Player Matchup

Amaterasu
Amaterasu
AlikeParsley401
Amaterasu
Level 106
God Stats
8W - 3L
1,625 SR
Queue Stats
250W - 238L
1,449 Elo+
Solo
Cernunnos
Cernunnos
Dead Eye 10Shot
Cernunnos
Level 118
God Stats
6W - 4L
1,535 SR
Queue Stats
185W - 55L
1,679 Elo+
Party 1
Hun Batz
Hun Batz
Soul Jackle
Hun Batz
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
199W - 78L
1,603 Elo+
Party 1
Persephone
Persephone
patico-polar4
Persephone
Level 114
God Stats
21W - 19L
1,566 SR
Queue Stats
538W - 538L
1,409 Elo+
Solo
Cthulhu
Cthulhu
theamazingtk
Cthulhu
Level 93
God Stats
17W - 17L
1,472 SR
Queue Stats
95W - 94L
1,467 Elo+
Solo
Team Averages
Level 112
1,540 SR
1,522 Elo+

VS

Team Averages
Level 77
1,583 SR
1,575 Elo+
Bellona
Bellona
BoomBamKapow
Bellona
Level 55
God Stats
7W - 13L
1,575 SR
Queue Stats
147W - 168L
1,471 Elo+
Party 3
Nu Wa
Nu Wa
Cheylenne2
Nu Wa
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 1L
1,700 Elo+
Party 2
Persephone
Persephone
GodsGrama
Persephone
Level 108
God Stats
2W - 1L
1,739 SR
Queue Stats
9W - 3L
1,760 Elo+
Party 2
Surtr
Surtr
Gredieboy
Surtr
Level 108
God Stats
4W - 3L
1,323 SR
Queue Stats
97W - 73L
1,483 Elo+
Party 3
Atlas
Atlas
rdr_62
Atlas
Level 36
God Stats
19W - 18L
1,781 SR
Queue Stats
48W - 56L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AlikeParsley401
Amaterasu
16
3 / 2 / 12
10,755
1,076
4,976
12,598
12,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Dead Eye 10Shot
Cernunnos
17
11 / 3 / 9
11,719
1,172
25,111
18,083
7,343
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
Soul Jackle
Hun Batz
16
3 / 2 / 12
10,788
1,079
11,491
12,153
5,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
patico-polar4
Persephone
17
2 / 1 / 15
11,000
1,100
13,128
4,646
2,411
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
theamazingtk
Cthulhu
16
2 / 0 / 14
10,261
1,026
12,816
14,784
13,942
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

283

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BoomBamKapow
Bellona
15
1 / 4 / 6
10,056
1,006
9,948
21,461
23,585
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
15
1 / 5 / 5
9,883
988
12,755
9,665
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Persephone
GodsGrama
Persephone
16
3 / 1 / 2
11,513
1,151
24,510
8,745
3,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Surtr
Gredieboy
Surtr
14
2 / 4 / 2
9,342
934
3,534
6,296
3,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Atlas
rdr_62
Atlas
15
1 / 7 / 3
9,477
948
5,734
24,909
32,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
26
21
Kills
8
8
Deaths
21
62
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AlikeParsley401
Amaterasu
3
2
12
4.5
L
Bellona
BoomBamKapow
Bellona
1
4
6
1
L
Nu Wa
1
5
5
0.7
W
Cernunnos
Dead Eye 10Shot
Cernunnos
11
3
9
5.17
L
Persephone
GodsGrama
Persephone
3
1
2
4
L
Surtr
Gredieboy
Surtr
2
4
2
0.75
W
Hun Batz
Soul Jackle
Hun Batz
3
2
12
4.5
W
Persephone
patico-polar4
Persephone
2
1
15
9.5
L
Atlas
rdr_62
Atlas
1
7
3
0.36
W
Cthulhu
theamazingtk
Cthulhu
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,522
Damage
56,481
62,264
Taken
71,076
41,592
Mitigated
67,427
17,062
Healing
2,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AlikeParsley401
Amaterasu
4,976
2,587
0
1,827
12,598
12,702
0
7,802
4,307
0
15,255
L
Bellona
BoomBamKapow
Bellona
9,948
3,448
0
803
21,461
23,585
0
8,368
12,864
0
16,541
L
Nu Wa
12,755
3,562
0
144
9,665
4,110
0
2,909
6,702
27,124
0
W
Cernunnos
Dead Eye 10Shot
Cernunnos
25,111
16,698
0
6,965
18,083
7,343
0
13,214
4,428
0
41,388
L
Persephone
GodsGrama
Persephone
24,510
520
0
861
8,745
3,701
0
3,889
4,766
60,131
0
L
Surtr
Gredieboy
Surtr
3,534
1,038
0
408
6,296
3,224
0
3,128
3,037
105
6,831
W
Hun Batz
Soul Jackle
Hun Batz
11,491
5,271
0
0
12,153
5,194
0
6,898
5,081
0
37,652
W
Persephone
patico-polar4
Persephone
13,128
631
427
2,528
4,646
2,411
0
3,225
1,366
39,998
0
L
Atlas
rdr_62
Atlas
5,734
2,568
0
591
24,909
32,807
0
7,650
16,789
11,010
0
W
Cthulhu
theamazingtk
Cthulhu
12,816
1,228
1,030
4,285
14,784
13,942
0
10,167
4,004
37,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,523
Gold Earned
50,271
229
Minions Killed
165
7
Camps Cleared
3
939,079
Distance Traveled
798,418
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,755
1,076
37
4
0
202,960
0
L
Bellona
10,056
1,006
14
1
1
194,176
0
L
Nu Wa
9,883
988
38
4
0
159,460
0
W
Cernunnos
11,719
1,172
37
4
2
153,867
0
L
Persephone
11,513
1,151
96
10
0
213,754
0
L
Surtr
9,342
934
11
1
1
83,224
0
W
Hun Batz
10,788
1,079
64
6
3
191,523
0
W
Persephone
11,000
1,100
61
6
1
181,244
0
L
Atlas
9,477
948
6
1
1
147,804
0
W
Cthulhu
10,261
1,026
30
3
1
209,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role