Player Matchup

Ne Zha
Ne Zha
Sasuke Khan
Ne Zha
Level 105
God Stats
3W - 3L
1,910 SR
Queue Stats
124W - 127L
1,439 Elo+
Solo
Sobek
Sobek
Sirnewbie597
Sobek
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
293W - 274L
1,441 Elo+
Party 1
Erlang Shen
Erlang Shen
iamgussguss
Erlang Shen
Level 65
God Stats
10W - 15L
1,500 SR
Queue Stats
62W - 71L
1,357 Elo+
Party 1
Team Averages
Level 85
1,637 SR
1,412 Elo+

VS

Team Averages
Level 95
1,391 SR
1,301 Elo+
Yu Huang
Yu Huang
Bilgaar
Yu Huang
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 86L
1,339 Elo+
Party 2
Zhong Kui
Zhong Kui
GwhiteAlright
Zhong Kui
Level 88
God Stats
2W - 2L
1,290 SR
Queue Stats
12W - 17L
1,245 Elo+
Party 2
Lancelot
Lancelot
electrowzrd
Lancelot
Level 127
God Stats
11W - 10L
1,383 SR
Queue Stats
82W - 97L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
5 / 4 / 1
9,747
750
9,151
15,545
7,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 3 / 2
8,458
651
5,704
17,825
18,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
iamgussguss
Erlang Shen
12
1 / 6 / 2
7,961
612
4,105
15,547
9,110
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Bilgaar
Yu Huang
13
0 / 2 / 9
8,476
652
13,272
7,052
2,528
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
GwhiteAlright
Zhong Kui
14
7 / 3 / 6
10,455
804
11,514
10,507
5,755
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
electrowzrd
Lancelot
16
6 / 1 / 6
10,576
814
13,956
10,344
10,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
13
13
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Bilgaar
Yu Huang
0
2
9
2.25
W
Zhong Kui
GwhiteAlright
Zhong Kui
7
3
6
3.33
L
Ne Zha
5
4
1
1.38
L
0
3
2
0.33
W
Lancelot
electrowzrd
Lancelot
6
1
6
9
L
Erlang Shen
iamgussguss
Erlang Shen
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,960
Damage
38,742
48,917
Taken
27,903
35,049
Mitigated
18,840
13,618
Healing
4,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Bilgaar
Yu Huang
13,272
1,441
0
100
7,052
2,528
0
2,115
4,937
33,081
0
W
Zhong Kui
GwhiteAlright
Zhong Kui
11,514
1,264
363
4,183
10,507
5,755
432
1,472
9,035
36,540
0
L
Ne Zha
9,151
2,287
0
5,278
15,545
7,461
377
5,748
9,797
0
40,862
L
5,704
650
1,796
3,607
17,825
18,478
171
9,719
8,106
22,839
0
W
Lancelot
electrowzrd
Lancelot
13,956
1,938
0
39
10,344
10,557
58
2,150
8,194
0
39,792
L
Erlang Shen
iamgussguss
Erlang Shen
4,105
2,743
0
2,937
15,547
9,110
398
9,395
6,152
0
16,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,166
Gold Earned
29,507
113
Minions Killed
145
0
Camps Cleared
0
697,926
Distance Traveled
691,502
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,476
652
40
3
0
221,947
0
W
Zhong Kui
10,455
804
56
4
0
175,056
0
L
Ne Zha
9,747
750
51
4
0
225,311
0
L
Sobek
8,458
651
30
2
0
240,154
0
W
Lancelot
10,576
814
49
4
0
294,499
0
L
Erlang Shen
7,961
612
32
2
0
232,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role