Player Matchup

Fenrir
Fenrir
Albertin444
Fenrir
Level 3
God Stats
0W - 1L
1,214 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Chentoso15
Kuzenbo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
JorgeGodo
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
Siqueira1762
Merlin
Level 89
God Stats
8W - 6L
1,557 SR
Queue Stats
368W - 400L
1,530 Elo+
Solo
Chernobog
Chernobog
thesangamer
Chernobog
Level 88
God Stats
4W - 3L
1,500 SR
Queue Stats
68W - 52L
1,568 Elo+
Party 1
Team Averages
Level 39
1,454 SR
1,520 Elo+

VS

Team Averages
Level 139
1,436 SR
1,415 Elo+
Aphrodite
Aphrodite
Dioveling7
Aphrodite
Level 106
God Stats
11W - 4L
1,714 SR
Queue Stats
191W - 178L
1,508 Elo+
Solo
Merlin
Merlin
Jalam_Bipau_
Merlin
Level 159
God Stats
11W - 6L
1,665 SR
Queue Stats
322W - 362L
1,359 Elo+
Party 2
Apollo
Apollo
SNTX
Apollo
Level 136
God Stats
9W - 8L
1,104 SR
Queue Stats
83W - 70L
1,479 Elo+
Solo
Chaac
Chaac
Yamato-Swan
Chaac
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
151W - 201L
1,388 Elo+
Party 2
Maui
Maui
not_Kenzitos2
Maui
Level 147
God Stats
3W - 2L
1,199 SR
Queue Stats
305W - 363L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
1
0 / 0 / 0
2,856
408
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kuzenbo
Chentoso15
Kuzenbo
5
0 / 3 / 0
3,576
511
1,408
6,217
4,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
JorgeGodo
Chaac
7
0 / 0 / 0
3,973
568
2,896
5,441
2,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
9
0 / 1 / 0
4,268
610
1,083
3,049
919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chernobog
thesangamer
Chernobog
5
0 / 1 / 0
3,413
488
3,507
6,480
1,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dioveling7
Aphrodite
8
0 / 0 / 0
4,557
651
4,384
6,028
4,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Merlin
9
0 / 0 / 0
5,142
735
432
1,380
444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Apollo
SNTX
Apollo
8
3 / 0 / 1
4,871
696
5,298
4,376
1,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
1 / 0 / 0
4,636
662
1,078
7,206
2,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 0 / 3
4,421
632
2,626
4,660
2,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
5
5
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
0
0
0
L
Kuzenbo
Chentoso15
Kuzenbo
0
3
0
0
W
Aphrodite
Dioveling7
Aphrodite
0
0
0
0
W
Merlin
0
0
0
0
L
Chaac
JorgeGodo
Chaac
0
0
0
0
W
Apollo
SNTX
Apollo
3
0
1
3.5
L
Merlin
0
1
0
0
W
1
0
0
1
W
1
0
3
2.5
L
Chernobog
thesangamer
Chernobog
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,894
Damage
13,818
21,187
Taken
23,650
10,386
Mitigated
11,520
5,419
Healing
12,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Kuzenbo
Chentoso15
Kuzenbo
1,408
676
0
955
6,217
4,880
0
1,244
4,655
6,438
0
W
Aphrodite
Dioveling7
Aphrodite
4,384
497
0
4,326
6,028
4,035
0
0
6,028
26,060
0
W
Merlin
432
39
0
270
1,380
444
39
626
753
33,723
0
L
Chaac
JorgeGodo
Chaac
2,896
606
0
1,471
5,441
2,645
0
3,140
2,301
0
21,596
W
Apollo
SNTX
Apollo
5,298
3,379
0
2,419
4,376
1,411
824
680
3,696
0
30,624
L
Merlin
1,083
49
0
500
3,049
919
0
431
2,617
24,222
0
W
1,078
148
0
3,668
7,206
2,921
0
637
6,569
0
30,466
W
2,626
598
0
1,546
4,660
2,709
260
547
4,113
16,635
0
L
Chernobog
thesangamer
Chernobog
3,507
1,838
0
2,493
6,480
1,942
0
2,125
4,172
0
17,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,086
Gold Earned
23,627
111
Minions Killed
256
0
Camps Cleared
0
577,073
Distance Traveled
692,925
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
2,856
408
0
0
0
0
0
L
Kuzenbo
3,576
511
9
1
0
149,904
0
W
Aphrodite
4,557
651
50
7
0
129,250
1
W
Merlin
5,142
735
69
10
0
136,001
2
L
Chaac
3,973
568
31
4
0
154,703
0
W
Apollo
4,871
696
49
7
0
133,872
0
L
Merlin
4,268
610
50
7
0
127,791
0
W
Chaac
4,636
662
57
8
0
168,471
0
W
Maui
4,421
632
31
4
0
125,331
0
L
Chernobog
3,413
488
21
3
0
144,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role