0
25,791
L
3,174
0
412
385
6,865
2,607
0
3,223
3,642
20,316
0
L
Merlin
5,457
1,159
0
0
6,652
2,626
0
2,600
4,052
14,941
0
L
5,919
991
0
2,015
10,035
9,087
0
4,883
5,152
0
18,099
W
Amaterasu
4,211
954
1,836
7,210
13,035
10,099
21
6,710
5,903
3,086
6,646
W
Poseidon
9,435
1,553
0
2,226
3,553
1,430
523
725
2,743
56,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,903
Gold Earned
23,929
98
Minions Killed
143
0
Camps Cleared
0
476,043
Distance Traveled
529,269
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,090
709
27
3
0
206,553
3
L
Janus
5,890
589
39
4
0
159,843
0
L
Merlin
6,252
625
34
3
0
139,618
0
L
Chaac
5,761
576
25
3
0
176,582
0
W
Amaterasu
7,713
771
3
0
0
139,927
0
W
Poseidon
9,126
913
113
11
0
182,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role