Player Matchup

Ra
Ra
COOLL TAZMAN
Ra
Level 27
God Stats
1W - 2L
1,056 SR
Queue Stats
3W - 3L
1,535 Elo+
Party 1
Chaac
Chaac
IceCold Toshiro
Chaac
Level 129
God Stats
2W - 3L
1,808 SR
Queue Stats
9W - 7L
1,615 Elo+
Party 1
Gilgamesh
Gilgamesh
Psychocadillacz
Gilgamesh
Level 119
God Stats
2W - 3L
1,440 SR
Queue Stats
9W - 6L
1,615 Elo+
Party 1
Artio
Artio
TopshelfTurtz
Artio
Level 135
God Stats
1W - 1L
1,330 SR
Queue Stats
9W - 8L
1,675 Elo+
Party 1
Neith
Neith
Wulfbiter
Neith
Level 145
God Stats
6W - 3L
1,746 SR
Queue Stats
112W - 112L
1,465 Elo+
Solo
Team Averages
Level 111
1,476 SR
1,581 Elo+

VS

Team Averages
Level 98
1,481 SR
1,413 Elo+
Thor
Thor
FerMeliá
Thor
Level 100
God Stats
11W - 7L
1,521 SR
Queue Stats
152W - 136L
1,519 Elo+
Solo
Tiamat
Tiamat
Horpakhered
Tiamat
Level 106
God Stats
0W - 3L
1,347 SR
Queue Stats
48W - 57L
1,428 Elo+
Solo
Ymir
Ymir
OrionGamings
Ymir
Level 55
God Stats
5W - 5L
1,500 SR
Queue Stats
21W - 30L
1,316 Elo+
Party 2
Ishtar
Ishtar
WolfsKage
Ishtar
Level 124
God Stats
12W - 11L
1,539 SR
Queue Stats
271W - 257L
1,401 Elo+
Party 2
King Arthur
King Arthur
XpertAssassin00
King Arthur
Level 106
God Stats
7W - 5L
1,500 SR
Queue Stats
170W - 174L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 8
7,769
706
7,061
3,330
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 0 / 8
8,392
763
12,619
11,090
8,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Psychocadillacz
Gilgamesh
14
0 / 1 / 7
7,787
708
5,192
12,039
14,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 2 / 7
8,155
741
7,100
12,458
14,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Neith
Wulfbiter
Neith
17
6 / 0 / 6
9,122
829
13,561
7,161
3,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
0 / 3 / 1
6,966
633
4,866
10,094
4,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
14
1 / 3 / 2
7,412
674
8,176
6,719
5,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 4
7,625
693
4,787
12,155
14,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ishtar
WolfsKage
Ishtar
14
2 / 2 / 1
7,894
718
9,847
12,072
6,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
XpertAssassin00
King Arthur
12
1 / 1 / 1
6,970
634
6,780
12,092
11,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
12
Kills
4
4
Deaths
12
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
L
Thor
0
3
1
0.17
L
Tiamat
1
3
2
0.67
W
2
0
8
6
L
0
3
4
0.67
W
Gilgamesh
Psychocadillacz
Gilgamesh
0
1
7
3.5
W
3
2
7
3.25
L
Ishtar
WolfsKage
Ishtar
2
2
1
1.25
W
Neith
Wulfbiter
Neith
6
0
6
9
L
King Arthur
XpertAssassin00
King Arthur
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,533
Damage
34,456
46,078
Taken
53,132
42,094
Mitigated
42,106
20,624
Healing
6,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,061
183
3,003
438
3,330
1,340
1,919
955
2,364
17,659
0
L
Thor
4,866
248
0
250
10,094
4,612
0
1,533
8,456
0
19,245
L
Tiamat
8,176
1,099
0
877
6,719
5,264
0
1,021
5,515
25,220
0
W
12,619
434
0
4,922
11,090
8,472
1,977
3,240
7,818
0
39,613
L
4,787
870
0
1,064
12,155
14,187
0
3,952
7,802
9,350
0
W
Gilgamesh
Psychocadillacz
Gilgamesh
5,192
783
188
1,613
12,039
14,358
1,014
3,490
8,549
0
20,586
W
7,100
1,177
2,533
3,998
12,458
14,474
155
4,096
8,330
14,723
813
L
Ishtar
WolfsKage
Ishtar
9,847
5,930
0
3,689
12,072
6,104
0
2,847
8,994
0
29,166
W
Neith
Wulfbiter
Neith
13,561
5,513
0
3,929
7,161
3,450
2,024
1,107
6,054
0
46,643
L
King Arthur
XpertAssassin00
King Arthur
6,780
774
0
250
12,092
11,939
0
3,190
8,465
0
14,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,225
Gold Earned
36,867
220
Minions Killed
148
0
Camps Cleared
0
1,134,288
Distance Traveled
1,011,132
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,769
706
31
3
0
227,374
0
L
Thor
6,966
633
26
2
0
169,980
0
L
Tiamat
7,412
674
44
4
0
189,671
0
W
Chaac
8,392
763
66
6
0
254,711
0
L
Ymir
7,625
693
3
0
0
201,466
3
W
Gilgamesh
7,787
708
41
4
0
239,141
0
W
Artio
8,155
741
11
1
0
197,668
0
L
Ishtar
7,894
718
61
6
0
220,944
1
W
Neith
9,122
829
71
6
0
215,394
0
L
King Arthur
6,970
634
14
1
0
229,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role