Player Matchup

Fenrir
Fenrir
Brabbitt530
Fenrir
Level 119
God Stats
5W - 12L
1,308 SR
Queue Stats
198W - 192L
1,537 Elo+
Party 2
Hun Batz
Hun Batz
JediDrew530
Hun Batz
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 175L
1,433 Elo+
Party 2
Ratatoskr
Ratatoskr
MCCL4RR3N
Ratatoskr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 74L
1,454 Elo+
Party 2
Cernunnos
Cernunnos
garetrose
Cernunnos
Level 115
God Stats
3W - 4L
1,628 SR
Queue Stats
137W - 137L
1,486 Elo+
Party 2
Shiva
Shiva
mike99999
Shiva
Level 137
God Stats
4W - 2L
1,704 SR
Queue Stats
242W - 246L
1,458 Elo+
Party 2
Team Averages
Level 110
1,528 SR
1,474 Elo+

VS

Team Averages
Level 98
1,461 SR
1,394 Elo+
Ne Zha
Ne Zha
Bryantino
Ne Zha
Level 136
God Stats
13W - 5L
1,786 SR
Queue Stats
441W - 432L
1,428 Elo+
Solo
Scylla
Scylla
CAPOBANKZ
Scylla
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,333 Elo+
Party 1
Shiva
Shiva
DigitalDIGS
Shiva
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 34L
1,438 Elo+
Solo
Bellona
Bellona
faknzprofile
Bellona
Level 29
God Stats
1W - 0L
1,146 SR
Queue Stats
7W - 6L
1,349 Elo+
Party 1
Tsukuyomi
Tsukuyomi
oOo MoisT oOo
Tsukuyomi
Level 156
God Stats
5W - 4L
1,373 SR
Queue Stats
115W - 134L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
5 / 5 / 4
7,963
724
9,064
11,319
5,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
JediDrew530
Hun Batz
15
3 / 5 / 8
8,755
796
6,078
12,127
5,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ratatoskr
MCCL4RR3N
Ratatoskr
14
2 / 4 / 9
7,773
707
5,749
9,295
3,984
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
garetrose
Cernunnos
17
3 / 3 / 8
8,924
811
13,576
9,452
4,632
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shiva
mike99999
Shiva
14
3 / 5 / 9
8,456
769
6,280
20,891
18,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bryantino
Ne Zha
13
0 / 3 / 12
8,030
730
5,649
6,827
2,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
CAPOBANKZ
Scylla
18
9 / 3 / 12
10,962
997
15,928
9,248
4,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 3 / 15
8,655
787
6,294
12,362
19,014
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
faknzprofile
Bellona
15
6 / 4 / 13
9,714
883
8,855
12,312
15,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
oOo MoisT oOo
Tsukuyomi
17
5 / 3 / 14
9,538
867
15,789
9,412
5,438
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
88
16
Kills
22
22
Deaths
16
38
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Fenrir
5
5
4
1.4
W
Ne Zha
Bryantino
Ne Zha
0
3
12
2
W
Scylla
CAPOBANKZ
Scylla
9
3
12
5
W
2
3
15
3.17
L
Hun Batz
JediDrew530
Hun Batz
3
5
8
1.4
L
Ratatoskr
MCCL4RR3N
Ratatoskr
2
4
9
1.63
W
Bellona
faknzprofile
Bellona
6
4
13
3.13
L
Cernunnos
garetrose
Cernunnos
3
3
8
2.33
L
Shiva
mike99999
Shiva
3
5
9
1.5
W
Tsukuyomi
oOo MoisT oOo
Tsukuyomi
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,747
Damage
52,515
63,084
Taken
50,161
37,673
Mitigated
47,694
17,234
Healing
15,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
9,064
1,602
1,256
1,680
11,319
5,225
0
2,495
8,656
0
14,882
W
Ne Zha
Bryantino
Ne Zha
5,649
864
897
1,367
6,827
2,928
1,193
0
6,827
0
15,722
W
Scylla
CAPOBANKZ
Scylla
15,928
1,885
286
1,596
9,248
4,604
1,005
0
9,248
31,836
0
W
6,294
559
2,587
3,950
12,362
19,014
409
0
12,362
333
12,131
L
Hun Batz
JediDrew530
Hun Batz
6,078
775
753
1,148
12,127
5,101
94
2,340
9,558
0
12,550
L
Ratatoskr
MCCL4RR3N
Ratatoskr
5,749
1,250
516
1,128
9,295
3,984
0
2,635
6,473
0
11,312
W
Bellona
faknzprofile
Bellona
8,855
915
479
2,550
12,312
15,710
516
0
12,312
1,487
12,229
L
Cernunnos
garetrose
Cernunnos
13,576
7,299
1,210
2,018
9,452
4,632
509
3,912
5,267
0
30,381
L
Shiva
mike99999
Shiva
6,280
748
1,280
6,245
20,891
18,731
0
5,748
15,019
0
17,071
W
Tsukuyomi
oOo MoisT oOo
Tsukuyomi
15,789
3,772
0
1,505
9,412
5,438
950
0
9,412
0
30,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,871
Gold Earned
46,899
91
Minions Killed
122
0
Camps Cleared
0
1,038,303
Distance Traveled
991,099
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,963
724
10
1
0
223,234
0
W
Ne Zha
8,030
730
21
2
0
162,135
0
W
Scylla
10,962
997
48
4
0
189,363
0
W
Shiva
8,655
787
8
1
0
209,099
0
L
Hun Batz
8,755
796
14
1
0
209,560
0
L
Ratatoskr
7,773
707
9
1
0
242,374
0
W
Bellona
9,714
883
18
2
0
214,380
0
L
Cernunnos
8,924
811
50
5
0
190,939
0
L
Shiva
8,456
769
8
1
0
172,196
0
W
Tsukuyomi
9,538
867
27
2
0
216,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role