Player Matchup

Bacchus
Bacchus
AlaMorn
Bacchus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,674 Elo+
Party 1
Discordia
Discordia
PetiterTheBeater
Discordia
Level 128
God Stats
0W - 1L
1,186 SR
Queue Stats
71W - 79L
1,569 Elo+
Party 1
Bastet
Bastet
Poontana
Bastet
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 81L
1,604 Elo+
Party 1
Martichoras
Martichoras
SlugmaNut
Martichoras
Level 172
God Stats
18W - 15L
1,572 SR
Queue Stats
159W - 154L
1,589 Elo+
Party 1
Cthulhu
Cthulhu
sp00ky_skelet0nz
Cthulhu
Level 155
God Stats
0W - 1L
1,236 SR
Queue Stats
95W - 86L
1,566 Elo+
Party 1
Team Averages
Level 123
1,399 SR
1,600 Elo+

VS

Team Averages
Level 128
1,543 SR
1,511 Elo+
Hercules
Hercules
AVXRY
Hercules
Level 125
God Stats
11W - 16L
1,574 SR
Queue Stats
470W - 618L
1,518 Elo+
Party 2
Tiamat
Tiamat
JMTheBrosMC
Tiamat
Level 107
God Stats
38W - 27L
1,274 SR
Queue Stats
673W - 757L
1,430 Elo+
Party 2
Yemoja
Yemoja
Jswezzthekid
Yemoja
Level 146
God Stats
150W - 163L
1,574 SR
Queue Stats
461W - 579L
1,516 Elo+
Party 2
Chaac
Chaac
Moppyboy
Chaac
Level 154
God Stats
4W - 1L
1,500 SR
Queue Stats
114W - 102L
1,602 Elo+
Solo
Susano
Susano
TuckLuck777
Susano
Level 109
God Stats
2W - 0L
1,792 SR
Queue Stats
126W - 204L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlaMorn
Bacchus
9
1 / 2 / 2
6,299
420
3,445
9,614
9,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
12
0 / 2 / 1
7,083
472
4,252
8,707
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
Poontana
Bastet
14
3 / 1 / 0
8,017
534
3,920
11,799
4,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Martichoras
SlugmaNut
Martichoras
13
1 / 3 / 2
8,054
537
5,708
9,606
4,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 4 / 0
7,708
514
10,466
12,183
13,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AVXRY
Hercules
11
1 / 4 / 2
6,738
449
5,371
10,904
5,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
13
2 / 1 / 2
7,597
506
6,971
6,217
3,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
12
1 / 0 / 7
7,830
522
6,548
7,428
5,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chaac
Moppyboy
Chaac
15
3 / 1 / 1
9,067
604
9,706
16,589
13,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
13
5 / 0 / 1
7,872
525
5,165
8,009
3,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
6
Kills
12
12
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
AVXRY
Hercules
1
4
2
0.5
L
Bacchus
AlaMorn
Bacchus
1
2
2
1
W
Tiamat
2
1
2
3
W
Yemoja
1
0
7
4.5
W
Chaac
Moppyboy
Chaac
3
1
1
3.5
L
Discordia
0
2
1
0.25
L
Bastet
Poontana
Bastet
3
1
0
3
L
Martichoras
SlugmaNut
Martichoras
1
3
2
0.67
W
Susano
5
0
1
5.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,791
Damage
33,761
51,909
Taken
49,147
34,997
Mitigated
30,937
11,120
Healing
15,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AVXRY
Hercules
5,371
2,553
0
1,472
10,904
5,632
31
1,088
9,816
0
40,838
L
Bacchus
AlaMorn
Bacchus
3,445
511
0
2,468
9,614
9,703
0
3,970
5,547
9,047
0
W
Tiamat
6,971
384
0
2,492
6,217
3,094
0
2,813
2,888
47,243
0
W
Yemoja
6,548
511
1,163
2,813
7,428
5,603
13
1,872
5,118
36,950
0
W
Chaac
Moppyboy
Chaac
9,706
2,199
0
6,612
16,589
13,276
0
8,788
6,222
0
78,336
L
Discordia
4,252
0
0
1,256
8,707
2,840
0
4,903
3,302
49,056
0
L
Bastet
Poontana
Bastet
3,920
982
0
2,590
11,799
4,682
0
1,896
9,793
0
61,946
L
Martichoras
SlugmaNut
Martichoras
5,708
2,521
0
2,852
9,606
4,744
0
2,027
7,565
0
73,105
W
Susano
5,165
720
0
500
8,009
3,332
0
983
6,940
0
46,213
L
10,466
1,305
0
1,954
12,183
13,028
0
0
12,183
58,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,161
Gold Earned
39,104
458
Minions Killed
435
0
Camps Cleared
0
1,483,137
Distance Traveled
1,524,507
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,738
449
77
5
0
290,422
0
L
Bacchus
6,299
420
8
1
0
293,959
6
W
Tiamat
7,597
506
109
7
0
294,106
0
W
Yemoja
7,830
522
42
3
0
282,466
3
W
Chaac
9,067
604
142
9
0
308,105
2
L
Discordia
7,083
472
114
8
0
284,924
1
L
Bastet
8,017
534
92
6
0
364,509
0
L
Martichoras
8,054
537
139
9
0
263,668
0
W
Susano
7,872
525
65
4
0
349,408
0
L
Cthulhu
7,708
514
105
7
0
276,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role