Player Matchup

Bacchus
Bacchus
FamilyStokes69
Bacchus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 40L
1,565 Elo+
Party 2
King Arthur
King Arthur
MADARA_Zulu
King Arthur
Level 128
God Stats
103W - 91L
1,565 SR
Queue Stats
152W - 155L
1,453 Elo+
Solo
Apollo
Apollo
Phaedra17
Apollo
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 33L
1,557 Elo+
Party 2
Bakasura
Bakasura
X_ROBERTOLARA_X
Bakasura
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 103L
1,568 Elo+
Party 2
Sol
Sol
rub_dub02_
Sol
Level 100
God Stats
5W - 1L
1,597 SR
Queue Stats
121W - 92L
1,553 Elo+
Solo
Team Averages
Level 118
1,532 SR
1,540 Elo+

VS

Team Averages
Level 104
1,510 SR
1,457 Elo+
Cthulhu
Cthulhu
Harikkun
Cthulhu
Level 127
God Stats
1W - 4L
1,757 SR
Queue Stats
146W - 131L
1,543 Elo+
Party 1
Vamana
Vamana
MaliciousOdium
Vamana
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
329W - 297L
1,557 Elo+
Solo
Arachne
Arachne
Warlord_X21
Arachne
Level 148
God Stats
2W - 2L
1,312 SR
Queue Stats
83W - 71L
1,539 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
dantezombie115
Morgan Le Fay
Level 53
God Stats
5W - 5L
1,480 SR
Queue Stats
163W - 147L
1,444 Elo+
Party 1
Artemis
Artemis
snapboun
Artemis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,202 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 10
7,967
531
5,528
12,560
13,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
MADARA_Zulu
King Arthur
13
2 / 1 / 0
8,343
556
8,369
19,085
11,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Phaedra17
Apollo
15
10 / 2 / 1
9,862
657
14,235
14,336
5,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
13
0 / 4 / 5
7,737
516
5,901
14,515
5,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 2 / 2
8,703
580
6,863
9,425
3,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Harikkun
Cthulhu
11
4 / 2 / 3
7,557
504
7,789
14,204
14,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 1
6,722
448
8,867
12,237
12,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Arachne
Warlord_X21
Arachne
12
5 / 3 / 2
7,385
492
9,860
13,731
5,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
dantezombie115
Morgan Le Fay
13
1 / 4 / 2
7,070
471
7,609
8,174
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Artemis
snapboun
Artemis
10
0 / 5 / 5
5,973
398
5,725
10,042
4,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
16
Kills
10
11
Deaths
16
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
2
10
3
L
Cthulhu
Harikkun
Cthulhu
4
2
3
2.75
W
King Arthur
MADARA_Zulu
King Arthur
2
1
0
2
L
0
2
1
0.25
W
Apollo
Phaedra17
Apollo
10
2
1
5.25
L
Arachne
Warlord_X21
Arachne
5
3
2
2
W
Bakasura
0
4
5
0.63
L
Morgan Le Fay
dantezombie115
Morgan Le Fay
1
4
2
0.5
W
3
2
2
2
L
Artemis
snapboun
Artemis
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,896
Damage
39,850
69,921
Taken
58,388
40,563
Mitigated
40,187
26,542
Healing
9,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,528
1,004
304
3,673
12,560
13,832
0
4,599
7,818
20,837
0
L
Cthulhu
Harikkun
Cthulhu
7,789
905
60
1,409
14,204
14,449
0
3,730
10,385
37,151
0
W
King Arthur
MADARA_Zulu
King Arthur
8,369
1,072
0
7,552
19,085
11,000
0
2,530
15,692
0
69,059
L
8,867
3,443
0
1,610
12,237
12,370
0
1,140
11,055
0
44,656
W
Apollo
Phaedra17
Apollo
14,235
11,741
0
8,114
14,336
5,883
1,699
2,832
11,398
0
79,629
L
Arachne
Warlord_X21
Arachne
9,860
6,161
0
3,527
13,731
5,502
0
1,685
11,986
0
40,766
W
Bakasura
5,901
3,539
0
1,926
14,515
5,928
62
1,507
12,870
0
56,162
L
Morgan Le Fay
dantezombie115
Morgan Le Fay
7,609
1,184
0
259
8,174
3,847
0
3,795
4,289
63,344
0
W
6,863
2,080
0
4,973
9,425
3,920
882
4,383
5,042
75,506
0
L
Artemis
snapboun
Artemis
5,725
2,340
0
2,216
10,042
4,019
0
2,155
7,887
0
23,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,612
Gold Earned
34,707
447
Minions Killed
309
0
Camps Cleared
0
1,448,083
Distance Traveled
1,409,350
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,967
531
21
1
0
275,863
0
L
Cthulhu
7,557
504
44
3
0
289,468
4
W
King Arthur
8,343
556
99
7
0
314,555
3
L
Vamana
6,722
448
64
4
0
256,300
1
W
Apollo
9,862
657
124
8
0
262,682
0
L
Arachne
7,385
492
62
4
0
335,318
2
W
Bakasura
7,737
516
90
6
0
327,155
0
L
Morgan Le Fay
7,070
471
106
7
0
269,366
0
W
Sol
8,703
580
113
8
0
267,828
4
L
Artemis
5,973
398
33
2
0
258,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role