Player Matchup

Achilles
Achilles
Platinum I
DSK EGS DSK
Achilles
Platinum I
Level 155
God Stats
9W - 9L
1,544 SR
Queue Stats
148W - 173L
2,048 MMR
Solo
Geb
Geb
Platinum V
SoCooled
Geb
Platinum V
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,913 MMR
Party 1
Anhur
Anhur
Platinum II
ZackInTheFranXX
Anhur
Platinum II
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
2,016 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 136
1,515 SR
1,992 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 114
1,772 SR
2,037 MMR
Agni
Agni
Platinum IV
Asherlees
Agni
Platinum IV
Level 128
God Stats
3W - 2L
1,489 SR
Queue Stats
62W - 64L
1,868 MMR
Solo
Jormungandr
Jormungandr
Platinum III
DonOmαr
Jormungandr
Platinum III
Level 145
God Stats
5W - 1L
1,996 SR
Queue Stats
73W - 28L
2,113 MMR
Party 2
Shiva
Shiva
Platinum III
NinoNakano
Shiva
Platinum III
Level 69
God Stats
6W - 2L
1,833 SR
Queue Stats
78W - 32L
2,130 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DSK EGS DSK
Achilles
11
0 / 0 / 0
6,407
582
7,370
9,759
10,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
0 / 1 / 0
7,059
642
5,301
12,612
8,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 3 / 0
6,610
601
2,850
9,553
3,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
KumbhakarnaAtlasThothNe ZhaAh Muzen Cab

VS

Bans
SurtrSolCabrakanSetBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
1 / 0 / 3
8,312
756
6,619
6,389
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
DonOmαr
Jormungandr
14
3 / 0 / 1
8,028
730
9,303
6,596
6,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shiva
13
0 / 0 / 4
7,338
667
11,239
11,999
11,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
4
4
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Agni
1
0
3
2.5
L
Achilles
DSK EGS DSK
Achilles
0
0
0
0
W
Jormungandr
DonOmαr
Jormungandr
3
0
1
3.5
W
Shiva
0
0
4
2
L
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,521
Damage
27,161
31,924
Taken
24,984
22,870
Mitigated
20,160
8,110
Healing
8,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
6,619
682
0
728
6,389
2,792
202
1,269
4,911
53,625
0
L
Achilles
DSK EGS DSK
Achilles
7,370
1,386
0
2,382
9,759
10,107
0
4,520
4,701
0
21,463
W
Jormungandr
DonOmαr
Jormungandr
9,303
2,521
0
3,278
6,596
6,050
0
1,885
4,526
31,707
286
W
Shiva
11,239
2,157
0
4,098
11,999
11,318
18
2,250
9,178
0
23,048
L
5,301
1,184
1,720
2,805
12,612
8,892
0
5,939
6,165
14,286
0
L
2,850
1,322
0
1,203
9,553
3,871
0
4,396
4,378
0
23,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,076
Gold Earned
23,678
97
Minions Killed
177
0
Camps Cleared
0
593,301
Distance Traveled
642,482
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,312
756
108
10
0
212,642
3
L
Achilles
6,407
582
28
3
0
208,337
0
W
Jormungandr
8,028
730
43
4
0
211,456
0
W
Shiva
7,338
667
26
2
0
218,384
0
L
Geb
7,059
642
21
2
0
196,209
2
L
Anhur
6,610
601
48
4
0
188,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role