Player Matchup

Kuzenbo
Kuzenbo
CarllamaYT
Kuzenbo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,205 Elo+
Party 1
Scylla
Scylla
DatKandyKushXD
Scylla
Level 65
God Stats
1W - 2L
1,228 SR
Queue Stats
12W - 23L
1,205 Elo+
Party 1
Neith
Neith
LordxDabacus
Neith
Level 7
God Stats
1W - 3L
1,447 SR
Queue Stats
6W - 17L
1,205 Elo+
Party 1
Mercury
Mercury
MoistPope
Mercury
Level 46
God Stats
1W - 2L
1,310 SR
Queue Stats
15W - 28L
1,205 Elo+
Party 1
Sun Wukong
Sun Wukong
Timbossman
Sun Wukong
Level 4
God Stats
0W - 2L
1,310 SR
Queue Stats
12W - 24L
1,205 Elo+
Party 1
Team Averages
Level 29
1,359 SR
1,205 Elo+

VS

Team Averages
Level 51
1,488 SR
1,463 Elo+
Ne Zha
Ne Zha
N0tFlippingTim
Ne Zha
Level 31
God Stats
5W - 3L
1,680 SR
Queue Stats
101W - 72L
1,659 Elo+
Solo
Kukulkan
Kukulkan
ToyBoyGF
Kukulkan
Level 29
God Stats
3W - 1L
1,395 SR
Queue Stats
43W - 36L
1,356 Elo+
Party 3
Neith
Neith
kkittens
Neith
Level 121
God Stats
1W - 4L
1,164 SR
Queue Stats
96W - 74L
1,343 Elo+
Party 3
Izanami
Izanami
shawnp77
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Horus
Horus
tablesalt178
Horus
Level 68
God Stats
49W - 27L
1,700 SR
Queue Stats
179W - 174L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CarllamaYT
Kuzenbo
10
3 / 3 / 3
6,524
466
5,627
11,153
9,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

10
0 / 3 / 0
5,976
427
4,539
5,591
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 3
6,346
453
7,319
8,638
3,285
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
MoistPope
Mercury
11
3 / 3 / 3
6,744
482
6,302
12,105
4,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Timbossman
Sun Wukong
10
0 / 4 / 2
5,931
424
1,830
9,331
5,266
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 4
10,023
716
13,944
13,578
6,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
ToyBoyGF
Kukulkan
14
4 / 0 / 2
8,384
599
7,043
4,739
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
kkittens
Neith
13
1 / 4 / 0
7,952
568
5,850
10,027
3,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
shawnp77
Izanami
11
0 / 3 / 2
6,756
483
3,130
9,161
3,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 4
6,939
496
3,817
12,033
10,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
8
Kills
15
15
Deaths
10
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
CarllamaYT
Kuzenbo
3
3
3
1.5
L
0
3
0
0
L
2
2
3
1.75
L
Mercury
MoistPope
Mercury
3
3
3
1.5
W
10
0
4
12
L
Sun Wukong
Timbossman
Sun Wukong
0
4
2
0.25
W
Kukulkan
ToyBoyGF
Kukulkan
4
0
2
5
W
Neith
kkittens
Neith
1
4
0
0.25
W
Izanami
shawnp77
Izanami
0
3
2
0.33
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,617
Damage
33,784
46,818
Taken
49,538
24,291
Mitigated
25,740
8,066
Healing
16,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
CarllamaYT
Kuzenbo
5,627
1,423
0
1,115
11,153
9,613
126
1,867
9,276
22,443
0
L
4,539
44
0
1,195
5,591
1,767
0
1,677
3,914
38,172
0
L
7,319
3,944
0
2,146
8,638
3,285
503
108
8,530
0
37,327
L
Mercury
MoistPope
Mercury
6,302
2,774
0
1,988
12,105
4,360
0
2,779
9,326
0
37,765
W
13,944
2,908
0
4,964
13,578
6,241
0
1,219
12,270
0
94,621
L
Sun Wukong
Timbossman
Sun Wukong
1,830
387
0
1,622
9,331
5,266
0
1,223
8,096
0
18,979
W
Kukulkan
ToyBoyGF
Kukulkan
7,043
593
135
819
4,739
1,847
1,502
2,659
2,068
54,924
0
W
Neith
kkittens
Neith
5,850
1,482
116
3,245
10,027
3,868
2,155
171
9,804
0
55,699
W
Izanami
shawnp77
Izanami
3,130
2,690
0
2,336
9,161
3,018
1,030
1,524
7,504
0
34,636
W
3,817
1,826
1,219
3,921
12,033
10,766
84
3,818
7,726
889
22,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,521
Gold Earned
40,054
234
Minions Killed
413
0
Camps Cleared
0
1,405,718
Distance Traveled
1,434,481
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,524
466
24
2
0
285,335
0
L
Scylla
5,976
427
58
4
0
263,816
0
L
Neith
6,346
453
69
5
0
243,809
0
L
Mercury
6,744
482
49
4
0
364,543
0
W
Ne Zha
10,023
716
125
9
0
360,893
0
L
Sun Wukong
5,931
424
34
2
0
248,215
0
W
Kukulkan
8,384
599
90
6
0
285,079
1
W
Neith
7,952
568
94
7
0
282,126
0
W
Izanami
6,756
483
65
5
0
217,321
0
W
Horus
6,939
496
39
3
0
289,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role