Player Matchup

Izanami
Izanami
Kronembourg
Izanami
Level 67
God Stats
5W - 2L
1,629 SR
Queue Stats
10W - 5L
1,594 Elo+
Party 2
Zhong Kui
Zhong Kui
MoenEmDownnn
Zhong Kui
Level 84
God Stats
15W - 13L
1,558 SR
Queue Stats
123W - 126L
1,517 Elo+
Solo
Hercules
Hercules
nicocaine
Hercules
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,579 Elo+
Party 2
Team Averages
Level 67
1,562 SR
1,564 Elo+

VS

Team Averages
Level 94
1,436 SR
1,520 Elo+
Jormungandr
Jormungandr
FeAR n0 eviL23
Jormungandr
Level 62
God Stats
12W - 11L
1,433 SR
Queue Stats
70W - 80L
1,543 Elo+
Party 1
Kukulkan
Kukulkan
KiNGxDK_
Kukulkan
Level 94
God Stats
114W - 113L
1,594 SR
Queue Stats
146W - 149L
1,494 Elo+
Solo
Danzaburou
Danzaburou
bahena
Danzaburou
Level 125
God Stats
0W - 3L
1,279 SR
Queue Stats
161W - 169L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kronembourg
Izanami
15
7 / 0 / 9
9,780
889
14,768
11,515
4,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
MoenEmDownnn
Zhong Kui
15
7 / 1 / 6
9,480
862
11,682
14,526
11,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
nicocaine
Hercules
14
3 / 2 / 12
8,936
812
8,139
12,072
9,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FeAR n0 eviL23
Jormungandr
11
2 / 6 / 1
7,772
707
7,406
12,278
9,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
KiNGxDK_
Kukulkan
12
1 / 6 / 0
7,509
683
9,854
11,970
4,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
bahena
Danzaburou
12
0 / 5 / 2
7,112
647
7,275
12,364
5,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
17
Kills
3
3
Deaths
17
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
FeAR n0 eviL23
Jormungandr
2
6
1
0.42
L
Kukulkan
KiNGxDK_
Kukulkan
1
6
0
0.17
W
Izanami
Kronembourg
Izanami
7
0
9
11.5
W
Zhong Kui
MoenEmDownnn
Zhong Kui
7
1
6
10
L
Danzaburou
bahena
Danzaburou
0
5
2
0.2
W
Hercules
nicocaine
Hercules
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,589
Damage
24,535
38,113
Taken
36,612
25,826
Mitigated
19,834
17,721
Healing
2,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
FeAR n0 eviL23
Jormungandr
7,406
2,073
114
639
12,278
9,830
0
4,107
8,171
12,840
702
L
Kukulkan
KiNGxDK_
Kukulkan
9,854
800
92
442
11,970
4,984
0
2,452
9,518
33,951
0
W
Izanami
Kronembourg
Izanami
14,768
9,812
0
6,126
11,515
4,977
441
4,832
6,683
0
60,323
W
Zhong Kui
MoenEmDownnn
Zhong Kui
11,682
1,193
485
8,092
14,526
11,792
1,874
6,177
8,349
38,176
0
L
Danzaburou
bahena
Danzaburou
7,275
2,520
0
1,441
12,364
5,020
0
5,147
7,217
0
20,331
W
Hercules
nicocaine
Hercules
8,139
2,426
0
3,018
12,072
9,057
444
5,593
6,479
0
25,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,196
Gold Earned
22,393
182
Minions Killed
100
0
Camps Cleared
0
595,877
Distance Traveled
516,764
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,772
707
14
1
0
180,708
0
L
Kukulkan
7,509
683
58
5
0
169,466
2
W
Izanami
9,780
889
85
8
0
212,821
0
W
Zhong Kui
9,480
862
57
5
0
177,637
0
L
Danzaburou
7,112
647
28
3
0
166,590
0
W
Hercules
8,936
812
40
4
0
205,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role