Player Matchup

Chang'e
Chang'e
Blackops1208
Chang'e
Level 108
God Stats
17W - 10L
1,606 SR
Queue Stats
94W - 91L
1,446 Elo+
Party 2
Maui
Maui
RunicCar60
Maui
Level 31
God Stats
8W - 5L
1,470 SR
Queue Stats
25W - 21L
1,440 Elo+
Party 2
Horus
Horus
TobiasRieperZ
Horus
Level 107
God Stats
29W - 21L
1,629 SR
Queue Stats
214W - 224L
1,409 Elo+
Party 4
Fenrir
Fenrir
cunnilingos
Fenrir
Level 65
God Stats
1W - 2L
1,739 SR
Queue Stats
60W - 57L
1,490 Elo+
Party 4
Martichoras
Martichoras
krby00
Martichoras
Level 112
God Stats
6W - 3L
1,757 SR
Queue Stats
115W - 108L
1,448 Elo+
Party 2
Team Averages
Level 85
1,640 SR
1,447 Elo+

VS

Team Averages
Level 88
1,490 SR
1,448 Elo+
Pele
Pele
 
Pele
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
LordPrimordeus
Fafnir
Level 86
God Stats
11W - 6L
1,599 SR
Queue Stats
170W - 141L
1,541 Elo+
Party 1
Rama
Rama
Taylor9844
Rama
Level 84
God Stats
11W - 10L
1,635 SR
Queue Stats
216W - 180L
1,483 Elo+
Solo
Zeus
Zeus
ToyBoyGF
Zeus
Level 29
God Stats
0W - 1L
1,443 SR
Queue Stats
43W - 36L
1,367 Elo+
Party 3
Neith
Neith
kkittens
Neith
Level 121
God Stats
1W - 4L
1,271 SR
Queue Stats
96W - 74L
1,350 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Blackops1208
Chang'e
11
2 / 1 / 7
6,725
560
6,672
8,055
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 0 / 5
5,845
487
1,707
7,792
5,280
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
4 / 2 / 3
6,956
580
7,342
9,828
5,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fenrir
10
7 / 3 / 3
7,082
590
5,929
11,705
4,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Martichoras
krby00
Martichoras
12
2 / 0 / 0
7,060
588
4,567
5,683
2,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
2 / 4 / 1
5,944
495
5,004
9,996
3,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 1 / 0
6,120
510
4,215
8,474
8,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 1 / 0
5,959
497
4,524
7,479
2,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
9
0 / 5 / 1
5,418
452
5,040
7,857
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
kkittens
Neith
9
3 / 4 / 1
6,053
504
4,886
7,561
2,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
15
Kills
6
6
Deaths
15
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
4
1
0.63
W
Chang'e
Blackops1208
Chang'e
2
1
7
5.5
L
1
1
0
1
W
0
0
5
2.5
L
0
1
0
0
W
4
2
3
2.75
L
Zeus
0
5
1
0.1
W
Fenrir
7
3
3
2.83
L
Neith
kkittens
Neith
3
4
1
0.88
W
Martichoras
krby00
Martichoras
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,217
Damage
23,669
43,063
Taken
41,367
21,139
Mitigated
19,275
18,759
Healing
10,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,004
991
0
685
9,996
3,396
0
1,983
8,013
0
35,696
W
Chang'e
Blackops1208
Chang'e
6,672
490
1,995
3,591
8,055
2,972
985
2,895
5,067
48,150
0
L
4,215
904
0
3,766
8,474
8,132
0
2,825
5,649
13,073
0
W
1,707
141
408
1,971
7,792
5,280
189
1,850
5,942
14,318
0
L
4,524
4,072
0
4,148
7,479
2,888
0
298
7,181
0
55,114
W
7,342
2,882
466
3,130
9,828
5,735
271
885
8,943
0
40,982
L
Zeus
5,040
910
62
661
7,857
2,552
0
2,567
5,290
30,642
0
W
Fenrir
5,929
1,951
0
4,484
11,705
4,416
814
2,833
8,702
0
30,082
L
Neith
kkittens
Neith
4,886
1,226
0
869
7,561
2,307
0
706
6,855
0
28,179
W
Martichoras
krby00
Martichoras
4,567
2,548
0
2,714
5,683
2,736
462
464
5,154
0
56,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,668
Gold Earned
29,494
311
Minions Killed
248
0
Camps Cleared
0
1,131,695
Distance Traveled
1,128,030
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,944
495
54
5
0
261,357
0
W
Chang'e
6,725
560
79
7
0
231,316
4
L
Fafnir
6,120
510
7
1
0
235,206
2
W
Maui
5,845
487
21
2
0
198,320
0
L
Rama
5,959
497
104
9
0
209,638
1
W
Horus
6,956
580
66
6
0
225,327
0
L
Zeus
5,418
452
49
4
0
192,792
1
W
Fenrir
7,082
590
44
4
0
267,659
0
L
Neith
6,053
504
34
3
0
229,037
0
W
Martichoras
7,060
588
101
8
0
209,073
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role