Player Matchup

Nox
Nox
BleachBraveSouls
Nox
Level 65
God Stats
7W - 4L
1,656 SR
Queue Stats
73W - 88L
1,443 Elo+
Party 1
Erlang Shen
Erlang Shen
CakeLizard
Erlang Shen
Level 87
God Stats
8W - 4L
1,724 SR
Queue Stats
129W - 140L
1,443 Elo+
Party 1
Bacchus
Bacchus
SurfshackTiito
Bacchus
Level 59
God Stats
2W - 2L
1,520 SR
Queue Stats
26W - 20L
1,480 Elo+
Party 1
Hou Yi
Hou Yi
Xx_ACHILLES_xX0
Hou Yi
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 45L
1,327 Elo+
Party 3
Ao Kuang
Ao Kuang
nosjunkie275
Ao Kuang
Level 143
God Stats
3W - 1L
1,733 SR
Queue Stats
109W - 106L
1,354 Elo+
Party 3
Team Averages
Level 74
1,627 SR
1,409 Elo+

VS

Team Averages
Level 79
1,466 SR
1,426 Elo+
Ullr
Ullr
CtheMark
Ullr
Level 58
God Stats
1W - 2L
1,481 SR
Queue Stats
34W - 22L
1,521 Elo+
Solo
Bacchus
Bacchus
Jawlesscat
Bacchus
Level 102
God Stats
10W - 7L
1,309 SR
Queue Stats
89W - 108L
1,370 Elo+
Party 2
Ra
Ra
LeorianZ
Ra
Level 61
God Stats
6W - 7L
1,539 SR
Queue Stats
78W - 101L
1,504 Elo+
Party 2
Freya
Freya
ReTsuGoKi
Freya
Level 60
God Stats
4W - 4L
1,500 SR
Queue Stats
80W - 95L
1,427 Elo+
Party 2
Chaac
Chaac
weritogamer
Chaac
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 11
7,961
1,137
9,636
2,727
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
CakeLizard
Erlang Shen
13
4 / 2 / 5
8,232
1,176
8,651
9,607
7,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 0 / 9
8,335
1,191
8,006
11,918
16,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 1 / 11
7,890
1,127
3,357
5,284
2,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
nosjunkie275
Ao Kuang
15
9 / 0 / 2
10,256
1,465
8,714
5,302
3,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

351

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
1 / 2 / 1
7,655
1,094
8,784
9,324
3,681
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Jawlesscat
Bacchus
13
0 / 2 / 3
7,698
1,100
5,853
10,060
13,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 4 / 2
7,730
1,104
8,824
11,078
4,362
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Freya
ReTsuGoKi
Freya
12
1 / 5 / 1
7,570
1,081
6,502
10,283
4,169
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
0 / 0 / 0
6,637
948
0
0
0

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
13
Kills
3
3
Deaths
13
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
0
11
5.5
W
Erlang Shen
CakeLizard
Erlang Shen
4
2
5
3.25
L
Ullr
1
2
1
0.75
L
Bacchus
Jawlesscat
Bacchus
0
2
3
0.75
L
1
4
2
0.5
L
Freya
ReTsuGoKi
Freya
1
5
1
0.3
W
0
0
9
4.5
W
0
1
11
5.5
W
Ao Kuang
nosjunkie275
Ao Kuang
9
0
2
10
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,364
Damage
29,963
34,838
Taken
40,745
31,162
Mitigated
25,216
7,408
Healing
4,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,636
561
0
435
2,727
1,341
0
1,880
658
19,912
0
W
Erlang Shen
CakeLizard
Erlang Shen
8,651
4,915
0
852
9,607
7,797
0
5,799
3,466
0
13,446
L
Ullr
8,784
4,405
0
400
9,324
3,681
0
6,099
2,973
0
20,946
L
Bacchus
Jawlesscat
Bacchus
5,853
1,269
0
1,598
10,060
13,004
0
5,317
4,314
19,170
0
L
8,824
996
676
486
11,078
4,362
0
7,107
3,475
19,806
0
L
Freya
ReTsuGoKi
Freya
6,502
2,358
0
1,248
10,283
4,169
0
6,335
3,627
15,240
0
W
8,006
582
0
2,035
11,918
16,313
0
7,075
4,216
18,672
0
W
3,357
1,819
0
1,301
5,284
2,664
0
3,105
1,953
0
14,464
W
Ao Kuang
nosjunkie275
Ao Kuang
8,714
2,010
0
2,785
5,302
3,047
0
1,639
3,366
29,858
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,674
Gold Earned
37,290
143
Minions Killed
117
8
Camps Cleared
4
767,149
Distance Traveled
535,234
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,961
1,137
34
5
1
150,581
0
W
Erlang Shen
8,232
1,176
12
2
2
155,808
0
L
Ullr
7,655
1,094
40
6
1
122,536
0
L
Bacchus
7,698
1,100
23
3
2
140,242
0
L
Ra
7,730
1,104
36
5
0
136,927
0
L
Freya
7,570
1,081
18
3
1
135,529
1
W
Bacchus
8,335
1,191
19
3
0
157,280
0
W
Hou Yi
7,890
1,127
20
3
0
145,695
0
W
Ao Kuang
10,256
1,465
58
8
5
157,785
0
L
Chaac
6,637
948
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role