Player Matchup

Bacchus
Bacchus
AintEvenCold
Bacchus
Level 29
God Stats
27W - 34L
1,536 SR
Queue Stats
355W - 373L
1,524 Elo+
Solo
Fenrir
Fenrir
Albertin444
Fenrir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,647 Elo+
Party 2
Zeus
Zeus
Chentoso15
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
JorgeGodo
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
thesangamer
Neith
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,617 Elo+
Party 2
Team Averages
Level 27
1,507 SR
1,558 Elo+

VS

Team Averages
Level 57
1,581 SR
1,561 Elo+
Hun Batz
Hun Batz
ArrowInYourFace
Hun Batz
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Artemis
Artemis
Darkgrax
Artemis
Level 29
God Stats
18W - 9L
1,654 SR
Queue Stats
91W - 77L
1,531 Elo+
Solo
Yemoja
Yemoja
Lestrange_29
Yemoja
Level 86
God Stats
15W - 12L
1,581 SR
Queue Stats
20W - 19L
1,497 Elo+
Party 3
Nike
Nike
PenguinJ4ck
Nike
Level 142
God Stats
3W - 0L
1,890 SR
Queue Stats
5W - 6L
1,790 Elo+
Party 1
Nu Wa
Nu Wa
SnickerDoodleJ
Nu Wa
Level 19
God Stats
1W - 1L
1,278 SR
Queue Stats
2W - 6L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AintEvenCold
Bacchus
10
1 / 1 / 0
5,015
836
2,272
3,150
3,546
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fenrir
7
0 / 0 / 0
4,223
704
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
1 / 4 / 1
4,861
810
4,090
5,026
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
JorgeGodo
Sun Wukong
11
0 / 1 / 0
4,690
782
2,459
4,628
2,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 0
4,549
758
3,062
6,524
2,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
0 / 2 / 5
4,874
812
702
3,796
1,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Darkgrax
Artemis
13
5 / 0 / 4
6,176
1,029
7,245
4,886
2,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
10
0 / 0 / 2
5,293
882
2,306
2,184
1,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
3 / 0 / 6
5,634
939
4,318
5,613
3,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 0 / 1
5,682
947
1,785
1,710
613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
10
10
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AintEvenCold
Bacchus
1
1
0
1
L
Fenrir
0
0
0
0
W
Hun Batz
0
2
5
1.25
L
1
4
1
0.38
W
Artemis
Darkgrax
Artemis
5
0
4
7
L
Sun Wukong
JorgeGodo
Sun Wukong
0
1
0
0
W
Yemoja
0
0
2
1
W
3
0
6
6
W
2
0
1
2.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,883
Damage
16,356
19,328
Taken
18,189
10,461
Mitigated
9,841
3,035
Healing
5,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AintEvenCold
Bacchus
2,272
263
0
1,196
3,150
3,546
0
741
2,336
5,973
0
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Hun Batz
702
326
0
0
3,796
1,588
0
1,761
2,035
0
4,220
L
4,090
632
0
425
5,026
1,535
93
193
4,638
12,319
0
W
Artemis
Darkgrax
Artemis
7,245
3,987
0
1,243
4,886
2,142
1,084
2,570
2,316
0
21,065
L
Sun Wukong
JorgeGodo
Sun Wukong
2,459
186
0
420
4,628
2,408
0
1,670
2,919
0
13,550
W
Yemoja
2,306
367
2,068
926
2,184
1,650
222
0
2,184
9,276
0
W
4,318
152
0
1,364
5,613
3,848
0
1,777
3,836
0
9,951
W
1,785
502
0
0
1,710
613
52
254
1,456
21,875
0
L
3,062
1,241
0
994
6,524
2,972
0
1,487
4,748
0
10,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,338
Gold Earned
27,659
64
Minions Killed
125
0
Camps Cleared
0
488,196
Distance Traveled
664,337
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,015
836
6
1
0
116,107
0
L
Fenrir
4,223
704
0
0
0
0
0
W
Hun Batz
4,874
812
11
2
0
136,781
0
L
Zeus
4,861
810
17
3
0
107,932
0
W
Artemis
6,176
1,029
41
7
0
137,810
0
L
Sun Wukong
4,690
782
19
3
0
143,053
0
W
Yemoja
5,293
882
13
2
0
110,439
1
W
Nike
5,634
939
13
2
0
153,848
1
W
Nu Wa
5,682
947
47
8
0
125,459
1
L
Neith
4,549
758
22
4
0
121,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role