Player Matchup

Amaterasu
Amaterasu
CrimsonPhoenix1
Amaterasu
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
256W - 219L
1,526 Elo+
Solo
Fafnir
Fafnir
Dawnbearer
Fafnir
Level 104
God Stats
2W - 0L
1,281 SR
Queue Stats
30W - 15L
1,500 Elo+
Party 3
Chang'e
Chang'e
King8660
Chang'e
Level 82
God Stats
3W - 1L
1,647 SR
Queue Stats
53W - 32L
1,500 Elo+
Party 3
Anubis
Anubis
albinodeadman
Anubis
Level 28
God Stats
10W - 5L
1,758 SR
Queue Stats
21W - 13L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
alrightdude
Ne Zha
Level 153
God Stats
1W - 1L
1,736 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 3
Team Averages
Level 91
1,584 SR
1,505 Elo+

VS

Team Averages
Level 141
1,429 SR
1,451 Elo+
Surtr
Surtr
 
Surtr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Koiphlsh
Aphrodite
Level 157
God Stats
2W - 4L
1,611 SR
Queue Stats
332W - 326L
1,457 Elo+
Party 1
Xbalanque
Xbalanque
PARALLEL_BULLET3
Xbalanque
Level 158
God Stats
7W - 11L
1,418 SR
Queue Stats
628W - 653L
1,414 Elo+
Party 2
Tiamat
Tiamat
SPLMarmota
Tiamat
Level 143
God Stats
0W - 1L
1,279 SR
Queue Stats
79W - 61L
1,511 Elo+
Solo
Hel
Hel
xD3PR3553Dx
Hel
Level 103
God Stats
28W - 24L
1,338 SR
Queue Stats
196W - 204L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CrimsonPhoenix1
Amaterasu
15
2 / 4 / 5
8,710
544
10,876
20,283
14,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Dawnbearer
Fafnir
12
0 / 0 / 2
7,703
481
4,916
8,625
8,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
King8660
Chang'e
13
1 / 0 / 2
7,203
450
8,838
10,085
3,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 1 / 3
9,297
581
4,033
5,857
2,616
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
17
8 / 1 / 6
9,801
613
13,371
15,427
7,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
3 / 5 / 0
8,382
524
12,822
17,629
22,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Aphrodite
Koiphlsh
Aphrodite
14
1 / 4 / 2
8,350
522
4,500
12,021
4,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
10
0 / 1 / 0
6,122
383
8,465
11,137
4,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
SPLMarmota
Tiamat
13
2 / 5 / 1
7,940
496
4,995
15,670
8,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 0
7,312
457
4,126
8,063
6,247
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
15
Kills
6
6
Deaths
15
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
3
5
0
0.6
W
Amaterasu
CrimsonPhoenix1
Amaterasu
2
4
5
1.13
W
Fafnir
Dawnbearer
Fafnir
0
0
2
1
W
Chang'e
King8660
Chang'e
1
0
2
2
L
Aphrodite
Koiphlsh
Aphrodite
1
4
2
0.5
L
Xbalanque
0
1
0
0
L
Tiamat
SPLMarmota
Tiamat
2
5
1
0.5
W
4
1
3
5.5
W
Ne Zha
8
1
6
11
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,034
Damage
34,908
60,277
Taken
64,520
36,806
Mitigated
46,543
30,747
Healing
27,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
12,822
5,030
0
5,076
17,629
22,715
0
0
17,629
2,381
59,665
W
Amaterasu
CrimsonPhoenix1
Amaterasu
10,876
6,415
0
9,840
20,283
14,505
0
2,412
16,655
0
77,035
W
Fafnir
Dawnbearer
Fafnir
4,916
1,437
2,540
3,067
8,625
8,445
0
1,428
7,197
21,020
0
W
Chang'e
King8660
Chang'e
8,838
968
2,365
5,714
10,085
3,898
0
3,066
6,975
57,947
0
L
Aphrodite
Koiphlsh
Aphrodite
4,500
179
0
4,404
12,021
4,121
0
3,184
8,837
50,545
0
L
Xbalanque
8,465
2,791
0
4,514
11,137
4,627
0
7,152
3,985
0
42,357
L
Tiamat
SPLMarmota
Tiamat
4,995
493
0
5,899
15,670
8,833
0
1,650
14,020
53,307
0
W
4,033
199
0
2,398
5,857
2,616
2,453
2,245
3,410
62,404
0
W
Ne Zha
13,371
6,568
0
4,823
15,427
7,342
0
5,218
9,770
0
85,404
L
4,126
392
2,964
4,832
8,063
6,247
27
5,801
2,262
36,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,714
Gold Earned
38,106
487
Minions Killed
400
0
Camps Cleared
0
1,627,794
Distance Traveled
1,432,257
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,382
524
82
5
0
272,403
0
W
Amaterasu
8,710
544
130
8
0
297,875
0
W
Fafnir
7,703
481
36
2
0
324,621
3
W
Chang'e
7,203
450
98
6
0
314,862
0
L
Aphrodite
8,350
522
118
7
0
293,784
0
L
Xbalanque
6,122
383
73
5
0
274,838
0
L
Tiamat
7,940
496
89
6
0
308,179
2
W
Anubis
9,297
581
120
8
0
295,812
0
W
Ne Zha
9,801
613
103
6
0
394,624
2
L
Hel
7,312
457
38
2
0
283,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role