Player Matchup

Olorun
Olorun
Gold II
 
Olorun
Gold II
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold I
Deathstroke9390
Achilles
Gold I
Level 143
God Stats
27W - 21L
1,550 SR
Queue Stats
339W - 378L
1,765 MMR
Solo
Awilix
Awilix
Gold III
Emilitoo_m
Awilix
Gold III
Level 69
God Stats
2W - 7L
1,416 SR
Queue Stats
239W - 246L
1,540 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 89
1,489 SR
1,602 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,356 SR
1,679 MMR
Bacchus
Bacchus
Platinum I
Asherlees
Bacchus
Platinum I
Level 128
God Stats
2W - 2L
1,432 SR
Queue Stats
62W - 64L
2,004 MMR
Solo
Scylla
Scylla
Gold II
daboytoodope
Scylla
Gold II
Level 153
God Stats
36W - 30L
1,321 SR
Queue Stats
143W - 166L
1,532 MMR
Solo
Bakasura
Bakasura
Gold II
fullmerca
Bakasura
Gold II
Level 155
God Stats
4W - 9L
1,316 SR
Queue Stats
864W - 1,026L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
0 / 4 / 2
9,360
624
9,788
14,870
6,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
14
0 / 1 / 2
8,769
585
8,883
14,794
19,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
Emilitoo_m
Awilix
14
2 / 1 / 0
9,259
617
10,338
16,019
13,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AtlasAo KuangNe Zha

VS

Bans
SurtrGaneshaHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Asherlees
Bacchus
16
2 / 0 / 4
10,836
722
11,022
15,512
22,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
18
3 / 0 / 3
11,365
758
19,288
7,302
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
fullmerca
Bakasura
13
1 / 2 / 3
9,278
619
8,703
14,740
8,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
2
Kills
6
6
Deaths
2
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
4
2
0.25
W
Bacchus
Asherlees
Bacchus
2
0
4
4
L
Achilles
0
1
2
1
L
Awilix
Emilitoo_m
Awilix
2
1
0
2
W
Scylla
3
0
3
4.5
W
Bakasura
fullmerca
Bakasura
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,009
Damage
39,013
45,683
Taken
37,554
39,132
Mitigated
35,689
12,084
Healing
15,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
9,788
4,898
839
5,104
14,870
6,761
0
12,862
1,898
44,708
0
W
Bacchus
Asherlees
Bacchus
11,022
1,119
2,926
5,967
15,512
22,978
64
4,803
10,081
17,619
0
L
Achilles
8,883
2,174
0
5,896
14,794
19,201
0
7,628
6,233
0
25,329
L
Awilix
Emilitoo_m
Awilix
10,338
3,860
0
245
16,019
13,170
0
9,866
5,139
0
41,254
W
Scylla
19,288
1,206
0
1,987
7,302
3,721
1,206
2,494
4,576
81,313
0
W
Bakasura
fullmerca
Bakasura
8,703
4,750
0
4,619
14,740
8,990
1,850
2,566
11,511
0
31,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,388
Gold Earned
31,479
169
Minions Killed
200
0
Camps Cleared
0
832,380
Distance Traveled
873,534
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,360
624
73
5
0
261,907
0
W
Bacchus
10,836
722
14
1
0
291,087
2
L
Achilles
8,769
585
39
3
0
270,479
0
L
Awilix
9,259
617
57
4
0
299,994
0
W
Scylla
11,365
758
129
9
0
278,771
2
W
Bakasura
9,278
619
57
4
0
303,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role