Player Matchup

Sobek
Sobek
Bronze III
AleckHC
Sobek
Bronze III
Level 117
God Stats
2W - 0L
1,690 SR
Queue Stats
3W - 1L
1,492 MMR
Party 1
Atlas
Atlas
Silver I
EddyLoopz
Atlas
Silver I
Level 158
God Stats
2W - 0L
1,912 SR
Queue Stats
7W - 4L
1,536 MMR
Party 1
Izanami
Izanami
Bronze V
Pure2Mast3r
Izanami
Bronze V
Level 129
God Stats
1W - 0L
1,299 SR
Queue Stats
2W - 1L
1,492 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 135
1,633 SR
1,507 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 75
1,449 SR
1,506 MMR
Artemis
Artemis
Bronze III
DJS4568
Artemis
Bronze III
Level 69
God Stats
1W - 3L
1,283 SR
Queue Stats
98W - 101L
1,435 MMR
Party 2
Chaac
Chaac
Bronze III
Ghhnarsty2012
Chaac
Bronze III
Level 48
God Stats
11W - 14L
1,564 SR
Queue Stats
61W - 60L
1,600 MMR
Party 2
Anubis
Anubis
Bronze III
Gonzxo
Anubis
Bronze III
Level 107
God Stats
3W - 5L
1,500 SR
Queue Stats
74W - 65L
1,485 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AleckHC
Sobek
15
2 / 3 / 6
10,895
726
3,677
22,325
27,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Atlas
EddyLoopz
Atlas
18
6 / 2 / 5
11,582
772
17,176
12,453
6,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Pure2Mast3r
Izanami
17
6 / 3 / 7
11,811
787
23,959
17,432
6,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
AthenaBacchusDiscordiaKumbhakarnaGeb

VS

Bans
PoseidonChironBaron SamediAh Muzen CabAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DJS4568
Artemis
16
4 / 4 / 3
10,673
712
15,194
16,010
6,901
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 4 / 3
9,944
663
8,751
18,529
17,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
Gonzxo
Anubis
15
3 / 6 / 1
9,867
658
12,713
15,777
10,306
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
14
Kills
8
8
Deaths
14
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sobek
AleckHC
Sobek
2
3
6
1.67
L
Artemis
DJS4568
Artemis
4
4
3
1.38
W
Atlas
EddyLoopz
Atlas
6
2
5
4.25
L
1
4
3
0.63
L
Anubis
Gonzxo
Anubis
3
6
1
0.58
W
Izanami
Pure2Mast3r
Izanami
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,812
Damage
36,658
52,210
Taken
50,316
41,421
Mitigated
34,918
17,068
Healing
11,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
AleckHC
Sobek
3,677
85
2,430
6,184
22,325
27,990
124
5,206
16,443
10,972
0
L
Artemis
DJS4568
Artemis
15,194
6,473
535
1,796
16,010
6,901
0
7,866
7,556
0
32,929
W
Atlas
EddyLoopz
Atlas
17,176
2,900
98
2,005
12,453
6,554
880
2,241
9,415
49,908
0
L
8,751
1,145
0
5,328
18,529
17,711
0
5,663
12,292
0
26,497
L
Anubis
Gonzxo
Anubis
12,713
805
0
3,575
15,777
10,306
0
5,646
9,581
50,838
0
W
Izanami
Pure2Mast3r
Izanami
23,959
18,883
0
6,351
17,432
6,877
1,824
5,288
11,782
0
69,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,288
Gold Earned
30,484
159
Minions Killed
145
0
Camps Cleared
0
815,644
Distance Traveled
741,194
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,895
726
11
1
0
283,713
0
L
Artemis
10,673
712
27
2
0
251,456
0
W
Atlas
11,582
772
58
4
0
285,863
1
L
Chaac
9,944
663
34
2
0
270,825
0
L
Anubis
9,867
658
84
6
0
218,913
0
W
Izanami
11,811
787
90
6
0
246,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role