Player Matchup

Awilix
Awilix
 
Awilix
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Aishineko
Ullr
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,796 Elo+
Party 1
Geb
Geb
Wamfer
Geb
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 101L
1,536 Elo+
Party 1
He Bo
He Bo
lxSoullessxl
He Bo
Level 156
God Stats
0W - 6L
1,135 SR
Queue Stats
631W - 631L
1,576 Elo+
Solo
Cernunnos
Cernunnos
xUncleFUBARx
Cernunnos
Level 126
God Stats
2W - 1L
1,814 SR
Queue Stats
135W - 131L
1,460 Elo+
Solo
Team Averages
Level 123
1,490 SR
1,574 Elo+

VS

Team Averages
Level 153
1,404 SR
1,475 Elo+
Kukulkan
Kukulkan
DIEnamicDYnasty
Kukulkan
Level 168
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 159L
1,485 Elo+
Party 2
Neith
Neith
FrequencyDQuaid
Neith
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 53L
1,447 Elo+
Party 2
Osiris
Osiris
Mercuhnari
Osiris
Level 145
God Stats
1W - 2L
1,181 SR
Queue Stats
91W - 125L
1,524 Elo+
Party 2
Ao Kuang
Ao Kuang
TheGillipollas
Ao Kuang
Level 163
God Stats
2W - 3L
1,337 SR
Queue Stats
130W - 115L
1,500 Elo+
Solo
Bacchus
Bacchus
TheVandal920
Bacchus
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 81L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
3 / 4 / 3
6,837
855
3,056
7,343
3,500
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ullr
13
3 / 3 / 2
6,829
854
5,299
8,083
3,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
Wamfer
Geb
13
0 / 4 / 5
6,260
783
4,846
9,966
7,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 2
5,424
678
2,140
3,449
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
xUncleFUBARx
Cernunnos
13
1 / 3 / 5
6,501
813
6,139
8,970
4,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
3 / 0 / 8
8,883
1,110
12,280
4,654
2,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 0 / 8
7,711
964
6,886
5,012
2,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
Mercuhnari
Osiris
13
1 / 1 / 10
7,262
908
4,326
5,269
5,834
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
13
5 / 3 / 7
7,897
987
7,924
8,212
4,412
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
TheVandal920
Bacchus
13
4 / 3 / 3
8,109
1,014
4,182
9,352
11,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
7
Kills
16
16
Deaths
7
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
4
3
1.13
L
Ullr
3
3
2
1.33
W
Kukulkan
3
0
8
7
W
3
0
8
7
W
Osiris
Mercuhnari
Osiris
1
1
10
6
W
Ao Kuang
5
3
7
2.83
W
Bacchus
TheVandal920
Bacchus
4
3
3
1.83
L
Geb
Wamfer
Geb
0
4
5
0.63
L
0
2
2
0.5
L
Cernunnos
xUncleFUBARx
Cernunnos
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,480
Damage
35,598
37,811
Taken
32,499
20,646
Mitigated
27,245
7,958
Healing
9,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,056
975
1,025
634
7,343
3,500
0
4,393
2,950
0
5,754
L
Ullr
5,299
1,390
658
819
8,083
3,961
0
6,064
2,019
0
12,415
W
Kukulkan
12,280
1,428
909
982
4,654
2,815
808
1,613
3,041
34,932
0
W
6,886
1,846
316
1,206
5,012
2,509
1,260
1,258
3,754
0
12,065
W
Osiris
Mercuhnari
Osiris
4,326
416
363
611
5,269
5,834
495
1,801
3,468
0
8,561
W
Ao Kuang
7,924
1,023
84
2,681
8,212
4,412
0
953
7,259
14,471
0
W
Bacchus
TheVandal920
Bacchus
4,182
276
682
2,043
9,352
11,675
14
1,361
7,991
7,384
0
L
Geb
Wamfer
Geb
4,846
331
566
1,184
9,966
7,912
0
6,292
3,674
11,900
0
L
2,140
0
64
429
3,449
1,258
0
2,216
1,233
3,934
0
L
Cernunnos
xUncleFUBARx
Cernunnos
6,139
2,725
374
2,205
8,970
4,015
0
5,421
3,549
0
14,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,851
Gold Earned
39,862
54
Minions Killed
103
0
Camps Cleared
0
698,168
Distance Traveled
878,027
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,837
855
2
0
0
133,562
0
L
Ullr
6,829
854
22
3
0
161,710
0
W
Kukulkan
8,883
1,110
70
9
0
179,046
0
W
Neith
7,711
964
12
2
0
170,097
0
W
Osiris
7,262
908
4
1
0
180,383
0
W
Ao Kuang
7,897
987
11
1
0
177,598
0
W
Bacchus
8,109
1,014
6
1
0
170,903
0
L
Geb
6,260
783
12
2
0
157,816
0
L
He Bo
5,424
678
3
0
0
96,226
0
L
Cernunnos
6,501
813
15
2
0
148,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role