Player Matchup

Hou Yi
Hou Yi
AceKilo503
Hou Yi
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 4L
1,840 Elo+
Party 1
Fenrir
Fenrir
BaddyBadRan
Fenrir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 53L
1,565 Elo+
Party 1
Nike
Nike
The503Guy
Nike
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 41L
1,514 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
dreezy217
Morgan Le Fay
Level 157
God Stats
6W - 2L
1,734 SR
Queue Stats
177W - 169L
1,557 Elo+
Party 1
Bacchus
Bacchus
martin420esc
Bacchus
Level 99
God Stats
2W - 2L
1,621 SR
Queue Stats
123W - 109L
1,538 Elo+
Party 1
Team Averages
Level 89
1,571 SR
1,603 Elo+

VS

Team Averages
Level 132
1,478 SR
1,487 Elo+
Cu Chulainn
Cu Chulainn
JenovasWitnesss
Cu Chulainn
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
594W - 639L
1,536 Elo+
Solo
Hades
Hades
LayZKingRay
Hades
Level 144
God Stats
9W - 5L
1,576 SR
Queue Stats
308W - 296L
1,495 Elo+
Solo
Cernunnos
Cernunnos
StillYdgn
Cernunnos
Level 124
God Stats
1W - 1L
1,281 SR
Queue Stats
24W - 30L
1,415 Elo+
Party 2
Xbalanque
Xbalanque
iKVDEN
Xbalanque
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,452 Elo+
Party 2
Eset
Eset
xKillerpitx 18
Eset
Level 125
God Stats
3W - 2L
1,531 SR
Queue Stats
266W - 274L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AceKilo503
Hou Yi
14
2 / 6 / 6
8,155
680
8,390
12,413
6,810
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
14
3 / 7 / 7
8,546
712
9,262
16,705
18,748
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
13
2 / 6 / 8
8,176
681
7,761
15,099
18,488
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
dreezy217
Morgan Le Fay
17
6 / 5 / 4
9,987
832
17,127
13,307
7,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
martin420esc
Bacchus
14
3 / 4 / 5
8,575
715
7,201
17,359
25,541
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JenovasWitnesss
Cu Chulainn
16
6 / 4 / 17
10,068
839
9,639
15,062
18,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 2 / 13
10,440
870
12,413
13,178
9,772
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
StillYdgn
Cernunnos
17
7 / 3 / 12
10,083
840
20,653
12,494
6,252
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
iKVDEN
Xbalanque
14
2 / 5 / 10
9,172
764
10,813
12,090
5,780
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 3 / 12
10,904
909
16,088
13,198
7,978
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
92
16
Kills
28
28
Deaths
17
30
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
AceKilo503
Hou Yi
2
6
6
0.83
L
Fenrir
3
7
7
0.93
W
Cu Chulainn
JenovasWitnesss
Cu Chulainn
6
4
17
3.63
W
7
2
13
6.75
W
Cernunnos
StillYdgn
Cernunnos
7
3
12
4.33
L
Nike
2
6
8
1
L
Morgan Le Fay
dreezy217
Morgan Le Fay
6
5
4
1.6
W
Xbalanque
iKVDEN
Xbalanque
2
5
10
1.4
L
Bacchus
martin420esc
Bacchus
3
4
5
1.38
W
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,741
Damage
69,606
74,883
Taken
66,022
77,400
Mitigated
48,409
18,935
Healing
23,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
AceKilo503
Hou Yi
8,390
2,279
1,476
1,377
12,413
6,810
0
4,331
7,995
0
13,039
L
Fenrir
9,262
885
1,730
1,775
16,705
18,748
0
6,563
9,881
0
12,793
W
Cu Chulainn
JenovasWitnesss
Cu Chulainn
9,639
1,121
1,081
1,779
15,062
18,627
345
4,752
10,310
2,752
15,418
W
12,413
419
1,641
5,305
13,178
9,772
1,589
4,607
8,571
22,153
0
W
Cernunnos
StillYdgn
Cernunnos
20,653
12,380
228
4,991
12,494
6,252
2,884
4,141
8,353
0
40,716
L
Nike
7,761
532
531
1,661
15,099
18,488
0
6,554
8,465
0
11,158
L
Morgan Le Fay
dreezy217
Morgan Le Fay
17,127
1,767
1,483
2,824
13,307
7,813
0
6,324
6,705
39,674
0
W
Xbalanque
iKVDEN
Xbalanque
10,813
5,072
1,043
2,281
12,090
5,780
664
5,365
6,725
0
25,838
L
Bacchus
martin420esc
Bacchus
7,201
200
1,416
4,662
17,359
25,541
0
6,128
11,088
14,316
0
W
16,088
368
2,343
2,990
13,198
7,978
1,116
5,463
7,735
27,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,439
Gold Earned
50,667
84
Minions Killed
142
0
Camps Cleared
0
1,078,965
Distance Traveled
1,137,195
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,155
680
6
1
0
201,814
0
L
Fenrir
8,546
712
11
1
0
204,339
0
W
Cu Chulainn
10,068
839
10
1
0
212,672
0
W
Hades
10,440
870
27
2
0
234,658
0
W
Cernunnos
10,083
840
42
4
0
234,918
0
L
Nike
8,176
681
5
0
0
215,476
0
L
Morgan Le Fay
9,987
832
48
4
0
218,894
0
W
Xbalanque
9,172
764
38
3
0
204,295
0
L
Bacchus
8,575
715
14
1
0
238,442
0
W
Eset
10,904
909
25
2
0
250,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role