Player Matchup

Jormungandr
Jormungandr
Camote420
Jormungandr
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 71L
1,237 Elo+
Party 2
Cliodhna
Cliodhna
Elararis
Cliodhna
Level 58
God Stats
2W - 6L
1,370 SR
Queue Stats
70W - 79L
1,411 Elo+
Party 3
King Arthur
King Arthur
Esponjosito
King Arthur
Level 28
God Stats
14W - 18L
1,387 SR
Queue Stats
27W - 31L
1,318 Elo+
Party 2
Persephone
Persephone
Leashblue
Persephone
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,412 Elo+
Party 3
Cernunnos
Cernunnos
Samychevy
Cernunnos
Level 61
God Stats
0W - 3L
1,194 SR
Queue Stats
102W - 99L
1,306 Elo+
Party 2
Team Averages
Level 45
1,390 SR
1,337 Elo+

VS

Team Averages
Level 73
1,501 SR
1,459 Elo+
Merlin
Merlin
 
Merlin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
NotoriousAdutt
Ymir
Level 71
God Stats
6W - 2L
1,596 SR
Queue Stats
129W - 138L
1,419 Elo+
Party 1
Fenrir
Fenrir
Taftpanda
Fenrir
Level 64
God Stats
5W - 4L
1,396 SR
Queue Stats
86W - 100L
1,395 Elo+
Party 1
Amaterasu
Amaterasu
checked123
Amaterasu
Level 58
God Stats
39W - 41L
1,512 SR
Queue Stats
142W - 139L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Camote420
Jormungandr
10
0 / 3 / 0
5,927
423
6,065
11,622
10,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
Elararis
Cliodhna
12
1 / 2 / 0
7,119
509
2,938
13,074
5,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
Esponjosito
King Arthur
12
0 / 1 / 1
7,028
502
6,613
10,222
10,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
Leashblue
Persephone
11
1 / 4 / 0
6,832
488
3,509
8,856
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cernunnos
Samychevy
Cernunnos
9
0 / 3 / 0
5,464
390
6,595
8,736
3,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
4 / 1 / 1
8,253
590
6,074
6,079
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rama
 
Rama
12
6 / 0 / 1
7,421
530
12,146
9,142
4,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 0 / 6
7,188
513
3,779
11,597
9,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Taftpanda
Fenrir
13
3 / 0 / 3
7,754
554
7,220
11,119
4,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
checked123
Amaterasu
13
0 / 1 / 1
7,484
535
5,639
11,374
12,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
13
13
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
1
1
4.5
W
Rama
 
Rama
6
0
1
6.5
L
Jormungandr
Camote420
Jormungandr
0
3
0
0
L
Cliodhna
Elararis
Cliodhna
1
2
0
0.5
L
King Arthur
Esponjosito
King Arthur
0
1
1
0.5
L
Persephone
Leashblue
Persephone
1
4
0
0.25
W
0
0
6
3
L
Cernunnos
Samychevy
Cernunnos
0
3
0
0
W
Fenrir
Taftpanda
Fenrir
3
0
3
4.5
W
Amaterasu
checked123
Amaterasu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,720
Damage
34,858
52,510
Taken
49,311
32,016
Mitigated
32,780
11,913
Healing
21,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,074
204
0
735
6,079
2,412
0
1,902
4,166
68,482
0
W
Rama
 
Rama
12,146
10,066
0
5,592
9,142
4,060
672
2,342
6,791
0
62,210
L
Jormungandr
Camote420
Jormungandr
6,065
1,039
0
1,285
11,622
10,643
0
2,328
9,294
30,502
0
L
Cliodhna
Elararis
Cliodhna
2,938
344
0
2,674
13,074
5,034
0
1,965
11,088
0
55,501
L
King Arthur
Esponjosito
King Arthur
6,613
832
0
2,740
10,222
10,138
90
80
10,138
2,112
46,368
L
Persephone
Leashblue
Persephone
3,509
532
0
2,256
8,856
2,809
0
4,243
4,549
32,941
0
W
3,779
1,241
2,438
4,732
11,597
9,594
112
4,324
7,266
15,845
0
L
Cernunnos
Samychevy
Cernunnos
6,595
3,131
0
2,958
8,736
3,392
0
1,149
7,587
0
33,410
W
Fenrir
Taftpanda
Fenrir
7,220
1,626
0
1,601
11,119
4,643
0
1,181
9,927
0
56,752
W
Amaterasu
checked123
Amaterasu
5,639
2,117
0
6,376
11,374
12,071
0
651
10,723
0
54,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,370
Gold Earned
38,100
291
Minions Killed
368
0
Camps Cleared
0
1,394,852
Distance Traveled
1,368,976
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,253
590
96
7
0
262,786
3
W
Rama
7,421
530
86
6
0
239,189
0
L
Jormungandr
5,927
423
22
2
0
277,420
0
L
Cliodhna
7,119
509
84
6
0
320,843
3
L
King Arthur
7,028
502
81
6
0
268,649
0
L
Persephone
6,832
488
63
5
0
255,759
0
W
Ymir
7,188
513
25
2
0
271,875
2
L
Cernunnos
5,464
390
41
3
0
272,181
0
W
Fenrir
7,754
554
71
5
0
312,255
0
W
Amaterasu
7,484
535
90
6
0
282,871
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role