Player Matchup

Sol
Sol
Aszaszindark95
Sol
Level 128
God Stats
3W - 1L
1,709 SR
Queue Stats
184W - 171L
1,540 Elo+
Solo
Khepri
Khepri
Lishuanda
Khepri
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,520 Elo+
Party 1
Izanami
Izanami
Oshog
Izanami
Level 132
God Stats
2W - 2L
1,586 SR
Queue Stats
10W - 7L
1,487 Elo+
Party 1
Anubis
Anubis
Vexxing
Anubis
Level 125
God Stats
4W - 2L
1,500 SR
Queue Stats
139W - 104L
1,613 Elo+
Party 2
Kali
Kali
gggabrielll
Kali
Level 149
God Stats
7W - 5L
1,442 SR
Queue Stats
176W - 146L
1,627 Elo+
Party 2
Team Averages
Level 133
1,548 SR
1,557 Elo+

VS

Team Averages
Level 118
1,585 SR
1,586 Elo+
Charybdis
Charybdis
FetalLemmings
Charybdis
Level 129
God Stats
3W - 2L
1,721 SR
Queue Stats
90W - 82L
1,619 Elo+
Solo
Baron Samedi
Baron Samedi
JorgeYC21
Baron Samedi
Level 68
God Stats
15W - 3L
1,891 SR
Queue Stats
296W - 274L
1,632 Elo+
Party 3
Horus
Horus
Penguinlazor
Horus
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 132L
1,568 Elo+
Solo
Serqet
Serqet
Tortius
Serqet
Level 156
God Stats
0W - 5L
1,311 SR
Queue Stats
502W - 463L
1,553 Elo+
Solo
Geb
Geb
forta2126
Geb
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 2
7,906
608
9,898
10,717
3,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
Lishuanda
Khepri
11
0 / 1 / 8
6,934
533
3,840
8,612
7,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
Oshog
Izanami
14
3 / 2 / 3
8,158
628
9,193
9,523
3,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Vexxing
Anubis
13
6 / 1 / 5
7,914
609
12,343
8,456
5,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
7 / 1 / 3
9,126
702
8,635
11,357
4,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FetalLemmings
Charybdis
12
3 / 3 / 0
7,495
577
9,395
11,859
4,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
JorgeYC21
Baron Samedi
12
1 / 4 / 1
7,298
561
8,504
8,156
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 0
6,796
523
8,639
14,076
10,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Serqet
Tortius
Serqet
10
0 / 6 / 1
6,040
465
1,892
12,289
4,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 4 / 4
6,307
485
4,305
17,123
11,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
17
Kills
5
5
Deaths
18
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
Charybdis
FetalLemmings
Charybdis
3
3
0
1
L
Baron Samedi
JorgeYC21
Baron Samedi
1
4
1
0.38
W
Khepri
Lishuanda
Khepri
0
1
8
4
W
Izanami
Oshog
Izanami
3
2
3
2.25
L
1
1
0
1
L
Serqet
Tortius
Serqet
0
6
1
0.08
W
Anubis
Vexxing
Anubis
6
1
5
8.5
L
0
4
4
0.5
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,909
Damage
32,735
48,665
Taken
63,503
25,282
Mitigated
33,674
24,393
Healing
22,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,898
3,472
0
8,360
10,717
3,575
256
399
10,318
67,346
0
L
Charybdis
FetalLemmings
Charybdis
9,395
5,529
0
5,602
11,859
4,140
0
1,995
9,864
0
64,386
L
Baron Samedi
JorgeYC21
Baron Samedi
8,504
591
1,979
1,606
8,156
3,089
0
4,666
3,490
54,546
0
W
Khepri
Lishuanda
Khepri
3,840
607
521
2,703
8,612
7,682
120
2,885
5,594
14,977
0
W
Izanami
Oshog
Izanami
9,193
6,907
0
4,483
9,523
3,888
0
936
8,587
0
77,876
L
8,639
4,289
74
5,976
14,076
10,308
0
7,846
6,230
0
55,573
L
Serqet
Tortius
Serqet
1,892
470
0
3,135
12,289
4,644
0
3,271
9,018
0
34,226
W
Anubis
Vexxing
Anubis
12,343
545
0
4,959
8,456
5,260
630
5,636
2,507
56,131
0
L
4,305
774
1,757
2,532
17,123
11,493
0
9,009
8,114
14,318
0
W
8,635
4,909
0
3,367
11,357
4,877
357
2,582
8,508
0
76,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,038
Gold Earned
33,936
468
Minions Killed
374
0
Camps Cleared
0
1,310,925
Distance Traveled
1,257,277
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,906
608
111
9
0
221,217
4
L
Charybdis
7,495
577
111
9
0
214,971
2
L
Baron Samedi
7,298
561
103
8
0
230,950
1
W
Khepri
6,934
533
22
2
0
285,476
4
W
Izanami
8,158
628
126
10
0
261,407
0
L
Horus
6,796
523
83
6
0
281,923
1
L
Serqet
6,040
465
61
5
0
267,791
0
W
Anubis
7,914
609
93
7
0
228,504
1
L
Geb
6,307
485
16
1
0
261,642
5
W
Kali
9,126
702
116
9
0
314,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role