Player Matchup

Discordia
Discordia
 
Discordia
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
FidgetyFerret
Thanatos
Level 108
God Stats
3W - 1L
1,842 SR
Queue Stats
8W - 7L
1,729 Elo+
Party 1
Chaac
Chaac
Perfectrage
Chaac
Level 152
God Stats
2W - 2L
1,230 SR
Queue Stats
196W - 174L
1,541 Elo+
Party 1
Team Averages
Level 122
1,524 SR
1,590 Elo+

VS

Team Averages
Level 73
1,464 SR
1,539 Elo+
Susano
Susano
 
Susano
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
DMEZZ001
Horus
Level 88
God Stats
2W - 4L
1,391 SR
Queue Stats
69W - 66L
1,591 Elo+
Solo
Ah Puch
Ah Puch
noclaF
Ah Puch
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
0 / 1 / 5
7,552
687
9,113
3,678
1,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
FidgetyFerret
Thanatos
13
5 / 0 / 3
8,169
743
6,570
5,936
2,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 0 / 4
8,048
732
5,586
9,161
8,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
1 / 4 / 0
7,078
643
4,815
8,137
2,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
DMEZZ001
Horus
11
0 / 3 / 1
6,708
610
3,847
10,441
8,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
noclaF
Ah Puch
12
0 / 2 / 1
6,658
605
4,285
6,474
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
9
Kills
1
1
Deaths
9
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
1
5
2.5
L
Susano
 
Susano
1
4
0
0.25
L
Horus
DMEZZ001
Horus
0
3
1
0.17
W
Thanatos
FidgetyFerret
Thanatos
5
0
3
6.5
W
4
0
4
6
L
Ah Puch
noclaF
Ah Puch
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,269
Damage
12,947
18,775
Taken
25,052
12,115
Mitigated
13,821
8,427
Healing
6,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,113
275
0
482
3,678
1,279
0
864
2,683
39,403
0
L
Susano
 
Susano
4,815
140
0
694
8,137
2,880
0
3,084
4,425
0
24,153
L
Horus
DMEZZ001
Horus
3,847
1,172
1,423
4,078
10,441
8,402
0
3,573
6,048
1,115
17,548
W
Thanatos
FidgetyFerret
Thanatos
6,570
736
0
4,785
5,936
2,791
0
1,266
4,415
0
9,167
W
5,586
882
0
3,160
9,161
8,045
0
2,875
5,893
0
17,404
L
Ah Puch
noclaF
Ah Puch
4,285
449
0
751
6,474
2,539
0
1,689
4,182
20,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,769
Gold Earned
20,444
135
Minions Killed
113
0
Camps Cleared
0
650,286
Distance Traveled
618,332
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,552
687
85
8
0
196,695
0
L
Susano
7,078
643
44
4
0
214,921
0
L
Horus
6,708
610
33
3
0
207,414
0
W
Thanatos
8,169
743
16
1
0
222,054
0
W
Chaac
8,048
732
34
3
0
231,537
0
L
Ah Puch
6,658
605
36
3
0
195,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role