Player Matchup

Hou Yi
Hou Yi
BerserkFG
Hou Yi
Level 108
God Stats
2W - 0L
1,745 SR
Queue Stats
37W - 33L
1,414 Elo+
Solo
Zhong Kui
Zhong Kui
FANG3DDRAGONFLY
Zhong Kui
Level 127
God Stats
1W - 0L
1,690 SR
Queue Stats
30W - 23L
1,651 Elo+
Party 1
Bellona
Bellona
FinesseKing2537
Bellona
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,350 Elo+
Party 2
Achilles
Achilles
FlaminRavenNipp
Achilles
Level 95
God Stats
3W - 3L
1,306 SR
Queue Stats
39W - 35L
1,666 Elo+
Party 1
Cu Chulainn
Cu Chulainn
K A I N V76
Cu Chulainn
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,398 Elo+
Party 2
Team Averages
Level 94
1,548 SR
1,496 Elo+

VS

Team Averages
Level 63
1,500 SR
1,511 Elo+
King Arthur
King Arthur
BENNATE76
King Arthur
Level 103
God Stats
0W - 2L
1,144 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Chronos
Chronos
Mr TD Gamer3428
Chronos
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Janus
Janus
OMGRONN1E
Janus
Level 109
God Stats
10W - 5L
1,736 SR
Queue Stats
426W - 390L
1,508 Elo+
Solo
Nike
Nike
WarrenG69
Nike
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,547 Elo+
Solo
Ratatoskr
Ratatoskr
badmammajamma93
Ratatoskr
Level 18
God Stats
0W - 1L
1,622 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BerserkFG
Hou Yi
14
4 / 4 / 16
8,523
852
8,613
9,299
4,186
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
FANG3DDRAGONFLY
Zhong Kui
16
8 / 3 / 15
9,522
952
15,075
13,539
9,989
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
1 / 3 / 19
8,070
807
6,039
11,983
6,589
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
16
8 / 2 / 11
8,882
888
7,684
10,953
13,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
K A I N V76
Cu Chulainn
16
4 / 2 / 19
9,113
911
11,179
14,435
17,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BENNATE76
King Arthur
13
0 / 6 / 2
7,041
704
6,173
14,018
17,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 5 / 3
7,534
753
10,934
11,146
5,580
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
OMGRONN1E
Janus
16
9 / 3 / 1
9,268
927
17,726
6,078
2,777
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
14
3 / 5 / 6
8,313
831
9,053
14,424
17,909
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
badmammajamma93
Ratatoskr
11
1 / 6 / 6
7,043
704
4,133
8,685
4,482
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
32
25
Kills
14
14
Deaths
25
80
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BENNATE76
King Arthur
0
6
2
0.17
W
Hou Yi
BerserkFG
Hou Yi
4
4
16
3
W
Zhong Kui
FANG3DDRAGONFLY
Zhong Kui
8
3
15
5.17
W
1
3
19
3.5
W
Achilles
8
2
11
6.75
W
Cu Chulainn
K A I N V76
Cu Chulainn
4
2
19
6.75
L
1
5
3
0.5
L
Janus
OMGRONN1E
Janus
9
3
1
3.17
L
Nike
3
5
6
1.2
L
Ratatoskr
badmammajamma93
Ratatoskr
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,590
Damage
48,019
60,209
Taken
54,351
51,723
Mitigated
48,658
24,843
Healing
10,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BENNATE76
King Arthur
6,173
688
510
1,681
14,018
17,910
0
3,935
9,805
0
15,994
W
Hou Yi
BerserkFG
Hou Yi
8,613
3,497
1,968
447
9,299
4,186
824
5,344
3,827
0
14,122
W
Zhong Kui
FANG3DDRAGONFLY
Zhong Kui
15,075
1,437
1,558
6,317
13,539
9,989
697
6,481
6,875
25,866
0
W
6,039
667
1,501
3,407
11,983
6,589
181
6,120
5,773
0
10,841
W
Achilles
7,684
1,153
696
3,703
10,953
13,918
112
3,930
6,768
0
12,572
W
Cu Chulainn
K A I N V76
Cu Chulainn
11,179
1,250
2,297
2,949
14,435
17,041
92
6,785
7,524
2,089
29,424
L
10,934
3,194
224
1,604
11,146
5,580
0
3,821
7,147
18,032
0
L
Janus
OMGRONN1E
Janus
17,726
552
526
824
6,078
2,777
0
1,888
4,054
30,176
0
L
Nike
9,053
554
1,704
2,758
14,424
17,909
192
5,195
9,101
0
15,228
L
Ratatoskr
badmammajamma93
Ratatoskr
4,133
878
295
621
8,685
4,482
0
2,040
6,511
0
6,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,110
Gold Earned
39,199
114
Minions Killed
85
0
Camps Cleared
0
981,836
Distance Traveled
859,381
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,041
704
19
2
0
172,876
0
W
Hou Yi
8,523
852
12
1
0
173,062
0
W
Zhong Kui
9,522
952
33
3
0
172,002
0
W
Bellona
8,070
807
15
2
0
207,970
0
W
Achilles
8,882
888
10
1
0
218,243
0
W
Cu Chulainn
9,113
911
44
4
0
210,559
0
L
Chronos
7,534
753
20
2
0
155,561
0
L
Janus
9,268
927
32
3
0
183,826
0
L
Nike
8,313
831
11
1
0
202,233
0
L
Ratatoskr
7,043
704
3
0
0
144,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role