Player Matchup

Cerberus
Cerberus
CHUCHO511
Cerberus
Level 93
God Stats
1W - 2L
1,285 SR
Queue Stats
84W - 95L
1,245 Elo+
Party 2
Sol
Sol
Fieldz408
Sol
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 117L
1,482 Elo+
Party 2
Rama
Rama
JayTerrel
Rama
Level 118
God Stats
6W - 2L
1,705 SR
Queue Stats
486W - 484L
1,470 Elo+
Solo
Raijin
Raijin
N7 Landeezy
Raijin
Level 148
God Stats
5W - 5L
1,224 SR
Queue Stats
313W - 307L
1,546 Elo+
Party 2
Sun Wukong
Sun Wukong
bigmart19
Sun Wukong
Level 129
God Stats
4W - 1L
1,683 SR
Queue Stats
76W - 85L
1,460 Elo+
Solo
Team Averages
Level 111
1,479 SR
1,441 Elo+

VS

Team Averages
Level 77
1,457 SR
1,382 Elo+
Ao Kuang
Ao Kuang
MvK Ovaided
Ao Kuang
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 145L
1,444 Elo+
Party 1
Freya
Freya
MvK SRT
Freya
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 15L
1,093 Elo+
Party 1
Charybdis
Charybdis
MvK Zev
Charybdis
Level 68
God Stats
3W - 4L
1,500 SR
Queue Stats
220W - 224L
1,430 Elo+
Party 1
Merlin
Merlin
Npvf
Merlin
Level 49
God Stats
0W - 3L
1,285 SR
Queue Stats
263W - 246L
1,464 Elo+
Party 1
Fafnir
Fafnir
XHardfighterX
Fafnir
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 44L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CHUCHO511
Cerberus
13
2 / 3 / 15
8,784
976
4,732
14,265
17,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
0 / 2 / 21
8,244
916
6,134
6,461
3,488
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rama
15
7 / 2 / 11
8,971
997
8,916
6,550
2,937
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Raijin
16
10 / 3 / 14
9,497
1,055
15,022
7,480
3,646
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
bigmart19
Sun Wukong
16
6 / 1 / 14
9,633
1,070
8,199
10,108
11,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MvK Ovaided
Ao Kuang
15
7 / 7 / 2
8,502
945
10,851
13,687
6,869
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Freya
MvK SRT
Freya
11
0 / 6 / 5
6,594
733
5,089
10,833
4,048
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
MvK Zev
Charybdis
14
2 / 3 / 2
7,194
799
4,922
6,195
2,590
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Npvf
Merlin
11
0 / 6 / 3
6,415
713
3,761
7,825
3,108
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
1 / 3 / 2
6,298
700
2,114
8,728
9,313
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
24
25
Kills
10
11
Deaths
25
75
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CHUCHO511
Cerberus
2
3
15
3.17
W
0
2
21
5.25
W
Rama
7
2
11
6.25
L
Ao Kuang
MvK Ovaided
Ao Kuang
7
7
2
1.14
L
Freya
MvK SRT
Freya
0
6
5
0.42
L
Charybdis
MvK Zev
Charybdis
2
3
2
1
W
Raijin
10
3
14
5.67
L
Merlin
Npvf
Merlin
0
6
3
0.25
L
1
3
2
0.67
W
Sun Wukong
bigmart19
Sun Wukong
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,003
Damage
26,737
44,864
Taken
47,268
39,254
Mitigated
25,928
16,676
Healing
7,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CHUCHO511
Cerberus
4,732
606
1,386
2,627
14,265
17,425
456
5,070
9,195
12,364
517
W
6,134
2,528
613
2,419
6,461
3,488
3,409
5,070
1,391
20,500
0
W
Rama
8,916
5,515
693
1,225
6,550
2,937
2,696
2,891
3,659
0
24,350
L
Ao Kuang
MvK Ovaided
Ao Kuang
10,851
2,532
187
2,253
13,687
6,869
0
6,114
7,573
16,328
0
L
Freya
MvK SRT
Freya
5,089
1,317
0
1,351
10,833
4,048
0
6,559
4,274
10,219
0
L
Charybdis
MvK Zev
Charybdis
4,922
2,244
152
931
6,195
2,590
0
3,477
2,718
0
12,564
W
Raijin
15,022
2,157
1,199
1,637
7,480
3,646
438
4,379
3,101
21,831
0
L
Merlin
Npvf
Merlin
3,761
359
429
198
7,825
3,108
0
4,663
3,162
14,616
0
L
2,114
531
141
1,408
8,728
9,313
0
4,558
4,170
4,033
0
W
Sun Wukong
bigmart19
Sun Wukong
8,199
1,363
1,260
3,617
10,108
11,758
119
4,405
5,703
0
23,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,129
Gold Earned
35,003
118
Minions Killed
63
0
Camps Cleared
0
875,453
Distance Traveled
646,305
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,784
976
16
2
0
158,786
0
W
Sol
8,244
916
29
3
0
183,175
0
W
Rama
8,971
997
21
2
0
151,012
0
L
Ao Kuang
8,502
945
15
2
0
124,699
0
L
Freya
6,594
733
8
1
0
134,324
0
L
Charybdis
7,194
799
19
2
0
153,895
0
W
Raijin
9,497
1,055
20
2
0
182,292
0
L
Merlin
6,415
713
19
2
0
139,664
0
L
Fafnir
6,298
700
2
0
0
93,723
0
W
Sun Wukong
9,633
1,070
32
4
0
200,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role