Player Matchup

Bellona
Bellona
BigBurt66
Bellona
Level 8
God Stats
2W - 0L
1,725 SR
Queue Stats
5W - 5L
1,460 Elo+
Party 2
Janus
Janus
LonelySadFatMan
Janus
Level 148
God Stats
1W - 0L
1,709 SR
Queue Stats
5W - 3L
1,560 Elo+
Party 2
Izanami
Izanami
hartnoel12
Izanami
Level 93
God Stats
2W - 0L
1,283 SR
Queue Stats
12W - 11L
1,497 Elo+
Party 2
Team Averages
Level 83
1,573 SR
1,506 Elo+

VS

Team Averages
Level 81
1,513 SR
1,468 Elo+
Chaac
Chaac
Kamozzi
Chaac
Level 30
God Stats
0W - 1L
1,700 SR
Queue Stats
19W - 20L
1,500 Elo+
Solo
Ishtar
Ishtar
ShotsFired4IX
Ishtar
Level 97
God Stats
2W - 3L
1,500 SR
Queue Stats
173W - 180L
1,473 Elo+
Party 1
Poseidon
Poseidon
UnholyClownGod
Poseidon
Level 117
God Stats
10W - 13L
1,339 SR
Queue Stats
77W - 77L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigBurt66
Bellona
12
0 / 1 / 9
6,946
695
4,870
7,582
7,533
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
6 / 0 / 4
8,315
832
10,629
5,970
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
hartnoel12
Izanami
13
4 / 1 / 5
7,689
769
6,986
7,571
3,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kamozzi
Chaac
9
0 / 3 / 2
6,188
619
6,278
10,081
9,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 4 / 0
6,575
658
3,956
8,816
3,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
12
1 / 3 / 1
7,007
701
7,094
6,666
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
10
Kills
2
2
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
BigBurt66
Bellona
0
1
9
4.5
L
Chaac
Kamozzi
Chaac
0
3
2
0.33
W
6
0
4
8
L
1
4
0
0.25
L
Poseidon
1
3
1
0.5
W
Izanami
hartnoel12
Izanami
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,485
Damage
17,328
21,123
Taken
25,563
12,695
Mitigated
14,989
4,575
Healing
2,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BigBurt66
Bellona
4,870
1,064
0
527
7,582
7,533
61
2,786
4,544
0
12,681
L
Chaac
Kamozzi
Chaac
6,278
1,013
0
1,906
10,081
9,189
0
4,334
5,747
645
15,826
W
10,629
271
0
1,760
5,970
2,112
420
2,812
2,892
42,050
0
L
3,956
2,432
0
569
8,816
3,459
376
3,886
4,930
0
12,019
L
Poseidon
7,094
859
0
315
6,666
2,341
0
2,456
4,210
39,935
0
W
Izanami
hartnoel12
Izanami
6,986
4,976
0
2,288
7,571
3,050
720
2,157
5,210
0
28,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,950
Gold Earned
19,770
139
Minions Killed
118
0
Camps Cleared
0
571,997
Distance Traveled
506,335
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,946
695
14
1
0
196,091
0
L
Chaac
6,188
619
23
2
0
178,604
2
W
Janus
8,315
832
63
6
0
190,828
0
L
Ishtar
6,575
658
26
3
0
156,937
0
L
Poseidon
7,007
701
69
7
0
170,794
3
W
Izanami
7,689
769
62
6
0
185,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role