Player Matchup

Zeus
Zeus
BradleyBerserk
Zeus
Level 129
God Stats
40W - 12L
1,208 SR
Queue Stats
82W - 34L
1,528 Elo+
Party 2
Medusa
Medusa
ColdPaws
Medusa
Level 126
God Stats
1W - 2L
1,183 SR
Queue Stats
31W - 31L
1,409 Elo+
Party 3
Thanatos
Thanatos
SirHubcap
Thanatos
Level 87
God Stats
2W - 3L
1,248 SR
Queue Stats
36W - 27L
1,357 Elo+
Party 3
Ganesha
Ganesha
TorvusMetentis
Ganesha
Level 148
God Stats
2W - 1L
1,245 SR
Queue Stats
39W - 29L
1,357 Elo+
Party 3
Bellona
Bellona
Yautja192
Bellona
Level 105
God Stats
1W - 0L
1,238 SR
Queue Stats
54W - 20L
1,531 Elo+
Party 2
Team Averages
Level 119
1,224 SR
1,436 Elo+

VS

Team Averages
Level 118
1,510 SR
1,525 Elo+
Fenrir
Fenrir
DraKmon123
Fenrir
Level 142
God Stats
64W - 53L
1,683 SR
Queue Stats
90W - 78L
1,606 Elo+
Solo
Atlas
Atlas
IxKingJessopxI
Atlas
Level 125
God Stats
14W - 17L
1,440 SR
Queue Stats
150W - 173L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
KillixWolf
Danzaburou
Level 107
God Stats
2W - 5L
1,461 SR
Queue Stats
102W - 116L
1,500 Elo+
Party 1
Janus
Janus
TurboLeaks
Janus
Level 85
God Stats
4W - 6L
1,471 SR
Queue Stats
20W - 17L
1,535 Elo+
Solo
The Morrigan
The Morrigan
xBoyNoir
The Morrigan
Level 129
God Stats
1W - 4L
1,495 SR
Queue Stats
57W - 39L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 4
11,988
1,199
24,627
3,054
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
ColdPaws
Medusa
16
6 / 0 / 10
11,113
1,111
11,739
9,874
5,129
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thanatos
SirHubcap
Thanatos
16
2 / 1 / 7
9,858
986
6,609
9,637
5,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 2 / 17
10,229
1,023
5,010
14,636
21,433
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Yautja192
Bellona
16
3 / 2 / 7
10,177
1,018
5,646
11,531
16,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Team 1 Tickets

264

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DraKmon123
Fenrir
14
0 / 0 / 0
8,589
859
236
1,793
630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
0 / 4 / 2
9,561
956
10,126
19,687
19,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
KillixWolf
Danzaburou
15
1 / 4 / 1
9,597
960
8,958
12,928
5,050
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
15
2 / 3 / 1
10,123
1,012
8,843
8,516
3,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
xBoyNoir
The Morrigan
14
2 / 9 / 0
9,461
946
14,735
15,272
6,816
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
9
20
Kills
5
5
Deaths
20
45
Assists
4
Player
Kills
Deaths
Assists
KDA
W
9
0
4
11
W
Medusa
ColdPaws
Medusa
6
0
10
11
L
Fenrir
DraKmon123
Fenrir
0
0
0
0
L
0
4
2
0.25
L
Danzaburou
KillixWolf
Danzaburou
1
4
1
0.38
W
Thanatos
SirHubcap
Thanatos
2
1
7
5.5
W
0
2
17
4.25
L
Janus
2
3
1
0.83
W
Bellona
Yautja192
Bellona
3
2
7
3.25
L
The Morrigan
xBoyNoir
The Morrigan
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,631
Damage
42,898
48,732
Taken
58,196
49,473
Mitigated
35,517
5,979
Healing
5,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,627
2,346
0
565
3,054
1,366
0
1,836
1,152
50,718
0
W
Medusa
ColdPaws
Medusa
11,739
6,727
0
0
9,874
5,129
0
7,596
2,084
0
30,584
L
Fenrir
DraKmon123
Fenrir
236
0
0
466
1,793
630
0
110
1,644
0
5,818
L
10,126
2,671
0
806
19,687
19,370
0
10,830
8,668
30,697
0
L
Danzaburou
KillixWolf
Danzaburou
8,958
2,730
97
2,499
12,928
5,050
0
8,650
4,189
0
24,533
W
Thanatos
SirHubcap
Thanatos
6,609
1,009
0
4,279
9,637
5,201
0
6,268
3,235
0
20,363
W
5,010
394
0
0
14,636
21,433
0
8,210
6,098
13,645
0
L
Janus
8,843
192
69
547
8,516
3,651
0
4,597
3,772
36,854
0
W
Bellona
Yautja192
Bellona
5,646
443
0
1,135
11,531
16,344
0
6,924
4,263
0
25,650
L
The Morrigan
xBoyNoir
The Morrigan
14,735
4,019
0
983
15,272
6,816
0
5,450
9,597
20,680
2,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,365
Gold Earned
47,331
197
Minions Killed
198
6
Camps Cleared
6
1,025,052
Distance Traveled
813,330
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,988
1,199
76
8
2
189,328
1
W
Medusa
11,113
1,111
55
6
0
208,848
0
L
Fenrir
8,589
859
20
2
2
62,538
0
L
Atlas
9,561
956
36
4
0
197,108
0
L
Danzaburou
9,597
960
39
4
3
199,721
0
W
Thanatos
9,858
986
31
3
2
217,567
0
W
Ganesha
10,229
1,023
3
0
0
208,427
0
L
Janus
10,123
1,012
83
8
0
191,519
0
W
Bellona
10,177
1,018
32
3
2
200,882
0
L
The Morrigan
9,461
946
20
2
1
162,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role