Player Matchup

Janus
Janus
Platinum IV
AnonymousApe
Janus
Platinum IV
Level 120
God Stats
11W - 16L
1,699 SR
Queue Stats
137W - 132L
1,848 MMR
Party 3
Bakasura
Bakasura
Platinum IV
BAMAHEADHUNTER
Bakasura
Platinum IV
Level 142
God Stats
10W - 6L
1,756 SR
Queue Stats
182W - 177L
1,923 MMR
Party 3
Chernobog
Chernobog
Platinum IV
Pillz Over U
Chernobog
Platinum IV
Level 145
God Stats
1W - 1L
1,917 SR
Queue Stats
97W - 101L
1,852 MMR
Solo
Cliodhna
Cliodhna
Platinum II
ScrubMastar
Cliodhna
Platinum II
Level 127
God Stats
1W - 2L
1,421 SR
Queue Stats
86W - 68L
1,874 MMR
Party 1
Maui
Maui
Gold I
TheWendorf
Maui
Gold I
Level 143
God Stats
7W - 3L
1,988 SR
Queue Stats
29W - 21L
1,873 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,756 SR
1,874 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 130
1,487 SR
1,809 MMR
Zeus
Zeus
Gold II
 
Zeus
Gold II
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold I
Ammasable Data9
Tsukuyomi
Gold I
Level 157
God Stats
4W - 4L
1,503 SR
Queue Stats
92W - 84L
1,816 MMR
Party 4
Hercules
Hercules
Platinum I
I3 L l S S
Hercules
Platinum I
Level 188
God Stats
1W - 3L
1,223 SR
Queue Stats
216W - 183L
1,890 MMR
Solo
Apollo
Apollo
Platinum III
ItsMattcatt
Apollo
Platinum III
Level 68
God Stats
4W - 2L
1,500 SR
Queue Stats
49W - 30L
1,960 MMR
Party 2
Sylvanus
Sylvanus
Platinum V
Nikolay04AN
Sylvanus
Platinum V
Level 156
God Stats
2W - 0L
1,707 SR
Queue Stats
91W - 83L
1,878 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 1
8,433
527
5,072
6,979
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
15
2 / 4 / 0
8,738
546
8,191
16,543
7,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
Pillz Over U
Chernobog
14
0 / 7 / 2
8,227
514
4,408
13,829
5,697
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
ScrubMastar
Cliodhna
14
0 / 2 / 0
8,231
514
9,510
14,501
6,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
0 / 5 / 3
6,781
424
3,590
18,358
14,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
FenrirMercurySurtr

VS

Bans
He BoAo KuangSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
5 / 0 / 2
10,690
668
14,200
6,436
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
Ammasable Data9
Tsukuyomi
13
4 / 0 / 5
8,642
540
7,154
8,788
3,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
I3 L l S S
Hercules
16
2 / 0 / 0
10,317
645
9,872
14,266
10,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Apollo
16
8 / 2 / 7
10,429
652
14,893
13,503
5,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Nikolay04AN
Sylvanus
12
0 / 1 / 10
7,926
495
5,912
11,583
9,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
3
Kills
19
19
Deaths
3
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
0
2
6
W
Tsukuyomi
Ammasable Data9
Tsukuyomi
4
0
5
6.5
L
1
1
1
1.5
L
Bakasura
2
4
0
0.5
W
Hercules
I3 L l S S
Hercules
2
0
0
2
W
Apollo
8
2
7
5.75
W
Sylvanus
Nikolay04AN
Sylvanus
0
1
10
5
L
Chernobog
Pillz Over U
Chernobog
0
7
2
0.14
L
Cliodhna
ScrubMastar
Cliodhna
0
2
0
0
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,771
Damage
52,031
70,210
Taken
54,576
36,447
Mitigated
33,559
18,111
Healing
25,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
14,200
3,137
0
1,374
6,436
3,118
198
3,021
3,245
116,329
0
W
Tsukuyomi
Ammasable Data9
Tsukuyomi
7,154
2,041
0
4,154
8,788
3,864
0
1,985
6,761
0
39,304
L
5,072
441
0
1,297
6,979
2,731
0
3,485
3,287
78,340
0
L
Bakasura
8,191
6,157
0
3,116
16,543
7,406
0
5,120
11,342
0
74,169
W
Hercules
I3 L l S S
Hercules
9,872
3,999
0
5,918
14,266
10,936
0
528
13,388
0
89,748
W
Apollo
14,893
10,049
0
8,438
13,503
5,988
1,508
2,223
11,099
0
94,109
W
Sylvanus
Nikolay04AN
Sylvanus
5,912
1,409
1,635
4,304
11,583
9,653
0
2,817
8,042
24,601
7,333
L
Chernobog
Pillz Over U
Chernobog
4,408
3,423
0
2,690
13,829
5,697
339
2,737
11,033
0
70,204
L
Cliodhna
ScrubMastar
Cliodhna
9,510
806
0
5,704
14,501
6,139
0
1,219
13,217
0
74,394
L
3,590
1,087
2,119
3,185
18,358
14,474
0
6,759
11,479
16,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,410
Gold Earned
48,004
547
Minions Killed
558
0
Camps Cleared
0
1,710,285
Distance Traveled
1,592,304
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,690
668
190
12
0
331,979
2
W
Tsukuyomi
8,642
540
53
3
0
309,179
0
L
Janus
8,433
527
155
10
0
368,696
1
L
Bakasura
8,738
546
119
7
0
357,387
0
W
Hercules
10,317
645
147
9
0
328,899
6
W
Apollo
10,429
652
132
8
0
324,620
2
W
Sylvanus
7,926
495
36
2
0
297,627
0
L
Chernobog
8,227
514
126
8
0
291,861
4
L
Cliodhna
8,231
514
123
8
0
354,319
4
L
Maui
6,781
424
24
2
0
338,022
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role