Player Matchup

Sol
Sol
FatedGolem2
Sol
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,533 Elo+
Party 2
Thoth
Thoth
SuckMyCurry
Thoth
Level 67
God Stats
4W - 2L
1,633 SR
Queue Stats
34W - 30L
1,569 Elo+
Party 2
Athena
Athena
TastiSenpai
Athena
Level 129
God Stats
3W - 3L
1,369 SR
Queue Stats
382W - 384L
1,542 Elo+
Party 3
Baron Samedi
Baron Samedi
WINGDINGFC
Baron Samedi
Level 138
God Stats
4W - 2L
1,500 SR
Queue Stats
393W - 402L
1,596 Elo+
Party 3
Nemesis
Nemesis
WhackaNibba
Nemesis
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,560 Elo+
Party 2
Team Averages
Level 92
1,500 SR
1,560 Elo+

VS

Team Averages
Level 135
1,511 SR
1,481 Elo+
Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bellona
Bellona
Amytiramisu
Bellona
Level 157
God Stats
3W - 5L
1,166 SR
Queue Stats
203W - 178L
1,434 Elo+
Party 1
Artemis
Artemis
PurpleKobi
Artemis
Level 136
God Stats
5W - 4L
1,653 SR
Queue Stats
239W - 261L
1,468 Elo+
Solo
Cerberus
Cerberus
SrNothing
Cerberus
Level 198
God Stats
1W - 3L
1,735 SR
Queue Stats
79W - 81L
1,567 Elo+
Party 4
Shiva
Shiva
dooner36
Shiva
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 12
10,225
930
12,639
8,440
3,810
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 3 / 18
10,275
934
14,658
10,013
4,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
16
4 / 2 / 14
10,041
913
5,185
12,931
15,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
WINGDINGFC
Baron Samedi
17
2 / 2 / 14
9,556
869
12,013
9,473
5,847
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
WhackaNibba
Nemesis
16
7 / 4 / 8
9,677
880
12,188
12,988
12,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
3 / 3 / 9
9,027
821
10,584
9,405
6,589
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Amytiramisu
Bellona
13
4 / 6 / 5
8,263
751
9,915
15,380
17,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
PurpleKobi
Artemis
16
4 / 4 / 7
9,306
846
15,070
12,504
6,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
SrNothing
Cerberus
13
2 / 5 / 8
7,799
709
6,906
17,361
24,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
dooner36
Shiva
14
0 / 6 / 7
7,847
713
3,229
14,507
17,586
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
49
24
Kills
13
14
Deaths
24
66
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
3
9
2.5
L
Bellona
Amytiramisu
Bellona
4
6
5
1.08
W
7
3
12
4.33
L
Artemis
PurpleKobi
Artemis
4
4
7
1.88
L
Cerberus
SrNothing
Cerberus
2
5
8
1.2
W
4
3
18
4.33
W
Athena
4
2
14
5.5
W
Baron Samedi
WINGDINGFC
Baron Samedi
2
2
14
4.5
W
Nemesis
WhackaNibba
Nemesis
7
4
8
2.75
L
Shiva
dooner36
Shiva
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,683
Damage
45,704
53,845
Taken
69,157
41,972
Mitigated
72,330
20,805
Healing
18,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
10,584
1,044
290
2,356
9,405
6,589
622
8,166
1,141
29,683
0
L
Bellona
Amytiramisu
Bellona
9,915
2,601
735
2,526
15,380
17,936
11
7,210
7,588
0
12,118
W
12,639
4,447
843
2,414
8,440
3,810
2,733
2,982
5,372
28,349
0
L
Artemis
PurpleKobi
Artemis
15,070
4,217
890
4,246
12,504
6,007
1,723
9,304
3,061
0
30,534
L
Cerberus
SrNothing
Cerberus
6,906
388
1,468
3,808
17,361
24,212
90
10,747
6,113
10,685
0
W
14,658
913
1,386
2,043
10,013
4,435
1,828
2,697
6,993
32,217
0
W
Athena
5,185
311
1,251
3,130
12,931
15,373
226
4,558
8,136
10,350
0
W
Baron Samedi
WINGDINGFC
Baron Samedi
12,013
998
3,854
2,826
9,473
5,847
1,256
2,180
7,251
31,937
0
W
Nemesis
WhackaNibba
Nemesis
12,188
3,660
1,113
1,945
12,988
12,507
1,809
5,073
7,663
0
16,086
L
Shiva
dooner36
Shiva
3,229
995
1,087
1,260
14,507
17,586
67
8,451
5,769
0
7,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,774
Gold Earned
42,242
133
Minions Killed
119
0
Camps Cleared
0
1,073,379
Distance Traveled
892,097
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,027
821
50
5
0
179,374
0
L
Bellona
8,263
751
7
1
0
185,482
0
W
Sol
10,225
930
33
3
0
204,226
0
L
Artemis
9,306
846
39
4
0
180,797
0
L
Cerberus
7,799
709
11
1
0
186,629
0
W
Thoth
10,275
934
42
4
0
195,964
0
W
Athena
10,041
913
8
1
0
251,890
0
W
Baron Samedi
9,556
869
41
4
0
199,472
0
W
Nemesis
9,677
880
9
1
0
221,827
0
L
Shiva
7,847
713
12
1
0
159,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role